Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Revert "r600c: substract vbo offset to vbo size" | Jerome Glisse | 2010-02-12 | 1 | -1/+1 |
| | | | | | This reverts commit 325614a882f5371da512536e07c443a172ffb87c. Ok this was already fixed this commit actualy broke things | ||||
* | nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ↵ | Patrice Mandin | 2010-02-12 | 1 | -2/+2 |
| | | | | | | 16 texture units Signed-off-by: Patrice Mandin <[email protected]> | ||||
* | r600c: substract vbo offset to vbo size | Jerome Glisse | 2010-02-12 | 1 | -1/+1 |
| | | | | | To avoid kernel complaining and to set proper boundary on vbo, substract the vbo offset to the vbo size. | ||||
* | r600: be more exact in vb size calculation | Andre Maasikas | 2010-02-12 | 1 | -1/+2 |
| | | | | | to make kernel cs checker happier, last attribs don't need full stride of space. Calculate as count-1*stride + size of attrib | ||||
* | r600: support GL_SHORT attributes | Andre Maasikas | 2010-02-12 | 1 | -5/+5 |
| | | | | normalized seems to work with this setting. | ||||
* | Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats." | Michal Krol | 2010-02-12 | 1 | -2/+2 |
| | | | | This reverts commit aa0b671422880b99dc178d43d1e4e1a3f766bf7f. | ||||
* | util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats. | Michal Krol | 2010-02-12 | 1 | -2/+2 |
| | | | | Fill in ones for missing components. | ||||
* | nouveau: nv30: Define number of texture samplers | Patrice Mandin | 2010-02-12 | 1 | -0/+2 |
| | | | | Signed-off-by: Patrice Mandin <[email protected]> | ||||
* | wgl: Do not reach out and destroy contexts on cleanup. | José Fonseca | 2010-02-12 | 1 | -10/+12 |
| | | | | | | | | | | | | | Simply skip cleanup when contexts are still active. This addresses two issues: - in some situations the ICD DLL may be unloaded before the DLL that is using GL contexts is, so we may receive GL calls after stw_cleanup. - when aborting (exception, or control-c) the contexts may have been left in an inconsistent state and attempting to destroy can cause unpredictable results. | ||||
* | gdi: Never fail at DLL load time. | José Fonseca | 2010-02-12 | 2 | -10/+10 |
| | | | | | | | | | Windows doesn't really expect things to fail at this point -- it will try many times until it finally gives up, worse, something bad happens. The WGL state tracker will gracefully decline to do work even when it is loaded. | ||||
* | wgl: Fail gracefully whenever 3D could not be enabled for some reason. | José Fonseca | 2010-02-12 | 4 | -1/+30 |
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* | svgadump: Several improvements to shader dumping. | José Fonseca | 2010-02-12 | 4 | -336/+411 |
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* | glu/sgi: Initialize member of class primStream. | Vinson Lee | 2010-02-12 | 1 | -0/+2 |
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* | glu/sgi: Initialize members of class Arc. | Vinson Lee | 2010-02-12 | 1 | -0/+6 |
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* | glu/sgi: Initialize member of class Bin. | Vinson Lee | 2010-02-12 | 1 | -0/+1 |
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* | nouveau: use AVAIL_RING() | Ben Skeggs | 2010-02-12 | 4 | -15/+14 |
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* | nouveau: switch to nouveau_bo_new_tile() | Ben Skeggs | 2010-02-12 | 1 | -4/+6 |
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* | svga: check min_index, max_index before assertions | Brian Paul | 2010-02-11 | 1 | -2/+6 |
| | | | | | | | | | | It's possible for min_index and max_index to be ~0 if the min/max values were not actually set or computed in the state tracker. Skip some assertions in that case. This only effects the debug build error checking. (cherry picked from commit 408f32dc165b36eb5ec0e2bbc7dcecd28f3a62d3) | ||||
* | main: Fix compiler warning. No need to convert/store depthScale as GLfloat ↵ | Karl Schultz | 2010-02-11 | 1 | -2/+2 |
| | | | | | | just to convert it back to GLuint to call unpack_depth_span. Also removes a difference between the 24/8 and 8/24 texstore routines. | ||||
* | glapi: Avoid #including gl.h | Kristian Høgsberg | 2010-02-11 | 1 | -5/+3 |
| | | | | | It's only used for a couple of integer types and and might conflict with other client API header files. | ||||
* | i915: Remove always-true irq_active struct intel_screen field | Kristian Høgsberg | 2010-02-11 | 3 | -8/+0 |
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* | i915: Remove a few DRI1 era struct intel_screen fields | Kristian Høgsberg | 2010-02-11 | 2 | -9/+0 |
