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* nir: Lower flrp with Boolean interpolator to bcselIan Romanick2016-03-221-2/+5
* i965: Have NIR lower flrp on pre-GEN6 vec4 backendIan Romanick2016-03-221-2/+26
* swrast: fix discarded const warning in s_texture.cBrian Paul2016-03-221-1/+1
* i965: fix invalid memory writeMarc-André Lureau2016-03-211-1/+1
* tgsi: drop unused set_exec/kill_mask interfaces.Dave Airlie2016-03-223-37/+0
* st/mesa: add support for internalformat query2.Dave Airlie2016-03-222-10/+45
* i965: Fix assert conditions for src/dst x/y offsetsAnuj Phogat2016-03-211-3/+3
* swrast: Move assert for 'slice' in to check_map_teximageAnuj Phogat2016-03-211-1/+1
* r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding mul...xavier2016-03-221-2/+6
* nvc0: make sure to delete samplers used by compute shadersSamuel Pitoiset2016-03-211-1/+1
* i965/blorp: Make BlitFramebuffer() do sRGB encoding in ES 3.x.Kenneth Graunke2016-03-211-1/+4
* i965/blorp: Refactor sRGB encoding/decoding.Kenneth Graunke2016-03-214-11/+23
* meta: Make BlitFramebuffer() do sRGB encoding in ES 3.x.Kenneth Graunke2016-03-213-9/+43
* radeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGESEdward O'Callaghan2016-03-211-1/+2
* radeonsi: disable early Z if the fragment shader writes to memoryNicolai Hähnle2016-03-211-2/+12
* tgsi/scan: add writes_memory to flag presence of stores or atomicsNicolai Hähnle2016-03-212-4/+9
* radeonsi: force the DCC enable bit off in image descriptors for writing (v2)Nicolai Hähnle2016-03-211-8/+49
* radeonsi: implement MemoryBarrier (v2)Nicolai Hähnle2016-03-211-0/+37
* radeonsi: implement volatile memory accessNicolai Hähnle2016-03-211-0/+4
* radeonsi: implement coherent memory access (v2)Nicolai Hähnle2016-03-211-4/+13
* radeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM opNicolai Hähnle2016-03-211-0/+31
* radeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM opNicolai Hähnle2016-03-211-8/+113
* radeonsi: Lower TGSI_OPCODE_STORE down to LLVM opNicolai Hähnle2016-03-211-3/+80
* radeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3)Nicolai Hähnle2016-03-211-0/+139
* radeonsi: extract the LLVM type name construction into its own functionNicolai Hähnle2016-03-211-7/+19
* radeonsi: Lower TGSI_OPCODE_RESQ down to LLVM opNicolai Hähnle2016-03-211-0/+129
* radeonsi: extract TXQ buffer size computation into its own functionNicolai Hähnle2016-03-211-20/+35
* radeonsi: decompress shader imagesNicolai Hähnle2016-03-211-3/+33
* radeonsi: update shader image descriptor for invalidated bufferNicolai Hähnle2016-03-211-1/+21
* radeonsi: implement set_shader_images (v2)Nicolai Hähnle2016-03-216-29/+254
* gallium/radeon: make r600_texture_disable_dcc externally accessibleNicolai Hähnle2016-03-212-2/+4
* tgsi/scan: track which shader images are really buffersNicolai Hähnle2016-03-212-0/+7
* tgsi/scan: add images_writemaskNicolai Hähnle2016-03-212-2/+21
* st/mesa: translate additional flags in MemoryBarrierNicolai Hähnle2016-03-211-3/+18
* gallium: add additional PIPE_BARRIER_* bitsNicolai Hähnle2016-03-211-0/+7
* svga: add svga_winsys_context::pipe_debug_callback pointerBrian Paul2016-03-212-2/+9
* svga: Fix the index buffer rebind regressionCharmaine Lee2016-03-211-7/+2
* svga: rebind stream output targetsCharmaine Lee2016-03-213-0/+27
* svga: rebind index bufferCharmaine Lee2016-03-212-0/+9
* svga: minor formatting fix, comment additionBrian Paul2016-03-211-1/+4
* svga: optimize constant buffer uploadsCharmaine Lee2016-03-211-1/+11
* svga: add a few more resource updates HUD queryCharmaine Lee2016-03-216-22/+91
* svga: add new num-readbacks HUD queryCharmaine Lee2016-03-215-7/+24
* svga: use shader sampler view declarationsBrian Paul2016-03-216-47/+74
* gallium/tests: declare sampler views in shadersBrian Paul2016-03-213-0/+3
* gallium/util: declare sampler view in util_make_fs_blit_msaa_depthstencil()Brian Paul2016-03-211-1/+2
* postprocess: declare sampler views in shadersBrian Paul2016-03-212-0/+9
* hud: add sampler view declaration in text fragment shaderBrian Paul2016-03-211-0/+1
* st/mesa: emit sampler view decls in drawpixels codeBrian Paul2016-03-212-1/+19
* st/mesa: emit sampler view declaration in bitmap shaderBrian Paul2016-03-211-0/+4