Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glx: cache DRI configs in __GLXscreenConfigsRec | RALOVICH, Kristóf | 2009-07-28 | 1 | -0/+2 |
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* | intel: Fix leak of DRI option info due to using the wrong free routine. | Brian Paul | 2009-07-27 | 1 | -1/+1 |
| | | | | (cherry picked from commit 6d66f23c50ebe8f973757b6fd1b81c9b7920c447) | ||||
* | intel: Clean up leak of driver context structure on context destroy. | Brian Paul | 2009-07-27 | 1 | -0/+3 |
| | | | | (cherry picked from commit ddef7dc87b2001fbe117ee5f24a0c645ee95a03c) | ||||
* | st/mesa: silence warning | Brian Paul | 2009-07-27 | 1 | -1/+2 |
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* | mesa: separate some finite/pragma Watcom stuff | Brian Paul | 2009-07-27 | 1 | -3/+5 |
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* | softpipe: include sp_winsys.h to silence function prototype warning | Brian Paul | 2009-07-27 | 1 | -0/+1 |
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* | intel: Use _mesa_warning() to report GEM warnings | Brian Paul | 2009-07-27 | 1 | -3/+3 |
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* | windows: updated VC8 project files | Karl Schultz | 2009-07-27 | 1 | -1/+0 |
| | | | | See bug 22882. | ||||
* | util: fix typo. | José Fonseca | 2009-07-26 | 1 | -1/+1 |
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* | mesa: bump version to 7.5.1 | Brian Paul | 2009-07-22 | 1 | -4/+4 |
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* | intel: Fall back on glBitmap with fog enabled. | Eric Anholt | 2009-07-20 | 1 | -0/+6 |
| | | | | | | | | We would have to build the program with the appropriate fog mode, and also supply the fog coordinate if appropriate. Bug #19413. (cherry picked from commit 8ae02a3919bf31bd33f86208472e100eedb58497) | ||||
* | i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled. | Eric Anholt | 2009-07-20 | 1 | -1/+2 |
| | | | | | | | Fixes everything-black with meta_clear_tris on quake4-mpdemo and doom3-demo. Bug #18844, 22077. (cherry picked from commit 81d555068408d4343d7627c8bedda5675f09bd21) | ||||
* | radeon: With DRI1, if we have HW stencil, only expose fbconfigs with stencil. | Michel Dänzer | 2009-07-20 | 1 | -2/+2 |
| | | | | | | | | | | | | Otherwise simple apps like glxgears pick up a DirectColor visual since the X server mixes the depth 32 visual in with the other GLX visuals, and this seems to result in a (mostly) black screen due to a bad ColorMap for a lot of people. The bad ColorMap may be a bug in the apps, the X server or X driver, and regardless of that I think the X server should ideally make the depth 32 GLX visual separate from the rest again, but in the meantime this makes us cope. (depth_bits is either 16 or 24, never 0) | ||||
* | mesa: set version to 7.5 | Brian Paul | 2009-07-17 | 1 | -1/+1 |
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* | python/retrace: Process the call no passed to --to option inclusively. | José Fonseca | 2009-07-16 | 1 | -1/+1 |
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* | python/retrace: Dump the surface copy contents. | José Fonseca | 2009-07-16 | 1 | -0/+10 |
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* | python/retrace: Flush stdout before calling the pipe driver. | José Fonseca | 2009-07-16 | 1 | -0/+4 |
| | | | | So that messages are in sync with stderr. | ||||
* | mesa: Fix logbase2. | José Fonseca | 2009-07-16 | 1 | -7/+5 |
| | | | | It was providing 1 too many for non power two values. | ||||
* | python: Hack to prevent segmentation faults when python exits. | José Fonseca | 2009-07-16 | 1 | -1/+7 |
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* | wgl: Expose pipe_screen/pipe_context via an extension. | José Fonseca | 2009-07-16 | 4 | -1/+133 |
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* | python: Obtain pipe_screen/pipe_context from the system's OpenGL driver. | José Fonseca | 2009-07-16 | 2 | -3/+191 |
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* | softpipe: limit blend results to [0,1] | Luca Barbieri | 2009-07-15 | 1 | -12/+30 |
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* | Fix state flag dependencies for fixed function fragment program updates. | Brian Paul | 2009-07-15 | 2 | -1/+11 |
| | | | | | | | I started looking into why _NEW_ARRAY punishes us, and while annotating dependencies noticed that a bunch of dependencies were missing. (cherry picked from master, commit e5f63c403b767f9974e8eb5d412c012b8a69287f) | ||||
* | python/retrace: Interpret surface_copy. | José Fonseca | 2009-07-15 | 1 | -0/+4 |
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* | python/samples: Use PIPE_FORMAT_Z16_UNORM instead of PIPE_FORMAT_Z32_UNORM. | José Fonseca | 2009-07-15 | 1 | -1/+1 |
| | | | | More common. True fix would be to use whatever the screen supports though. | ||||
* | mesa: recognize and eliminate repeated error messages | Keith Whitwell | 2009-07-15 | 2 | -3/+38 |
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* | mesa: split out errorstring switch from _mesa_error | Keith Whitwell | 2009-07-15 | 1 | -36/+26 |
| | | | | Move a chunk of code out of _mesa_error() | ||||
* | mesa: remove dead code in _mesa_error | Keith Whitwell | 2009-07-15 | 1 | -6/+0 |
