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* comment changesBrian Paul2002-12-182-5/+5
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* improved error messageBrian Paul2002-12-181-2/+2
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* Add mechanism to destroy mutexes. Important on OS's where mutex initializationKeith Whitwell2002-12-124-4/+20
| | | | allocates memory (like FreeBSD).
* let _mesa_problem() take variable argumentsBrian Paul2002-12-062-8/+15
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* Don't crash if End received without a Begin...Keith Whitwell2002-12-051-4/+7
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* added _mesa_print_texunit_state() for debuggingBrian Paul2002-12-052-4/+37
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* properly handle very wide imagesBrian Paul2002-12-053-163/+213
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* clean-ups, commentsBrian Paul2002-12-051-24/+36
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* fix bad _mesa_printf() calls (mesa bug 646753)Brian Paul2002-12-044-71/+71
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* added GL_DEPTH_COMPONENT to two assertionsBrian Paul2002-12-031-3/+5
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* declar vsnprintf for OS/2 and VMS (Evgeny Kotsuba)Brian Paul2002-12-011-2/+4
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* added const to castsBrian Paul2002-11-302-433/+433
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* remove GLUTAPIENTRY from __glutCloseDownGameModeBrian Paul2002-11-302-2/+2
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* mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul2002-11-281-15/+13
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* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
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* fixed bad clear valueBrian Paul2002-11-261-3/+6
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* added missing ctx parameter to _tnl_flush_immediate() callsBrian Paul2002-11-251-3/+3
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* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
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* Flush IM if very small number of verts left -- prevent copy errorsKeith Whitwell2002-11-251-1/+15
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* fixed cube texture auto-mipmap generation bug (641363)Brian Paul2002-11-201-3/+3
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* put FEATURE_NV_vertex_program around vpstate.h includeBrian Paul2002-11-191-2/+4
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* bring in a few AGP-related bits from 4.0.4Brian Paul2002-11-182-7/+37
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* enable 1.4 extensionsBrian Paul2002-11-181-1/+1
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* more clean-upsBrian Paul2002-11-151-25/+16
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* bump version to 5.1Brian Paul2002-11-142-8/+8
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* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-144-1371/+412
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* fix compilation problem (Philippe Houdoin)Brian Paul2002-11-131-7/+4
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* Add _mesa_enable_1_4_extensions and _mesa_problemKarl Schultz2002-11-131-0/+2
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* Lots of clean-ups.Brian Paul2002-11-131-1512/+843
| | | | | Use new s_spantemp.h to generate all the span functions. Updated triangle functions (#define NAME, etc)
* template code for span functions for flat, memory-based frame buffersBrian Paul2002-11-131-0/+366
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* moved function declaration into the template, define the NAME to specify the ↵Brian Paul2002-11-134-599/+301
| | | | function names
* check for NULL span argumentBrian Paul2002-11-131-4/+4
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* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
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* optimized color buffer clear fallback (use mono-color span functionsBrian Paul2002-11-131-28/+11
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* init facing to zeroBrian Paul2002-11-131-4/+4
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* include imports.hBrian Paul2002-11-131-3/+4
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* apply scale factor before clapping for DOT3Brian Paul2002-11-121-5/+6
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* compilation fixesBrian Paul2002-11-1110-37/+38
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* changes to vishandle usage to prevent segfault in some circumstancesBrian Paul2002-11-103-41/+73
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* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
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* fix one-bit error in float->int Z calculationBrian Paul2002-11-092-10/+11
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* fix 3dnow misdetection on new p4'sKeith Whitwell2002-11-091-1/+6
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* declare tempI as Int, not Real (Jon Perry)Brian Paul2002-11-081-9/+9
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* fixed active stencil face query bugBrian Paul2002-11-081-5/+5
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* fixed a few category linesBrian Paul2002-11-081-4/+4
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* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-075-204/+333
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* added missing 1.4 glFogCoord functionsBrian Paul2002-11-075-1/+206
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* surround fixedEdges decl by #ifndef NDEBUG / #endifBrian Paul2002-11-071-2/+4
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* restored fixedEdges var (for VMS)Brian Paul2002-11-061-2/+3
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* a few dispatch pointers weren't set (glGenTexturesEXT for example)Brian Paul2002-11-062-5/+36
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