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* i915g: fixup clear params emissionDaniel Vetter2011-10-071-1/+8
* i915g: make fixup swizzle into a real hw stateDaniel Vetter2011-10-073-41/+45
* glsl: Remove version check when looking for identifiers containing "__".Jason Wood2011-10-061-2/+1
* i915g: Announce GL 2.0.Stéphane Marchesin2011-10-061-1/+1
* i965 Gen6+: De-compact clip planes.Paul Berry2011-10-067-68/+56
* i965 VS: Change nr_userclip to nr_userclip_planes.Paul Berry2011-10-064-13/+16
* i965: Make brw_compute_vue_map's userclip dependency a boolean.Paul Berry2011-10-0613-25/+32
* i965: Move ClipPlanesEnabled state to VS cache key.Paul Berry2011-10-063-1/+9
* i965: Rearrange VS cache key struct.Paul Berry2011-10-061-1/+11
* mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()Paul Berry2011-10-0613-21/+30
* mesa/es: Allow GL_CLIP_PLANE0+6 and GL_CLIP_PLANE0+7.Kenneth Graunke2011-10-061-8/+6
* mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.Kenneth Graunke2011-10-061-2/+1
* meta: Don't enable TEXTURE_RECTANGLE when it's unsupported.Kenneth Graunke2011-10-061-1/+2
* i915g: Silence warning.Stéphane Marchesin2011-10-061-1/+1
* i915g: Fix comment.Stéphane Marchesin2011-10-051-1/+1
* mesa: remove some unneeded forward struct declarationsBrian Paul2011-10-051-3/+0
* st/mesa: fix commentBrian Paul2011-10-051-1/+1
* mesa: remove unused _mesa_rescale_teximage2d() functionBrian Paul2011-10-052-84/+0
* mesa: remove unused gl_texture_image::DriverData fieldBrian Paul2011-10-052-8/+0
* st/mesa: don't use gl_texture_image::RowStrideBrian Paul2011-10-051-5/+7
* st/mesa: completely stop using gl_texture_image::DataBrian Paul2011-10-052-14/+19
* st/mesa: stop using gl_texture_image::Data when mapping/unmapping texturesBrian Paul2011-10-052-33/+35
* mesa: get rid of imageOffsets arrays in texstore codeBrian Paul2011-10-0510-380/+232
* st/glx: remove the duplicated Drawable member.Stéphane Marchesin2011-10-053-7/+6
* glsl: Consider "__" in identifers as reserved.Eric Anholt2011-10-051-0/+13
* swrast: update texfetch_funcs table for new int/uint formatsBrian Paul2011-10-051-0/+325
* i965 Gen6: Implement gl_ClipVertex.Paul Berry2011-10-056-10/+75
* mesa: Add a gl_vert_result for gl_ClipVertex.Paul Berry2011-10-052-22/+23
* llvmpipe: Fix the 4 planes (lines) case properly.José Fonseca2011-10-052-16/+33
* llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ...José Fonseca2011-10-054-5/+31
* mesa: update fbo format tablet for integer types.Dave Airlie2011-10-051-1/+61
* mesa/texstore: add texstore paths for all the integer types.Dave Airlie2011-10-051-12/+104
* mesa/texformat: update choose_tex_format for integer types.Dave Airlie2011-10-051-4/+79
* mesa/formats: add rest of integer formats.Dave Airlie2011-10-052-2/+562
* texstore: create texstore table on first access.Dave Airlie2011-10-051-149/+120
* glsl: Remove unneeded headers.Stéphane Marchesin2011-10-042-2/+0
* egl: restore missing \ in MakefileBrian Paul2011-10-041-1/+1
* r200/r300/r600: remove dangling radeon_tex_getimage.c symlinks.Paul Berry2011-10-043-3/+0
* glapi: Enclose glapi.h in an extern "C" block when included by C++.Kenneth Graunke2011-10-041-0/+6
* scons: add new files to src/mesa/SConscriptBrian Paul2011-10-041-0/+2
* softpipe: fix Z interpolation invariance bugBrian Paul2011-10-041-1/+10
* softpipe: add check for DO_PSTIPPLE_IN_HELPER_MODULEBrian Paul2011-10-041-0/+2
* mesa: Remove unused gl_program::AttributesIan Romanick2011-10-045-34/+0
* mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.Ian Romanick2011-10-045-33/+32
* mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.Ian Romanick2011-10-043-1/+30
* mesa: Remove unused gl_shader_program::AttributesIan Romanick2011-10-043-14/+2
* mesa: Make _mesa_GetActiveAttribARB use the attributes in the shader IRIan Romanick2011-10-041-13/+38
* mesa: Move _mesa_GetActiveAttribARB to shader_query.cppIan Romanick2011-10-042-42/+32
* linker: Use gl_shader_program::AttributeBindings for attrib locationsIan Romanick2011-10-041-74/+64
* mesa: Add gl_shader_program::AttributeBindingsIan Romanick2011-10-043-1/+24