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* remove _tnl_arb_vertex_program_stageBrian2007-04-166-11/+0
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* need to clamp MAD for linear fogBrian2007-04-161-0/+1
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* removed unused t_vb_arbprogram stageBrian2007-04-163-3153/+0
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* remove t_vb_arbprogram.cBrian2007-04-161-2/+0
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* unhook t_vb_arbprogram.c code - it's going awayBrian2007-04-163-14/+19
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* Use generic program limits instead of NV-specific ones to init program ↵Brian2007-04-162-5/+8
| | | | | | | | | constants. Previously, this limited us to 12 temp regs for vertex programs. Many vertex shaders could exceed that. This forces us to stop using t_vb_arbprogram.c for now because of its particular register indexing scheme. Need to increase bits allocated for register indexing, etc.
* Fix some assertions that could occur when an error was earlier logged.Brian2007-04-161-4/+19
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* use b->display instead of b->xm_visual->display to fix some problems ↵Brian2007-04-161-7/+7
| | | | detected w/ valgrind
* Make sure we are locked when creating drm buffer objects.Thomas Hellstrom2007-04-166-5/+37
| | | | | Don't place buffer objects on unfenced list when newly created. Fix a buffer object wait-for-idle deadlock.
* illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARBBrian2007-04-141-4/+8
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* implement shadow2DRect functionsBrian2007-04-142-74/+72
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* Fix sample_depth_texture() to handle texture rectangle coords.Brian2007-04-141-30/+85
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* set osmesa renderbuffer refcount=1 upon creation, free renderbuffer in ↵Brian2007-04-141-2/+7
| | | | OSMesaDestroyContext()
* more _mesa_unreference_framebuffer() calls, remove dead codeBrian2007-04-141-24/+2
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* fix negative zoom factor bug (10636), more commentsBrian2007-04-141-3/+11
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* r300: emit different clear paths for non-TCL, this gets the clear color correctDave Airlie2007-04-141-2/+15
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* r300: remove unneeded semicolon from macroDave Airlie2007-04-141-1/+1
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* r300: if we don't have TCL don't setup state emissions for vertex shadersDave Airlie2007-04-143-88/+104
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* xmesa: drop unused XMesaPutImageHelper.George Sapountzis2007-04-132-24/+0
| | | | | | | | It could only be called from XMesaCopySubBuffer but this function is not used by XFree86. It seems that XMesaPutImageHelper would handle sub-images but never got finished. Proper sub-image helpers should be written if need be.
* xmesa: export xmesa functions used by xfree86.George Sapountzis2007-04-132-14/+15
| | | | | | | | | This uses xmesa.h as the GLcore interface and avoids adding an explicit GLcore inteface which would not be a proper interface anyway. It puts the declarations of the three functions specific for XMesa/XFree86 in xmesa.h, we can push them down to xmesa_xf86.h if hiding behind XFree86Server ifdef's is not enough.
* s/version/vertex/Brian2007-04-121-1/+1
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* fix bug in _playback_copy_to_current(): need to skip version position data ↵Brian2007-04-121-0/+2
| | | | (see bug 10587)
* disable debug printfsBrian2007-04-121-8/+6
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* Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ↵Brian2007-04-121-27/+68
| | | | what's expected.
* use _mesa_clear_shader_program_data()Brian2007-04-121-1/+1
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* New _mesa_reference_shader/program() function to consolidate refcounting.Brian2007-04-122-49/+166
| | | | | Note that (unlike texture objects), shader handles remain valid (in the hash table) after glDeleteShader/Program() if the refcount isn't zero.
* regeneratedBrian2007-04-113-652/+751
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* checkpoint: updating non-square matrix constructors and operatorsBrian2007-04-111-447/+555
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* move/fix texture sampling funcsBrian2007-04-112-49/+54
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* s/Shadow/SHADOW/Brian2007-04-111-2/+2
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* as with prev commit, also fix color index mode zoomed depth copies (bug 10608)Brian2007-04-111-1/+1
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* fix invalid error detection problem in _mesa_bind_attrib_location(), bug 10602Brian2007-04-111-7/+11
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* fix zoomed depth copies (bug 10608)Brian2007-04-111-2/+1
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* use _mesa_reference_renderbuffer(), fix typoBrian2007-04-111-2/+2
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* fix/work-around allocation bugs for non-square matricesBrian2007-04-101-3/+6
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* update SLANG version testBrian2007-04-101-2/+10
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* rs480: set vap cntl to what fglrx uses for non-TCL cardsDave Airlie2007-04-101-2/+4
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* i915: Bring test for vsync to pipe B in line with i915tex.Michel Dänzer2007-04-101-1/+1
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* Add missing generated file.Michel Dänzer2007-04-101-0/+561
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* NULL ptr checkBrian2007-04-091-1/+1
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* plug in GLSL 1.20 unitBrian2007-04-092-4/+22
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* undo a debug/test changeBrian2007-04-091-1/+1
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* r300: don't enable VAP/TCL on cards that don't support itDave Airlie2007-04-102-0/+5
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* remove unneeded initialization code (see bug 10569)Brian2007-04-091-6/+1
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* allocate __GLXdisplayPrivate w/ Xcalloc instead of Xmalloc (bug 10569)Brian2007-04-091-1/+1
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* i915tex: Fix some mismatches between texels or bytes for pitch/stride.Michel Dänzer2007-04-092-1/+2
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* i915tex: Make sure texture format fetch hooks are initialized.Michel Dänzer2007-04-093-22/+8
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* the RS400 definitely doesn't work at this point so don't let it initDave Airlie2007-04-091-1/+2
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* enable GLSL 1.20Brian2007-04-082-0/+4
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* support for GLSL 1.20 non-square matricesBrian2007-04-089-8/+165
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