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* gallium: s/copy_pixels_state/blit_stateBrian2008-03-181-1/+1
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* gallium: added cso_unset_*() functionsBrian2008-03-182-1/+48
| | | | | | If we go behind the CSO context's back and set pipe state directly we need to invalidate the CSO's 'current' pointers. This will be revisited...
* gallium: glFramebufferBlitEXT() implementationBrian2008-03-182-0/+171
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* gallium: fix typosBrian2008-03-182-2/+2
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* gallium: new pixel blit codeBrian2008-03-184-0/+338
| | | | | Copy rectangular region from one surface to another w/ scaling. Disables most fragment operations.
* gallium: protect against multi-#includeBrian2008-03-181-0/+8
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* added u_simple_shaders.cBrian2008-03-182-0/+2
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* gallium: make the gen_mipmap_state struct privateBrian2008-03-182-12/+14
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* gallium: use new simple shader utility routinesBrian2008-03-181-248/+12
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* gallium: utilities for creating simple vertex/fragment shadersBrian2008-03-182-0/+315
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* gallium: restore additional state after clearing with quadBrian2008-03-181-0/+2
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* cell: Fix various stencil test code-gen bugsIan Romanick2008-03-181-27/+43
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* cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORMIan Romanick2008-03-181-3/+2
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* gallium: make REALLOC a bit more like reallocKeith Whitwell2008-03-181-7/+9
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* cell: Fix depth read / write for s8z24.Ian Romanick2008-03-182-2/+24
| | | | Stencil is still broken.
* cell: Fix added whitespace errors.Ian Romanick2008-03-181-2/+2
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* cell: Minor changes to make stencil not crashIan Romanick2008-03-182-5/+11
| | | | | | I'm not sure these are quite correct. The reflect demo doesn't assert anymore, but it doesn't produce correct results either. SPE-based vertex shader code needs to be disabled for relfect to run.
* cell: Move and (conditionally) silence debug codeIan Romanick2008-03-182-10/+39
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* d3d: Allow to iterate over the handle table.José Fonseca2008-03-182-0/+31
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* d3d: Add function to walk through all items in the hash table.José Fonseca2008-03-182-1/+27
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* gallium: Don't be pedantic about removing non exiting items from the table.José Fonseca2008-03-181-2/+6
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* gallium: Convenience debug_warning function.José Fonseca2008-03-181-0/+10
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* gallium: fix a mix-up in the uint[1] do_row() caseBrian2008-03-181-2/+2
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* gallium: use new color packing utility functionsBrian2008-03-181-55/+6
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* gallium: utility for packing color, z values according to pipe_formatBrian2008-03-181-0/+125
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* gallium: Silencium warnings on Windows.Michal Krol2008-03-181-3/+3
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* gallium: initial gen mipmap s/w fallback codeBrian2008-03-171-2/+607
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* cell: Don't segfault when unbinding alpha / stencil / depth test stateIan Romanick2008-03-173-13/+29
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* cell: Don't free NULL code pointersIan Romanick2008-03-171-1/+3
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* cell: Initial code-gen for alpha / stencil / depth testingIan Romanick2008-03-1715-170/+1409
| | | | | | | | Alpha test is currently broken because all per-fragment testing occurs before alpha is calculated. Stencil test is currently broken because the Z-clear code asserts if there is a stencil buffer.
* cell: Fix simple register allocatorIan Romanick2008-03-171-6/+6
| | | | THere are 64-bits in a uint64_t, not 128. Duh.
* gallium: use new gallium utility code for generating mipmapsBrian2008-03-172-230/+8
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* gallium: added new u_draw_quad.c and u_gen_mipmap.c files.Brian2008-03-172-0/+4
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* gallium: new mipmap generation codeBrian2008-03-172-0/+558
| | | | | | Based on code from Mesa's state tracker. Still need to implement fallbacks for those texture formats which can't generally be rendered to.
* gallium: new util_draw_texquad() function.Brian2008-03-172-0/+149
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* gallium: set min_mip_filter = PIPE_TEX_MIPFILTER_NEARESTBrian Paul2008-03-171-10/+5
| | | | Plus, comments, clean-ups.
* gallium: in gen_mipmap, also set sampler lod_bias and do a flush() after ↵Brian Paul2008-03-171-0/+6
| | | | rendering each level
* only set InputsRead bit if input is really usedMarkus Amsler2008-03-171-3/+5
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* gallium: improvements, or extensions at least, to the passthrough pathKeith Whitwell2008-03-174-105/+275
| | | | Passthrough is actually more tricky than you'd think...
* gallium: finish remaining prim types for sp_vbuf_draw_arrays()Brian2008-03-161-0/+73
| | | | Not totally tested, but easily fixed if glitches are found.
* gallium: Ensure we don't add null objects to the table, as they mark empty ↵José Fonseca2008-03-151-0/+4
| | | | handles.
* mesa: clamp point size in vertex program when computing attenuated sizeBrian Paul2008-03-141-3/+4
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* gallium: if point size not computed per vertex, apply size clamp immediately.Brian Paul2008-03-141-1/+6
| | | | Fixes glean pointAtten failure.
* gallium: add explicit control for point sprites (convert points to textured ↵Brian2008-03-145-2/+24
| | | | | | | quads) New draw_enable_point_sprites() function. Fixes spriteblast.c demo
* gallium: remove DOS carriage returnsBrian2008-03-143-654/+654
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* gallium: remove DOS carriage returnsBrian2008-03-141-195/+195
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* tgsi: Use debug_printf().Michal Krol2008-03-141-2/+2
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* scons: Remove second occurence of draw_passthrough.c.Michal Krol2008-03-141-2/+1
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* mesa: init tmpNode to zerosBrian Paul2008-03-141-0/+1
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* mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian Paul2008-03-141-3/+12
| | | | | | IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs).