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* ilo: precalculate aligned depth buffer sizeChia-I Wu2014-09-307-48/+43
* ilo: use dynamic bo for rectlist verticesChia-I Wu2014-09-3010-73/+92
* st/xa: Fix regression in xa_yuv_planar_blit()Thomas Hellstrom2014-09-302-0/+12
* i965: Delete intel_chipset.h.Kenneth Graunke2014-09-295-251/+0
* driconf: Correct and update Catalan translationAlex Henrie2014-09-291-8/+8
* driconf: Update Spanish translationAlex Henrie2014-09-291-5/+5
* driconf: Synchronize po filesAlex Henrie2014-09-296-319/+390
* vc4: Don't try to do stores to buffers that aren't bound.Eric Anholt2014-09-291-5/+8
* vc4: Shove some depth comparison bits down to where they're used.Eric Anholt2014-09-291-5/+5
* i965: Use BRW_MATH_DATA_SCALAR when source regioning is scalar.Matt Turner2014-09-296-11/+9
* i965/compaction: Move variable declarations to their uses.Matt Turner2014-09-291-5/+4
* i965/compaction: Simplify jump target code.Matt Turner2014-09-291-26/+18
* freedreno/a3xx: re-emit shaders on variant changeRob Clark2014-09-292-1/+50
* freedreno/ir3: add some cmdline argsRob Clark2014-09-291-8/+87
* freedreno/a3xx: add support to emulate GL_CLAMPRob Clark2014-09-298-16/+129
* freedreno: add texcoord clamp support to loweringRob Clark2014-09-292-5/+173
* freedreno: move bind_sampler_states to per-generationRob Clark2014-09-294-23/+48
* freedreno/a3xx: fix border color orderRob Clark2014-09-291-5/+4
* freedreno/a3xx: add 32bit integer vtx formatsRob Clark2014-09-292-17/+37
* vc4: Add support for GL 1.1's stupid CLAMP mode.Eric Anholt2014-09-291-4/+19
* vc4: Add support for texture border color.Eric Anholt2014-09-292-1/+84
* vc4: Add the necessary stubs for occlusion queries.Eric Anholt2014-09-294-1/+87
* vc4: Optimize out silly SUBs of 0.Eric Anholt2014-09-291-0/+11
* vc4: Dump constant uniform values in VC4_DEBUG=qir.Eric Anholt2014-09-296-24/+32
* vc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).Eric Anholt2014-09-291-14/+61
* vc4: Add support for texture cube maps.Eric Anholt2014-09-295-22/+84
* vc4: Rename the slice's size0.Eric Anholt2014-09-292-5/+5
* vc4: Stop trying to reuse temporaries that store uniform values.Eric Anholt2014-09-292-12/+0
* egl: setup screen iterator before using itTapani Pälli2014-09-291-1/+1
* ilo: fix a missing 'else'Chia-I Wu2014-09-291-1/+1
* glsl: Allow texture2DProjLod and textureCubeLod in GL ESKalyan Kondapally2014-09-291-3/+3
* glsl: Recognize open-coded pow(x, y).Matt Turner2014-09-271-0/+14
* i965/fs: Don't invalidate live intervals in saturate propagation.Matt Turner2014-09-271-2/+1
* i965/fs: Ignore mov.sat instructions in interference check in sat prop.Matt Turner2014-09-271-1/+2
* i965/fs: Walk instructions in reverse in saturate propagation.Matt Turner2014-09-271-3/+3
* freedreno/a3xx: add flat interpolation modeRob Clark2014-09-277-19/+60
* freedreno/a3xx: add LOD_BIASRob Clark2014-09-271-0/+1
* freedreno: turn missing caps into compile warningsRob Clark2014-09-271-10/+10
* freedreno: we have more than 0 viewports!Rob Clark2014-09-271-0/+3
* freedreno: update generated headersRob Clark2014-09-274-17/+133
* freedreno: don't advertise mirror-clamp supportRob Clark2014-09-271-1/+1
* freedreno: fix compiler warningRob Clark2014-09-271-0/+1
* Remove Bluegene/L wrappersEmil Velikov2014-09-272-10/+4
* mesa: remove last DJGPP remainsEmil Velikov2014-09-275-15/+6
* configure: drop --with-egl-driver-dir switchEmil Velikov2014-09-272-2/+2
* glsl: Strip arrayness from ir_type_dereference_variable tooIan Romanick2014-09-261-1/+1
* glsl: Round struct size up to at least 16 bytesIan Romanick2014-09-261-1/+1
* glsl: Make sure row-major array-of-structure get correct layoutIan Romanick2014-09-261-1/+8
* glsl: Make sure fields after small structs have correct paddingIan Romanick2014-09-261-0/+22
* ilo: give gen6_draw_session a better prefixChia-I Wu2014-09-266-74/+74