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* | i915: Drop intelScreenPrivate typedef and just call it struct intel_screen | Kristian Høgsberg | 2010-02-11 | 4 | -15/+9 |
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* | i915: Remove unused intelRegion struct | Kristian Høgsberg | 2010-02-11 | 1 | -23/+0 |
| | | | | Phew, sure is nice to only have one struct called intel region. | ||||
* | i915: Remove left-over drmUnmap() | Kristian Høgsberg | 2010-02-11 | 2 | -7/+1 |
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* | mesa: additional constant/limit assertions | Brian Paul | 2010-02-11 | 1 | -0/+5 |
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* | svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query | Brian Paul | 2010-02-11 | 1 | -0/+2 |
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* | st/mesa: fix gallium texture level selection for RTT | Brian Paul | 2010-02-11 | 1 | -3/+11 |
| | | | | | | | | Fixes invalid texture level when rendering to a texture where GL_BASE_LEVEL > 0. This will be cherry-picked to the 7.7 branch after additional testing. | ||||
* | Revert "llvmpipe: Move tile coordinate assertion into a more useful place." | José Fonseca | 2010-02-11 | 1 | -3/+3 |
| | | | | | | This reverts commit 8c0391726a89414356c705fcc2d5a38d12d0fe2b. Too pendantic. | ||||
* | scons: Fix drm/intel build. | José Fonseca | 2010-02-11 | 1 | -4/+5 |
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* | llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY. | José Fonseca | 2010-02-11 | 2 | -0/+4 |
| | | | | Avoids assertion failures with certain shaders. | ||||
* | llvmpipe: Move tile coordinate assertion into a more useful place. | José Fonseca | 2010-02-11 | 1 | -3/+3 |
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* | llvmpipe: Clamp both extremes of triangles to framebuffer size. | José Fonseca | 2010-02-11 | 1 | -1/+4 |
| | | | | Fix segmentation fault when triangles crossed the axis. | ||||
* | gallivm: TGSI_OPCODE_CONT is not deprecated. | José Fonseca | 2010-02-11 | 1 | -2/+1 |
| | | | | | | Note that with FIXME instead of an assertion failure. Addresses fdo 25956. | ||||
* | nouveau: remove u_simple_screen.h includes | Ben Skeggs | 2010-02-11 | 5 | -5/+0 |
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* | i965g: ifdef out unused functions. | Vinson Lee | 2010-02-10 | 2 | -3/+6 |
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* | r300g: Work around "defect" in r300compiler. | Corbin Simpson | 2010-02-10 | 4 | -2/+11 |
| | | | | | r300compiler doesn't handle half swizzles for vert shaders, which don't have them. So, for now, disable them. | ||||
* | st/mesa: Silence uninitialized variable warning in st_cb_bitmap.c. | Vinson Lee | 2010-02-10 | 1 | -1/+2 |
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* | swrast: Silence uninitialized variable warnings in ss_tritmp.h. | Vinson Lee | 2010-02-10 | 1 | -1/+1 |
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* | os: Do not use Pthreads barrier functions on Mac OS X. | Vinson Lee | 2010-02-10 | 1 | -42/+52 |
| | | | | Pthreads barrier functions are not available on some POSIX platforms. | ||||
* | ffb: Fix build. | Vinson Lee | 2010-02-10 | 1 | -1/+1 |
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* | gallium: cast to silence waring | Brian Paul | 2010-02-10 | 1 | -1/+1 |
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* | gallium: use os_time.h | Brian Paul | 2010-02-10 | 1 | -2/+2 |
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* | gallium: use os_time.h in pb_bufmgr_cache.c | Brian Paul | 2010-02-10 | 1 | -9/+9 |
| | | | | Untested, but seems straightforward. | ||||
* | gallium: use os_time.h in u_timed_winsys.c | Brian Paul | 2010-02-10 | 1 | -19/+13 |
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* | dri: Fix one last copy-and-paste brain damage from a previous commit | Ian Romanick | 2010-02-10 | 1 | -1/+1 |
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* | scons: User friendly message for code generated files | José Fonseca | 2010-02-10 | 1 | -2/+2 |
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* | r300g: Fix typo. | Corbin Simpson | 2010-02-10 | 1 | -1/+1 |
| | | | | Thanks to Uros Bizjak for catching it. | ||||
* | r300/compiler: r500-fs: Properly set HW register swizzles. | Corbin Simpson | 2010-02-10 | 2 | -3/+14 |
| | | | | Fixes fallout from 9a1bf52c. | ||||
* | llvmpipe: Map rendertargets when bound as textures. | José Fonseca | 2010-02-10 | 1 | -4/+15 |
| | | | | Fixes gearbox segfault (fdo 25960). Corruption remains. |