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* i965: Drop sizeof(struct brw_sampler_state) from estimated prim size.Kenneth Graunke2014-08-021-3/+3
| | | | | | | | | | This is the last user of the structure. v2: Use a local variable with a sensible name so people know what 16 is. (Suggested by Topi Pohjolainen). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Make BLORP use brw_emit_sampler_state().Kenneth Graunke2014-08-023-95/+33
| | | | | | | | This simplifies the code, removes use of the old structures, and also allows us to combine the Gen6 and Gen7+ code. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Delete redundant sampler state dumping code.Kenneth Graunke2014-08-021-34/+5
| | | | | | | | | | | Although the Gen4-6 and Gen7+ variants used different structure types, they didn't use any of the fields - only the size, which is identical. So both decoders did exactly the same thing. Someday we should implement useful decoders for SAMPLER_STATE. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Make some brw_sampler_state.c functions static again.Kenneth Graunke2014-08-022-8/+2
| | | | | | | | Now that gen7_sampler_state.c is gone, everything is once again in a single file. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Stop using gen7_update_sampler_state; rm gen7_sampler_state.c.Kenneth Graunke2014-08-024-194/+2
| | | | | | | | The code in brw_sampler_state.c now handles all generations; we don't need the extra Gen7+ only code anymore. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Make brw_update_sampler_state use 8 bits for LOD fields on Gen7+.Kenneth Graunke2014-08-021-3/+4
| | | | | | | | | This was the only actual difference between Gen4-6 and Gen7+ in terms of the values we program. The rest was just mechanical structure rearrangement. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Make brw_update_sampler_state() use brw_emit_sampler_state().Kenneth Graunke2014-08-021-119/+92
| | | | | | | | | | | | | | Instead of stuffing bits directly into the brw_sampler_state structure, we now store them in local variables, then use brw_emit_sampler_state() to assemble the packet. This separates the decision about what values to use from the actual packet emission, which makes the code more reusable across generations. v2: Put const on a bunch of local variables and move declarations, as suggested by Topi Pohjolainen. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Introduce a function to emit a SAMPLER_STATE structure.Kenneth Graunke2014-08-022-0/+93
| | | | | | | | | | | | This simply assembles all the SAMPLER_STATE fields into their proper bit locations. Making it work on all generations was easy enough; some of the fields are even in the same place. Not used by anything yet, but will be soon. I made it non-static so BLORP can use it too. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Add const to upload_default_color's sampler parameter.Kenneth Graunke2014-08-022-2/+2
| | | | | | | | It doesn't edit the value, and this lets us use const in more places. Needed to implement Topi's review comments for the next patch. Signed-off-by: Kenneth Graunke <[email protected]>
* i965: Add #defines for SAMPLER_STATE fields.Kenneth Graunke2014-08-021-0/+54
| | | | | | | | | | | We'll use these to replace the existing structures. I've adopted the convention that "BRW" applies to all hardware, and "GENX" applies starting with generation X, but might be replaced by some later generation. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Convert wrap mode #defines to an enum.Kenneth Graunke2014-08-021-7/+9
| | | | | | | | This makes it easy to tell that they're grouped together, and also improves gdb printing. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Delete gen7_upload_sampler_state_table and vtable mechanism.Kenneth Graunke2014-08-025-70/+3
| | | | | | | | | | | brw_upload_sampler_state_table now handles all generations, so we don't need the vtable mechanism either. There's still a lot of code duplication; the next patches will address that. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Make brw_upload_sampler_state_table handle Gen7+ as well.Kenneth Graunke2014-08-023-5/+49
| | | | | | | | | | | | | | | | This copies a few changes from gen7_upload_sampler_state_table; the next patch will delete that function. Gen7+ has per-stage sampler state pointer update packets, so we emit them as soon as we emit a new table for a stage. On Gen6 and earlier, we have a single packet, so we delay until we've changed everything that's going to be changed. v2: Split 3DSTATE_SAMPLER_STATE_POINTERS_XS packet emission into a helper function (suggested by Topi Pohjolainen). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Shift brw_upload_sampler_state_table away from structures.Kenneth Graunke2014-08-021-8/+15
