Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: s/copy_pixels_state/blit_state | Brian | 2008-03-18 | 1 | -1/+1 |
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* | gallium: added cso_unset_*() functions | Brian | 2008-03-18 | 2 | -1/+48 |
| | | | | | | If we go behind the CSO context's back and set pipe state directly we need to invalidate the CSO's 'current' pointers. This will be revisited... | ||||
* | gallium: glFramebufferBlitEXT() implementation | Brian | 2008-03-18 | 2 | -0/+171 |
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* | gallium: fix typos | Brian | 2008-03-18 | 2 | -2/+2 |
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* | gallium: new pixel blit code | Brian | 2008-03-18 | 4 | -0/+338 |
| | | | | | Copy rectangular region from one surface to another w/ scaling. Disables most fragment operations. | ||||
* | gallium: protect against multi-#include | Brian | 2008-03-18 | 1 | -0/+8 |
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* | added u_simple_shaders.c | Brian | 2008-03-18 | 2 | -0/+2 |
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* | gallium: make the gen_mipmap_state struct private | Brian | 2008-03-18 | 2 | -12/+14 |
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* | gallium: use new simple shader utility routines | Brian | 2008-03-18 | 1 | -248/+12 |
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* | gallium: utilities for creating simple vertex/fragment shaders | Brian | 2008-03-18 | 2 | -0/+315 |
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* | gallium: restore additional state after clearing with quad | Brian | 2008-03-18 | 1 | -0/+2 |
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* | cell: Fix various stencil test code-gen bugs | Ian Romanick | 2008-03-18 | 1 | -27/+43 |
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* | cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORM | Ian Romanick | 2008-03-18 | 1 | -3/+2 |
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* | gallium: make REALLOC a bit more like realloc | Keith Whitwell | 2008-03-18 | 1 | -7/+9 |
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* | cell: Fix depth read / write for s8z24. | Ian Romanick | 2008-03-18 | 2 | -2/+24 |
| | | | | Stencil is still broken. | ||||
* | cell: Fix added whitespace errors. | Ian Romanick | 2008-03-18 | 1 | -2/+2 |
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* | cell: Minor changes to make stencil not crash | Ian Romanick | 2008-03-18 | 2 | -5/+11 |
| | | | | | | I'm not sure these are quite correct. The reflect demo doesn't assert anymore, but it doesn't produce correct results either. SPE-based vertex shader code needs to be disabled for relfect to run. | ||||
* | cell: Move and (conditionally) silence debug code | Ian Romanick | 2008-03-18 | 2 | -10/+39 |
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* | d3d: Allow to iterate over the handle table. | José Fonseca | 2008-03-18 | 2 | -0/+31 |
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* | d3d: Add function to walk through all items in the hash table. | José Fonseca | 2008-03-18 | 2 | -1/+27 |
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* | gallium: Don't be pedantic about removing non exiting items from the table. | José Fonseca | 2008-03-18 | 1 | -2/+6 |
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* | gallium: Convenience debug_warning function. | José Fonseca | 2008-03-18 | 1 | -0/+10 |
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* | gallium: fix a mix-up in the uint[1] do_row() case | Brian | 2008-03-18 | 1 | -2/+2 |
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* | gallium: use new color packing utility functions | Brian | 2008-03-18 | 1 | -55/+6 |
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* | gallium: utility for packing color, z values according to pipe_format | Brian | 2008-03-18 | 1 | -0/+125 |
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* | gallium: Silencium warnings on Windows. | Michal Krol | 2008-03-18 | 1 | -3/+3 |
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* | gallium: initial gen mipmap s/w fallback code | Brian | 2008-03-17 | 1 | -2/+607 |
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* | cell: Don't segfault when unbinding alpha / stencil / depth test state | Ian Romanick | 2008-03-17 | 3 | -13/+29 |
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* | cell: Don't free NULL code pointers | Ian Romanick | 2008-03-17 | 1 | -1/+3 |
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* | cell: Initial code-gen for alpha / stencil / depth testing | Ian Romanick | 2008-03-17 | 15 | -170/+1409 |
| | | | | | | | | Alpha test is currently broken because all per-fragment testing occurs before alpha is calculated. Stencil test is currently broken because the Z-clear code asserts if there is a stencil buffer. | ||||
* | cell: Fix simple register allocator | Ian Romanick | 2008-03-17 | 1 | -6/+6 |
| | | | | THere are 64-bits in a uint64_t, not 128. Duh. | ||||
* | gallium: use new gallium utility code for generating mipmaps | Brian | 2008-03-17 | 2 | -230/+8 |
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* | gallium: added new u_draw_quad.c and u_gen_mipmap.c files. | Brian | 2008-03-17 | 2 | -0/+4 |
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* | gallium: new mipmap generation code | Brian | 2008-03-17 | 2 | -0/+558 |
| | | | | | | Based on code from Mesa's state tracker. Still need to implement fallbacks for those texture formats which can't generally be rendered to. | ||||
* | gallium: new util_draw_texquad() function. | Brian | 2008-03-17 | 2 | -0/+149 |
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* | gallium: set min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST | Brian Paul | 2008-03-17 | 1 | -10/+5 |
| | | | | Plus, comments, clean-ups. | ||||
* | gallium: in gen_mipmap, also set sampler lod_bias and do a flush() after ↵ | Brian Paul | 2008-03-17 | 1 | -0/+6 |
| | | | | rendering each level | ||||
* | only set InputsRead bit if input is really used | Markus Amsler | 2008-03-17 | 1 | -3/+5 |
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* | gallium: improvements, or extensions at least, to the passthrough path | Keith Whitwell | 2008-03-17 | 4 | -105/+275 |
| | | | | Passthrough is actually more tricky than you'd think... | ||||
* | gallium: finish remaining prim types for sp_vbuf_draw_arrays() | Brian | 2008-03-16 | 1 | -0/+73 |
| | | | | Not totally tested, but easily fixed if glitches are found. | ||||
* | gallium: Ensure we don't add null objects to the table, as they mark empty ↵ | José Fonseca | 2008-03-15 | 1 | -0/+4 |
| | | | | handles. | ||||
* | mesa: clamp point size in vertex program when computing attenuated size | Brian Paul | 2008-03-14 | 1 | -3/+4 |
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* | gallium: if point size not computed per vertex, apply size clamp immediately. | Brian Paul | 2008-03-14 | 1 | -1/+6 |
| | | | | Fixes glean pointAtten failure. | ||||
* | gallium: add explicit control for point sprites (convert points to textured ↵ | Brian | 2008-03-14 | 5 | -2/+24 |
| | | | | | | | quads) New draw_enable_point_sprites() function. Fixes spriteblast.c demo | ||||
* | gallium: remove DOS carriage returns | Brian | 2008-03-14 | 3 | -654/+654 |
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* | gallium: remove DOS carriage returns | Brian | 2008-03-14 | 1 | -195/+195 |
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* | tgsi: Use debug_printf(). | Michal Krol | 2008-03-14 | 1 | -2/+2 |
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* | scons: Remove second occurence of draw_passthrough.c. | Michal Krol | 2008-03-14 | 1 | -2/+1 |
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* | mesa: init tmpNode to zeros | Brian Paul | 2008-03-14 | 1 | -0/+1 |
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* | mesa: fix emit_clamp() so that we don't use an output register as temporary | Brian Paul | 2008-03-14 | 1 | -3/+12 |
| | | | | | | IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs). |