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* pipe-loader: Add auth_x parameter to pipe_loader_drm_probe_fd()Tom Stellard2014-02-133-5/+11
* st/omx/dec/h264: fix pic_order_cnt_type==2Christian König2014-02-131-1/+1
* nouveau: fix chipset checks for nv1a by using the oclass insteadIlia Mirkin2014-02-133-7/+8
* st/omx: initial OpenMAX H264 encoder v7Christian König2014-02-135-8/+970
* radeon/vce: initial VCE support v8Christian König2014-02-136-1/+768
* radeon/winsys: add VCE support v4Christian König2014-02-133-1/+31
* nv50: mark scissors/viewports dirty on context switchIlia Mirkin2014-02-131-0/+2
* gallium/vl: remove remaining softpipe video functionsChristian König2014-02-134-209/+1
* nv50: implement multiple viewports/scissors, enable ARB_viewport_arrayIlia Mirkin2014-02-129-53/+135
* mesa/st: hardcode the viewport bounds rangeIlia Mirkin2014-02-131-2/+2
* scons: add meta_blit.c to src/mesa/SConscriptBrian Paul2014-02-121-0/+1
* meta: Add acceleration for depth glBlitFramebuffer().Eric Anholt2014-02-121-6/+23
* meta: Use BindRenderbufferTexImage() for meta glBlitFramebuffer().Eric Anholt2014-02-121-9/+46
* i965: Add a driver hook for binding renderbuffers to textures.Eric Anholt2014-02-122-0/+43
* meta: Do a massive unindent (and rename) of blitframebuffer_texture().Eric Anholt2014-02-121-142/+144
* meta: Move glBlitFramebuffer() to a separate file.Eric Anholt2014-02-123-420/+467
* meta: De-static some of meta's functions.Eric Anholt2014-02-122-96/+159
* meta: Move the meta structures to the meta header.Eric Anholt2014-02-122-283/+283
* meta: Fold the texture setup into setup_copypix_texture().Eric Anholt2014-02-121-11/+9
* meta: Drop the src == dst restriction on meta glBlitFramebuffer().Eric Anholt2014-02-121-20/+0
* mesa: Make TexImage error cases about internalFormat more informative.Eric Anholt2014-02-121-7/+13
* meta: Rename the "sampler" stuff to "blit shader".Eric Anholt2014-02-121-41/+40
* meta: Drop a now-trivial helper function.Eric Anholt2014-02-121-12/+3
* meta: Fold the glUseProgram() into the blit program generator.Eric Anholt2014-02-121-22/+8
* meta: Simplify the blit shader setup steps.Eric Anholt2014-02-121-22/+11
* i965/vec4: Fix confusion between SWIZZLE and BRW_SWIZZLE macros.Francisco Jerez2014-02-123-4/+4
* i965/fs: Remove fs_reg::sechalf.Francisco Jerez2014-02-124-12/+16
* i965/fs: Remove fs_reg::smear.Francisco Jerez2014-02-127-24/+30
* i965/fs: Add support for specifying register horizontal strides.Francisco Jerez2014-02-126-11/+68
* i965/fs: Add support for sub-register byte offsets to the FS back-end IR.Francisco Jerez2014-02-125-21/+46
* glsl: rename _restrict to restrict_flagBrian Paul2014-02-127-8/+8
* mesa: assorted clean-ups in detach_shader()Brian Paul2014-02-121-12/+12
* svga: replace out-of-temps assertion with debug warningBrian Paul2014-02-121-2/+4
* mesa: Handle binding of uniforms to image units with glUniform*().Francisco Jerez2014-02-121-0/+36
* glsl/linker: Propagate image uniform access qualifiers to the driver.Francisco Jerez2014-02-121-0/+35
* glsl/linker: Assign image uniform indices.Francisco Jerez2014-02-121-1/+23
* glsl/linker: Count and check image resources.Francisco Jerez2014-02-122-1/+59
* glsl: Add image built-in function generator.Francisco Jerez2014-02-121-0/+251
* glsl: Add built-in constants for ARB_shader_image_load_store.Francisco Jerez2014-02-123-0/+37
* glcpp: Add built-in define for ARB_shader_image_load_store.Francisco Jerez2014-02-121-0/+3
* glsl: Add built-in types defined by ARB_shader_image_load_store.Francisco Jerez2014-02-122-0/+104
* glsl/ast: Generalize some sampler variable restrictions to all opaque types.Francisco Jerez2014-02-122-31/+36
* glsl/ast: Forbid declaration of image variables in structures and uniform blo...Francisco Jerez2014-02-121-0/+10
* glsl/ast: Make sure that image argument qualifiers match the function prototype.Francisco Jerez2014-02-121-1/+6
* glsl/ast: Verify that function calls don't discard image format qualifiers.Francisco Jerez2014-02-121-0/+58
* glsl/ast: Validate and apply memory qualifiers to image variables.Francisco Jerez2014-02-121-0/+51
* glsl/parser: Handle image built-in types.Francisco Jerez2014-02-121-0/+33
* glsl/parser: Handle image memory qualifiers.Francisco Jerez2014-02-121-0/+83
* glsl/parser: Handle the early_fragment_tests input layout qualifier.Francisco Jerez2014-02-123-1/+20
* glsl/lexer: Add new tokens for ARB_shader_image_load_store.Francisco Jerez2014-02-122-39/+56