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* Define PUBLIC to dllexport on MSVC.Chia-I Wu2010-05-313-6/+12
| | | | Define PUBLIC to __declspec(dllexport) when _MVC_VER is defined.
* Always define int32_t in compiler headers.Chia-I Wu2010-05-312-6/+2
| | | | eglplatform.h no longer defines int32_t.
* glapi: Update SConscript for Windows.Chia-I Wu2010-05-311-5/+15
| | | | | Define macros to enable dllexport and thread support. Adjust the output path of mapi sources.
* Update OpenGL ES headers.Chia-I Wu2010-05-312-5/+2
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* mesa: Fix/add feature test to shader.c.Chia-I Wu2010-05-311-1/+3
| | | | | Those macros used by _mesa_init_shader_dispatch are not available when FEATURE_GL is not defined.
* r300g: set correct pitch in libdrmMarek Olšák2010-05-312-12/+12
| | | | to match what DDX sets. This prevents some flushes from occuring.
* r300g: remove texture usage transfer flagMarek Olšák2010-05-311-10/+1
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* r600g: remove unused struct r600_stateMarek Olšák2010-05-312-20/+0
| | | | What was the purpose of it?
* vbo: Remove unnecessary header.Vinson Lee2010-05-301-1/+0
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* r600g: Remove unnecessary headers.Vinson Lee2010-05-305-5/+0
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* r600g: RS880 is r6xx-basedAlex Deucher2010-05-301-1/+1
| | | | Signed-off-by: Alex Deucher <[email protected]>
* llvmpipe: Remove unused framebuffer stuff from the rasterizer.José Fonseca2010-05-302-18/+6
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* llvmpipe: Don't force a linear to tiled conversion after rasterization on ↵José Fonseca2010-05-301-12/+14
| | | | | | debug builds. Only do this if runtime debugging flags to show subtiles/tiles are set.
* llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.José Fonseca2010-05-301-2/+4
| | | | Like the other places.
* util: Add inline function for approximate floating point comparison.José Fonseca2010-05-301-0/+9
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* llvmpipe: Use pointer_to_func() instead of custom wrappers.José Fonseca2010-05-305-70/+8
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* draw: Use pointer_to_func() instead of custom wrappers.José Fonseca2010-05-301-30/+3
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* util: Generic pointer to func conversion helper.José Fonseca2010-05-301-0/+12
| | | | That observes strict-aliasing rules.
* llvmpipe: Pass the fs variant to the rasterizer.José Fonseca2010-05-309-81/+113
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* python/retrace: Interpret resource_copy_region.José Fonseca2010-05-301-10/+6
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* st/python: Expose region_copy/fill_region instead of deprecated ↵José Fonseca2010-05-301-52/+20
| | | | surface_copy/fill
* st/vega: Use FREE.Chia-I Wu2010-05-301-1/+1
| | | | | Match MALLOC with FREE. Otherwise, it causes weird segfaults when built with memory debugging.
* st/egl: Hook eglCreatePbufferFromClientBuffer.Chia-I Wu2010-05-303-20/+141
| | | | | This is some refactoring works. Creating a pbuffer from an EGL_OPENVG_IMAGE is still not supported.
* st/egl: Fix eglCopyBuffers.Chia-I Wu2010-05-301-2/+1
| | | | It was broken since surface_copy -> resource_copy_region transition.
* st/egl: Initialize KMS backend from an fd.Chia-I Wu2010-05-301-6/+31
| | | | | Check if the native native is EGL_DEFAULT_DISPLAY. If not, treat it as an fd.
* r300: fix blits for textures of width/height greater than 2048 on r5xxMarek Olšák2010-05-291-5/+9
| | | | Yes I am fixing r300c ... who knew?
* r600g: remove unused variableMarek Olšák2010-05-291-1/+0
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* r600g: fix gallium function parametersMarek Olšák2010-05-294-14/+14
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* r600g: make a local copy of viewport stateMarek Olšák2010-05-293-3/+3
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* i915g: Rename winsys c fileJakob Bornecrantz2010-05-292-1/+1
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* i915g: Move pci id to winsys structJakob Bornecrantz2010-05-297-15/+11
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* targets/egl: Give egl targets a good build enviromentJakob Bornecrantz2010-05-291-1/+11
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* egl_dri2: Split driver loading out into its own functionKristian Høgsberg2010-05-281-32/+48
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* egl_dri2: Check for xcb_connect() failure the right wayKristian Høgsberg2010-05-281-6/+4
| | | | | It always returns a valid xcb_connection_t, but if connection failed, it's in the error state.
* r600g: fix buildMarek Olšák2010-05-292-0/+2
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* i965: Add cache unit -> bo name mapping for more gen6 state objects.Eric Anholt2010-05-281-0/+3
| | | | This will help in bufmgr debugging and aub dumping.
* i965: fix PIPE_CONTROL command for gen6.Zou Nan hai2010-05-281-1/+10
| | | | | Signed-off-by: Zou Nan hai <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* llvmpipe: add PIPE_BUFFER to assertionBrian Paul2010-05-281-1/+2
| | | | Fixes regression from commit f2e05acac931889e0820e1cc5d7ea810048a6b5f.
* softpipe: add PIPE_BUFFER to assertionBrian Paul2010-05-281-1/+2
| | | | Fixes regression from commit f2e05acac931889e0820e1cc5d7ea810048a6b5f.
* llvmpipe: add out of memory checking to triangle setup pathBrian Paul2010-05-281-5/+9
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* glsl: change uniform location/offset encodingBrian Paul2010-05-281-8/+30
| | | | | | | This lets Mesa work like other OpenGL implementations with regard to indexing uniform arrays. See comments for details. Note: this is a candidate for the 7.8 branch.
* r300g: remove unnecessary breaksMarek Olšák2010-05-281-4/+1
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* r300g: report vertex format support in is_format_supportedMarek Olšák2010-05-285-23/+39
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* st/mesa: advertise ARB_half_float_vertex when availableMarek Olšák2010-05-281-0/+7
| | | | Both softpipe and llvmpipe pass the piglit half float test.
* r300g/swtcl: fix WPOSMarek Olšák2010-05-282-9/+8
| | | | | | | | There you are! r300->viewport_state is undefined when using SW TCL. Piglit score (r300g.tests): HW TCL: 231/275 SW TCL: 233/275
* r300g/swtcl: avoid an infinite loop if an occl. query doesn't return anythingMarek Olšák2010-05-281-2/+6
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* r600g: disable renderingJerome Glisse2010-05-271-2/+7
| | | | | | | | | | | Disable rendering to avoid GPU lockup. Use radeondb to debug shader compiler : radeondb -c gallium.bof radeondb -s gallium.json Will print shader generated, best is to use fp demos to test the compiler. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: various fixesBas Nieuwenhuizen2010-05-278-25/+26
| | | | | | | | | - enabled flushing a buffer more than once - enabled the blitter for r600_clear - added some more colors to r600_is_format_supported (copied from r600_conv_pipe_format) - r600_set_framebuffer_state now sets rctx->fb_state - more states are saved before a blit (had to add some accounting for the viewport and the vertex elements state) - fixed a few errors with reference counting
* r600g: fix driver + shader compiler backend changeJerome Glisse2010-05-277-384/+632
| | | | | | | | Change the way we translate from c_compiler to the asic specific representation. Should make things simpler. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: Integrate into buildJakob Bornecrantz2010-05-274-1/+14
| | | | Signed-off-by: Jakob Bornecrantz <[email protected]>