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* st/nine: Use cso for viewportPatrick Rudolph2016-02-041-2/+1
* st/nine: Fix shade mode flatPatrick Rudolph2016-02-042-7/+8
* st/nine: Clear rendertarget on creationPatrick Rudolph2016-02-041-0/+9
* st/nine: Allow ColorFill on D3DFMT_NULL surfacesPatrick Rudolph2016-02-041-0/+2
* st/nine: Introduce STREAMFREQ stateAxel Davy2016-02-043-21/+24
* st/nine: Catch redundant SetStreamSourceFreq callsAxel Davy2016-02-041-0/+3
* st/nine: Squash indexbuffer9 and vertexbuffer9Patrick Rudolph2016-02-048-215/+305
* st/nine: Unset vtxbuf on resetAxel Davy2016-02-041-1/+3
* st/nine: Use pipe_resource_reference for vtxbufAxel Davy2016-02-042-3/+4
* st/nine: Use ff vertex shader when position_t is usedAxel Davy2016-02-047-14/+35
* st/nine: Don't increment refcount on VertexDeclaration creation failurePatrick Rudolph2016-02-041-12/+12
* st/nine: Change StretchRect check orderAxel Davy2016-02-041-3/+4
* st/nine: Initialize lights in stateblocksAxel Davy2016-02-041-0/+4
* st/nine: Fix fixed-function blendweightsPatrick Rudolph2016-02-041-4/+13
* st/nine: Always normalize hitDirPatrick Rudolph2016-02-041-2/+3
* st/nine: Replace r[0] with tmpPatrick Rudolph2016-02-041-14/+14
* st/nine: Fix ff calculation of midVecPatrick Rudolph2016-02-041-2/+2
* st/nine: Implement D3DRS_SPECULARENABLEPatrick Rudolph2016-02-041-2/+11
* st/nine: Fix D3DRS_LOCALVIEWER being ignoredPatrick Rudolph2016-02-041-0/+2
* st/nine: Fix rounding issue with vs1.1 a0 regAxel Davy2016-02-041-22/+7
* st/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA supportAxel Davy2016-02-042-12/+2
* st/nine: Fix AlphaCmpCapsPatrick Rudolph2016-02-041-1/+2
* radeonsi: implement PK2H and UP2H opcodesMarek Olšák2016-02-042-1/+75
* glsl: Ensure glsl/ exists before making the lexer/parser.Matt Turner2016-02-041-0/+2
* i965/fs: Allocate single register at a time for constants.Matt Turner2016-02-041-3/+3
* radeonsi: fix Hyper-Z on StoneyMarek Olšák2016-02-041-0/+4
* mesa: Use SSE prefetch instructions rather than 3DNow instructionsPatrick Baggett2016-02-041-20/+20
* nv50/ir: make sure to fetch all sources before creating instructionIlia Mirkin2016-02-031-5/+8
* nv50: avoid freeing the symbols if they're about to be storedIlia Mirkin2016-02-031-2/+7
* st/mesa: fix potential null deref if no shader is passed inIlia Mirkin2016-02-031-1/+3
* glx: update to updated version of EXT_create_context_es2_profileIlia Mirkin2016-02-036-21/+31
* Revert "compiler: removed unused Makefile.sources"Rob Clark2016-02-031-0/+222
* compiler: fix .gitignore for glsl_compilerRob Clark2016-02-032-1/+1
* compiler: removed unused Makefile.sourcesRob Clark2016-02-031-222/+0
* gallium: fix the documentation of PIPE_CAP_MAX_TEXTURE_BUFFER_SIZENicolai Hähnle2016-02-031-1/+1
* gallium/radeon: support PIPE_CAP_SURFACE_REINTERPRET_BLOCKSNicolai Hähnle2016-02-033-5/+25
* st/mesa: implement PBO upload for glCompressedTex(Sub)ImageNicolai Hähnle2016-02-031-0/+115
* st/mesa: redirect CompressedTexSubImage to our own implementationNicolai Hähnle2016-02-031-6/+18
* st/mesa: inline the implementation of _mesa_store_compressed_teximageNicolai Hähnle2016-02-031-1/+27
* st/mesa: implement PBO upload for multiple layersNicolai Hähnle2016-02-032-19/+143
* st/mesa: Accelerate PBO uploadsFredrik Höglund2016-02-034-9/+898
* st/mesa: use the correct address generation functions in st_TexSubImage blitNicolai Hähnle2016-02-031-5/+5
* gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKSNicolai Hähnle2016-02-0316-0/+22
* gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLYNicolai Hähnle2016-02-0316-0/+27
* mesa: add MESA_NO_MINMAX_CACHE environment variableNicolai Hähnle2016-02-031-0/+22
* vbo: disable the minmax cache when the hit rate is lowNicolai Hähnle2016-02-032-2/+34
* mesa: add USAGE_DISABLE_MINMAX_CACHE flag to buffer UsageHistoryNicolai Hähnle2016-02-032-1/+3
* vbo: cache/memoize the result of vbo_get_minmax_indices (v3)Nicolai Hähnle2016-02-034-1/+186
* vbo: move vbo_get_minmax_indices into its own source fileNicolai Hähnle2016-02-033-148/+180
* mesa/main: bail earlier for size == 0 in _mesa_clear_buffer_sub_dataNicolai Hähnle2016-02-031-8/+8