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Author
Age
Files
Lines
*
gallium: still more provoking vertex fixes
Brian Paul
2010-05-05
2
-11
/
+22
*
gallium: added edge flag print/debug code (disabled)
Brian Paul
2010-05-05
1
-0
/
+20
*
gallium: rename draw() to draw_elements() in vbuf code
Brian Paul
2010-05-05
10
-47
/
+47
*
llvmpipe: update driver's provoking vertex code
Brian Paul
2010-05-05
2
-93
/
+179
*
gallium: rework provoking vertex code
Brian Paul
2010-05-05
7
-164
/
+321
*
tgsi: make dumping work on non-debug builds
Marek Olšák
2010-05-05
1
-1
/
+1
*
st/mesa: fix per-vertex point size
Marek Olšák
2010-05-05
1
-1
/
+1
*
llvmpipe: added a new assertion as a hint to Coverity
Brian Paul
2010-05-05
1
-0
/
+1
*
nouveau: only advertise PIPE_FORMAT_DXT* if s3tc available
Xavier Chantry
2010-05-05
3
-8
/
+27
*
graw-xlib: Revert the output dir lib change.
José Fonseca
2010-05-05
1
-1
/
+3
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-05-05
1
-6
/
+0
*
mesa: fpclassify dummy definition not needed on Mac OS X.
Vinson Lee
2010-05-05
1
-0
/
+4
*
svga: Remove unnecessary header.
Vinson Lee
2010-05-04
1
-1
/
+0
*
draw: Remove unnecessary header.
Vinson Lee
2010-05-04
1
-1
/
+0
*
util: Remove unnecessary headers.
Vinson Lee
2010-05-04
3
-3
/
+0
*
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-05-04
2
-2
/
+0
*
r300g: Fix memory leak on error path.
Vinson Lee
2010-05-04
1
-0
/
+1
*
i965: When an RB gets a new region, clear the old from the state cache.
Eric Anholt
2010-05-04
4
-6
/
+16
*
intel: Don't tile textures so small that size is blown up by over 2x.
Eric Anholt
2010-05-04
1
-4
/
+3
*
osmesa: remove unused var
Brian Paul
2010-05-04
1
-1
/
+0
*
mesa: remove some color index code
Brian Paul
2010-05-04
1
-19
/
+0
*
mesa: remove unused renderbuffer adaptor code
Brian Paul
2010-05-04
4
-607
/
+0
*
mesa: remove renderbuffer adaptor calls
Brian Paul
2010-05-04
1
-24
/
+0
*
osmesa: fix OSMesa for CHAN_BITS=32
Brian Paul
2010-05-04
1
-7
/
+30
*
st/mesa: Fix texture-from-pixmap.
Chia-I Wu
2010-05-05
2
-6
/
+30
*
mesa: Fix build of ES overlay.
Chia-I Wu
2010-05-05
3
-9
/
+34
*
st/mesa: remove commented-out struct field
Brian Paul
2010-05-04
1
-1
/
+0
*
gallium: remove trailing comma in enum list
Brian Paul
2010-05-04
1
-2
/
+2
*
mesa: add a dummy definition for fpclassify() if needed
Brian Paul
2010-05-04
1
-0
/
+10
*
mesa: remove trailing comma in enum list
Brian Paul
2010-05-04
1
-1
/
+1
*
llvmpipe: predicate LLVMDumpModule() on DEBUG_JIT
Brian Paul
2010-05-04
1
-3
/
+2
*
tests/raw: Get it building with scons.
José Fonseca
2010-05-05
4
-5
/
+8
*
draw: Preserve the provoking vertex both when decomposing and clipping.
José Fonseca
2010-05-05
2
-23
/
+31
*
draw: Adjust wideline vertex coords for D3D.
Brian Paul
2010-05-05
1
-27
/
+34
*
st/mesa: need to pass srcLevel to st_texture_image_copy()
Brian Paul
2010-05-04
3
-7
/
+6
*
llvmpipe: fix broken compressed cube maps
Brian Paul
2010-05-04
1
-27
/
+47
*
gallium/util: added is_format_compressed()
Brian Paul
2010-05-04
1
-0
/
+20
*
llvmpipe: do some null pointer checking
Brian Paul
2010-05-04
1
-17
/
+22
*
llvmpipe: add some tests for malloc() returning NULL.
Brian Paul
2010-05-04
2
-22
/
+38
*
Add egl.pc file
Kristian Høgsberg
2010-05-04
2
-1
/
+30
*
r300g: advertise S3TC only when it's available in Gallium
Marek Olšák
2010-05-04
1
-0
/
+5
*
u_blitter: fix creating fragment shaders
Wiktor Janas
2010-05-04
1
-7
/
+6
*
intel: Update renderbuffers unconditionally in intelSetTexBuffer2()
Kristian Høgsberg
2010-05-04
1
-2
/
+1
*
st/mesa: return success/fail from guess_and_alloc_texture()
Brian Paul
2010-05-04
1
-7
/
+10
*
st/mesa: improved st_texture_image_copy()
Brian Paul
2010-05-04
1
-29
/
+47
*
mesa/st: Fill in native program limits.
José Fonseca
2010-05-04
1
-0
/
+91
*
intel: Enable GL_EXT_framebuffer_object for gles2
Kristian Høgsberg
2010-05-04
1
-0
/
+1
*
gallivm: Proper implementation of TXL opcode.
José Fonseca
2010-05-04
5
-70
/
+100
*
gallivm: Fix several glitches introduced in the prev commit.
José Fonseca
2010-05-04
3
-6
/
+7
*
mesa: Forgot to add .pc.in files for gles
Kristian Høgsberg
2010-05-04
2
-0
/
+24
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