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* mesa: Add structures for "new style" uniform tracking in shader programsIan Romanick2011-11-071-0/+25
* linker: Add helper class for parcelling out backing storage to uniformsIan Romanick2011-11-071-0/+86
* linker: Add helper class for determining uniform usageIan Romanick2011-11-071-0/+68
* mesa: Move most of uniforms.c to uniform_query.cppIan Romanick2011-11-072-967/+945
* mesa: Refactor parameter validate for GetUniform, Uniform, and UniformMatrixIan Romanick2011-11-071-52/+99
* mesa: Move {split,merge}_location_offset to uniforms.hIan Romanick2011-11-072-55/+57
* glsl: Add new structures for tracking uniforms in linked shadersIan Romanick2011-11-071-0/+125
* mesa: Make get_uniform available outside compilation unitIan Romanick2011-11-072-7/+11
* mesa: Move the link check from _mesa_get_uniform_location to _mesa_GetUniform...Ian Romanick2011-11-071-5/+11
* linker: Make invalidate_variable_locations available outside the compilation ...Ian Romanick2011-11-072-5/+9
* glsl: Allow glsl_types.h to be included in C sourcesIan Romanick2011-11-071-8/+15
* mesa: Add string_to_uint_map::clear method to clear the mapIan Romanick2011-11-071-0/+8
* mesa: Fix error generation for glClearBuffer{i ui}v with GL_DEPTH or GL_STENCILIan Romanick2011-11-071-0/+84
* mesa: fix the selection of soft renderbuffer color formatsBrian Paul2011-11-071-7/+17
* mesa: remove unneeded soft renderbuffer format-setting codeBrian Paul2011-11-071-16/+0
* mesa: fix comment typo in intel_renderbufferBrian Paul2011-11-071-1/+1
* intel: update intel_texture_image commentBrian Paul2011-11-071-1/+1
* intel: wrap comment and fix typoBrian Paul2011-11-071-2/+2
* st/mesa: first implementation of Map/UnmapRenderbuffer()Brian Paul2011-11-072-0/+61
* xlib: implement renderbuffer mapping/unmappingBrian Paul2011-11-074-5/+167
* mesa: check for immutable texture in _mesa_test_texobj_completeness()Brian Paul2011-11-071-4/+9
* swrast: update program type assertionBrian Paul2011-11-071-1/+3
* st/mesa: clean-up st_translate_interp()Brian Paul2011-11-071-3/+7
* st/mesa: add some null pointer checking to better handle out of memoryBrian Paul2011-11-073-10/+61
* st/mesa: fix memory leaksMorgan Armand2011-11-071-2/+2
* st/mesa: fix indentationMorgan Armand2011-11-072-9/+8
* softpipe: fix memory leaksMorgan Armand2011-11-072-1/+7
* i965: Fix Sandybridge regression introduced by workaround-free math.Kenneth Graunke2011-11-071-1/+1
* i965: Enable faster workaround-free math on Ivybridge.Kenneth Graunke2011-11-076-17/+81
* mesa: add missing checks to compute_versionMarek Olšák2011-11-071-0/+5
* radeon: cleanup radeon shared code after r300 and r600 classic drivers removalFabio Pedretti2011-11-079-956/+39
* i965: Fix struct vs class warnings in brw_fs_vector_splitting.cpp.Kenneth Graunke2011-11-061-2/+2
* llvmpipe: fix typo in the depth sampling aos code.Dave Airlie2011-11-061-1/+1
* llvmpipe: enable RGTC after u_format fix.Dave Airlie2011-11-061-5/+0
* u_format: fix RGTC support in fits 8unorm.Dave Airlie2011-11-061-2/+7
* scons: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-2/+4
* android: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-4/+4
* r600g: add initial linestipple support.Dave Airlie2011-11-066-6/+51
* gallivm: change sys::getHostTriple to sys::getDefaultTargetTriple for LLVM >=...Christian Inci2011-11-061-0/+4
* g3dvl: Fix memory leaks on error paths.Vinson Lee2011-11-051-1/+4
* pp: Reorder calloc to avoid memory leak on error path.Vinson Lee2011-11-051-3/+4
* r600g: move SPI setup to PS setupVadim Girlin2011-11-054-74/+73
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-055-58/+65
* Revert "r600g: precalculate semantic indices for SPI setup"Alex Deucher2011-11-045-64/+57
* Revert "r600g: move SPI setup to PS setup"Alex Deucher2011-11-044-73/+74
* svga: fix varying var remapping for unused FS outputsBrian Paul2011-11-043-9/+22
* svga: add comments and reformat code in svga_tgsi_decl_sm30.cBrian Paul2011-11-041-47/+85
* st/mesa: set geometry shader to NULL when doing internal drawingMarek Olšák2011-11-048-2/+44
* mesa/st: Be nice with the stack -- use malloc for large structures/arrays.José Fonseca2011-11-041-12/+40
* dri: cosmeticGeorge Sapountzis2011-11-042-65/+42