| | | | | | | | | | | | The Gen4-6 and Gen7+ code is virtually identical, but both use different structure types. Switching to use a uint32_t pointer and operate on the number of DWords will make it possible to share code. It turns out that SURFACE_STATE is the same number of DWords on every platform currently; it will be easy to handle a change there, though. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Push computation for sampler state batch offsets up a level.Kenneth Graunke2014-08-021-10/+12
| | | | | | | | | | | | Other than this, brw_update_sampler_state only deals with a single SAMPLER_STATE structure, and doesn't need to know which position it is in the table. The caller takes care of dealing with multiple surface states. Pushing this up a level allows us to drop the ss_index parameter. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Drop unused 'ss_index' parameter from gen7_update_sampler_state.Kenneth Graunke2014-08-021-2/+2
| | | | | | | This was copied from the Gen4-6 code, but is unused. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Stop storing sdc_offset in brw_stage_state.Kenneth Graunke2014-08-023-18/+13
| | | | | | | | | | | | sdc_offset is produced and consumed in the same function, so there's no need to store it in the context, nor pass pointers to it through various call chains. Saves 128 bytes per brw_stage_state structure, and makes the code clearer as well. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Drop the degenerate brw_sampler_default_color structure.Kenneth Graunke2014-08-023-16/+8
| | | | | | | | | It's just an array of four floats, and we have an array of four floats, so this is literally just a memcpy...but with custom structs and strange macros to give the appearance of doing something more. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Write a better file comment for brw_sampler_state.c.Kenneth Graunke2014-08-021-7/+6
| | | | | | | The old one has been inaccurate for years. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965: Rename brw_wm_sampler_state.c to brw_sampler_state.c.Kenneth Graunke2014-08-023-2/+2
| | | | | | | | | | | | | | | When the driver was originally written, it only supported texturing in the pixel shader backend; vertex and geometry shader texturing came much later. Originally, the pixel shader was referred to as "WM" (the Windowizer/Masker unit). So, this code happened to only be relevant for the WM stage, at the time. However, sampler state really applies to all stages, so putting "wm" in the filename doesn't make sense. I dropped it in gen7_sampler_state.c; at this point the asymmetry just trips people up. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i965/blorp: Don't set min_mag_neq bit in Gen6 SAMPLER_STATE.Kenneth Graunke2014-08-021-2/+0
| | | | | | | | | The "Min/Mag State Not Equal" bit is supposed to be set when the min/mag filters or address rounding modes differ. BLORP uses identical min/mag settings, so the bit should be unset. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* define GL_OES_standard_derivatives if extension is supportedKevin Rogovin2014-08-021-0/+2
| | | | | | | | | Define the macro GL_OES_standard_derivatives as 1 if the extension GL_OES_standard_derivatives is supported. V2 [Chris]: Correct trailing whitespace Reviewed-by: Chris Forbes <[email protected]>
* llvmpipe: don't store number of layers per levelRoland Scheidegger2014-08-012-78/+50
| | | | | | | | | | | | | | | | This could be recalculated, though it turns out the only use of it after resource allocation is for calculating whole resource size (for scene size accounting though that isn't quite ideal neither). Thus, instead just store the whole resource size and drop it (saving a couple bytes of storage per resource). It makes things simpler too. Note that for the accounting winsys resources always come back with size 0 but this is unchanged (we don't actually know the size in any case). Also reformat llvmpipe_texture_layout (drop unneded indentation). v2: adapt to previous changes. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: integrate memory allocation into llvmpipe_texture_layoutRoland Scheidegger2014-08-011-45/+29
| | | | | | | | | | | | | | | Seems pointless to just duplicate some of the calculations (the calculation of actual memory used compared to what was predicted in llvmpipe_texture_layout actually could have differed slightly in some cases due to different alignment rules used though this should have been of no consequence). v2: keep the previous mip alignment of MAX2(64, cacheline). This was added for ARB_map_buffer_alignment - I'm not convinced it's needed for textures, but it was supposed to be cleanup without functional change. Also replace div with 64bit mul / comparison. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: get rid of impossible code in alloc_image_dataRoland Scheidegger2014-08-011-26/+13
| | | | | | | Only used for non display target resources. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* i965/miptree: Layout 1D Array as 2D Array with height of 1Jordan Justen2014-08-011-0/+20
