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* gallium: Add draw_pt_varray.c to scons build.Michel Dänzer2008-04-251-0/+1
* tgsi: fix compile when HIGH_PRECISION not definedKeith Whitwell2008-04-251-1/+1
* draw: no need to special-case elts/get_elts for varray frontendKeith Whitwell2008-04-251-7/+5
* draw: remove unused varsKeith Whitwell2008-04-252-4/+0
* frontend for rendering without eltsZack Rusin2008-04-256-7/+421
* gallium: Tell the driver the texture is updated when we finish rendering to it.Michel Dänzer2008-04-251-0/+4
* gallium: Windows user mode portability fixes.José Fonseca2008-04-256-33/+53
* gallium: New configuration header.José Fonseca2008-04-252-0/+114
* gallium: fix an edgeflags crashBrian Paul2008-04-241-1/+5
* draw: remove old assignment of edgeflag valueKeith Whitwell2008-04-241-1/+0
* gallium: initial edgeflags codeBrian Paul2008-04-241-1/+59
* gallium: plug in softpipe_set_edgeflags() functionBrian Paul2008-04-243-0/+14
* gallium: commentsBrian Paul2008-04-241-2/+2
* draw: default edgeflag should be oneKeith Whitwell2008-04-241-1/+1
* gallium: disable the bitmap/texcoord biasBrian Paul2008-04-241-1/+1
* mesa: adjust glBitmap coords by a small epsilonBrian Paul2008-04-241-2/+3
* gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul2008-04-245-13/+18
* gallium: make cso_release_all() publicBrian Paul2008-04-242-2/+4
* gallium: minor clean-ups, commentsBrian Paul2008-04-241-5/+9
* gallium: tweak the new shader delete funcsBrian Paul2008-04-241-4/+8
* gallium: added cso_delete_vertex_fragment_shader() functionsBrian Paul2008-04-242-0/+23
* gallium: Make sure the size of non-existent storage components is set to 0.Michel Dänzer2008-04-241-3/+3
* i915: Fix for wrong texture in texobj with VBUFJakob Bornecrantz2008-04-241-0/+3
* translate: Actually return a value from translate_cache_create().Michal Krol2008-04-241-0/+1
* draw: handle edgeflags and reset-line-stipple againKeith Whitwell2008-04-2413-374/+348
* xlib: only shortcircuit makecurrent if NO_RAST set, otherwise window size upd...Keith Whitwell2008-04-241-1/+9
* gallium: Initial support for pixel formats with unused storage components.Michel Dänzer2008-04-245-47/+157
* gallium: reorder code to fix a recursive flushBrian Paul2008-04-231-4/+2
* gallium: fix issues in recursive flushingBrian Paul2008-04-236-11/+42
* gallium: fix commentsBrian Paul2008-04-231-3/+3
* gallium: fix comments, whitespace changesBrian Paul2008-04-231-14/+7
* gallium: passthrough tri, not pointBrian Paul2008-04-231-1/+1
* Add translate cache to fetch_emit stage and add out of memoryZack Rusin2008-04-233-7/+22
* Create a sharable translate_cache and use it.Zack Rusin2008-04-238-123/+173
* gallium: fix potential divide by zero in fog computationBrian Paul2008-04-231-3/+5
* gallium: additional debug codeBrian Paul2008-04-231-0/+13
* gallium: move logicop test outside of loopBrian Paul2008-04-231-5/+5
* gallium: fix broken PIPE_BLENDFACTOR_SRC_ALPHA_SATURATEBrian Paul2008-04-231-10/+7
* gallium: more vertex debug codeBrian Paul2008-04-231-7/+17
* fix the simple hash finding function and use itZack Rusin2008-04-233-23/+12
* gallium: Fix texture refcount leak.José Fonseca2008-04-241-0/+7
* pipebuffer: New function to flush the buffer cache.José Fonseca2008-04-242-3/+12
* gallium: Add extern "C" to the headers.José Fonseca2008-04-242-0/+18
* gallium: fix broken hashing for vertex translationBrian Paul2008-04-231-5/+13
* draw: remove stupid debug (Keith)Keith Whitwell2008-04-231-1/+1
* draw: add missing break (Jakob)Keith Whitwell2008-04-231-1/+2
* fix non-i386 buildsBen Skeggs2008-04-231-0/+2
* gallium: added a flushing_vcache flag, test in draw_do_flush()Brian Paul2008-04-223-1/+4
* gallium: fix bad logic in bind_pstip_fragment_shader(): use &&, not ||Brian Paul2008-04-221-1/+1
* gallium: fix some bitmap frag shader issuesBrian Paul2008-04-224-34/+62