| | | | | Remove early and unused snprintf and where[] string. | ||||
* | mesa: don't call getenv every time _mesa_error is called | Keith Whitwell | 2009-07-15 | 1 | -11/+14 |
| | | | | | | Buggy apps can generate thousands of mesa_error calls. Don't need to keep calling getenv to retreive the same MESA_DEBUG string each time. | ||||
* | mesa: fix texture border color code for glPopAttrib() | Brian Paul | 2009-07-14 | 1 | -7/+1 |
| | | | | | The texture object's border color used to be stored as GLchan but it's been GLfloat for a while now. | ||||
* | mesa: regenerated enums.c file | Brian Paul | 2009-07-14 | 1 | -5/+6 |
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* | mesa: Report the true face number when flushing. | José Fonseca | 2009-07-14 | 1 | -3/+8 |
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* | r128: fix two-sided lighting segfault seen in GLUT's olight demo | Peteri Andras | 2009-07-13 | 3 | -2/+7 |
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* | intel: Bump driver data, add RC3 tagintel_2009q2_rc3 | Ian Romanick | 2009-07-12 | 1 | -1/+1 |
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* | gallium: compare the actual register, not all the inputs | Zack Rusin | 2009-07-11 | 1 | -1/+1 |
| | | | | otherwise we decrement indexes for all registers | ||||
* | tgsi: update some assertions | Brian Paul | 2009-07-10 | 1 | -4/+4 |
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* | tgsi: tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACE | Brian Paul | 2009-07-10 | 1 | -1/+6 |
| | | | | Same story as in the tgsi_dump.c code (see prev commit). | ||||
* | tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACE | Brian Paul | 2009-07-10 | 1 | -1/+6 |
| | | | | | | | | Fixes TGSI dump output when front/back-face register is declared. Also, add some assertions to make sure the semantic/interpolate string arrays have as many elements as there are tokens in the p_shader_tokens.h file. That should catch problems like this in the future. | ||||
* | st/mesa: implement indirect addressing for destination registers | Brian Paul | 2009-07-10 | 1 | -0/+5 |
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* | tgis: implement indirect addressing for destination registers | Brian Paul | 2009-07-10 | 6 | -11/+101 |
| | | | | Includes the TGSI interpreter, but not the SSE/PPC/etc code generators. | ||||
* | vbo: fix vbo/dlist memory leak | Brian Paul | 2009-07-10 | 1 | -0/+5 |
| | | | | Based on a patch by [email protected] | ||||
* | mesa: From float type modifier from values to large for singles | Ian Romanick | 2009-07-09 | 1 | -7/+7 |
| | | | | | | | | | The values 2147483648.0 and 4294967294.0 are too larget to be stored in single precision floats. Forcing these to be singles causes bits to be lost, which results in errors in some pixel transfer tests. This fixes bug #22344. (cherry picked from commit 70e72070fce6aa1e0918dcc62c1949465cee69f7) | ||||
* | glsl: do const parameter optimization for array element actual parameters | Brian Paul | 2009-07-09 | 1 | -2/+3 |
| | | | | | | | | | | When a function parameter is const-qualified we can avoid making a copy of the actual parameter (we basically do a search/replace when inlining). This is now done for array element params too, resulting in better code (fewer MOV instructions). We should allow some other types of function arguments here but let's be conservative for the moment. | ||||
* | glsl: fix incorrect indexing for gl_TextureMatrix[i][j] | Brian Paul | 2009-07-09 | 1 | -5/+6 |
| | | | | | The two indexes were mixed up when accessing a row of a matrix in an array of matrices. | ||||
* | mesa: only use fallback texture when using shaders, not fixed-function (take ↵ | Brian Paul | 2009-07-07 | 1 | -7/+13 |
| | | | | | | | | | | | | | | two) The semantics are a little different for shaders vs. fixed-function when trying to use an incomplete texture. The fallback texture returning (0,0,0,1) should only be used with shaders. For fixed function, the texture unit is truly disabled/ignored. Fixes glean fbo test regression. (cherry picked from commit 01e16befd4809e3e93ee7855a4a5d7df9fe010d9) (cherry picked from commit 51325f44d1e7e62b47795a79f8038d10dc5bc30b) [anholt: squashed these two together from master, skipping the mess in between] | ||||
* | gallium: fixup register indexes for fog/frontface/point coord | Zack Rusin | 2009-07-07 | 1 | -3/+12 |
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* | gallium: Fixes for clobbering stencil values in combined depth/stencil textures. | Michel Dänzer | 2009-07-07 | 3 | -11/+64 |
| | | | | | Also fix one case where a 32 bit depth value was incorrectly converted to a combined depth/stencil value. | ||||
* | GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant. | Michel Dänzer | 2009-07-07 | 1 | -0/+23 |
| | | | | | Such visuals are subject to automatic compositing in the X server, so DRI1 can't render to them properly. | ||||
* | gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer. | Michel Dänzer | 2009-07-07 | 1 | -1/+2 |
| | | | | Fixes potential crash when SwapBuffers is called but there's no back buffer. | ||||
* | gallium: more fog extraction fixes | Zack Rusin | 2009-07-06 | 3 | -25/+39 |
| | | | | | fix the cases when fog coord/front face/point coord are used in the same shader. |