| | | | | | | | | | | | | | | | | | | 1D array miptrees were being laid out as a 2D texture with 1 slice. This happened due to the mesa core storing the 1D array slice count in the height field. On Intel hardware, we want to create a 2D array with a height of 1 for the 1D array case. Fixes assertion failure in piglit (gen6, gen8): spec/glsl-1.30/execution/tex-miplevel-selection textureOffset 1DArrayShadow In release builds of Mesa, this test was observed to cause a GPU hang on gen8. Signed-off-by: Jordan Justen <[email protected]> Cc: "10.2" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81450 Tested-by: Ben Widawsky <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* r600g: Implement gpu_shader5 textureGatherGlenn Kennard2014-08-012-5/+36
| | | | | | | | | | | | | | | Adds 0-3 textureGather component selection and non-constant offsets Caveat: 0 and 1 texture swizzles only work if textureGather component select is 3 or a component that does not exist in the sampler texture format. This is a hardware limitation, any other value returns 128/255=0.501961 for both 0 and 1. Passes all textureGather piglit tests on radeon 6670, except for those using 0/1 texture swizzles due to aforementioned reason. Signed-off-by: Glenn Kennard <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* mesa: Add missing atomic buffer bindings and unbindingsAditya Atluri2014-08-011-0/+31
| | | | Reviewed-by: Marek Olšák <[email protected]>
* r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffersMichel Dänzer2014-08-011-4/+11
| | | | Reviewed-by: Marek Olšák <[email protected]>
* r600g/radeonsi: Reduce or even drop special treatment of persistent mappingsMichel Dänzer2014-08-011-4/+8
| | | | Reviewed-by: Marek Olšák <[email protected]>
* target-helpers: Do not build kms_dri on libdrm-less platforms.Jon TURNEY2014-08-012-0/+3
| | | | | | | | Fix build since 3b176c441b7ddc5f7d2f891da3f76cf3c1814ce1 for dri_platform=none hosts. Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* r600g: gpu_shader5 gl_SampleMaskIn supportGlenn Kennard2014-07-312-7/+40
| | | | | | | | Map TGSI_SEMANTIC_SAMPLEMASK to register/component. Enable face register when sample mask is needed by shader. Requires Evergreen/Cayman Reviewed-by: Alex Deucher <[email protected]>
* r600g: Implement gpu_shader5 integer opsGlenn Kennard2014-07-311-0/+190
| | | | Reviewed-by: Alex Deucher <[email protected]>
* r600g: Add IMUL_HI/UMUL_HI supportGlenn Kennard2014-07-311-6/+6
| | | | | | | Fixes fs-imulExtended, fs-imulExtended-only-msb, fs-umulExtended, fs-umulExtended-only-msb piglit tests. Reviewed-by: Alex Deucher <[email protected]>
* r600g: Implement GL_ARB_texture_query_lodGlenn Kennard2014-07-312-2/+13
| | | | | | | | Requires Evergreen or later v2 (Andreas): Update relnotes/10.3 Reviewed-by: Alex Deucher <[email protected]> (v1)
* gbm: Log at least one dlerror() when we fail to open any drivers.Eric Anholt2014-07-301-0/+1
| | | | | | | | | | | | We don't want to log every single error (such as all the ones where the file wasn't even present in our list of search paths), but if you didn't find any driver, then seeing at least one error is useful (since the common case as a developer is a single DEFAULT_DRIVER_DIR or GBM_DRIVERS_PATH entry). v2: Rebase on swrast changes. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gbm: Fix a debug log messageEric Anholt2014-07-301-1/+1
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: Add a uif() helper function to complement fui()Eric Anholt2014-07-301-0/+8
| | | | | | | | | I found myself often wanting this when I'm printing out a uint32_t mapping of some GPU data, and I want to put in an interpretation of that value as a float. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* glapi: Do not use backtrace on DragonFly.Vinson Lee2014-07-301-1/+1
| | | | | | | | | | | | execinfo.h is not available on DragonFly. Fixes this build error. CC glapi_gentable.lo glapi_gentable.c:44:22: fatal error: execinfo.h: No such file or directory Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallivm: fix up out-of-bounds level when using conformant out-of-bound behaviorRoland Scheidegger2014-07-311-0/+1
| | | | | | | | | | | | | | | | | | | When using (d3d10) conformant out-of-bound behavior for texel fetching (currently always enabled) the level still needs to be set to a safe value even though the offset in the end won't get used because the level is used to look up the mip offset itself and the actual strides, which might otherwise crash. For simplicity, we'll use level 0 in this case (this ought to be safe, llvmpipe does not actually fill in level 0 information if first_level is larger, but some random strides / offsets shouldn't hurt as ultimately we always use offset 0 in this case). Fixes a crash in some in-house test where random huge levels appear in lp_build_fetch_texel() (the test actually uses level 0 always but if the fetching happens in a block with a execution mask random values may appear). CC: <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* dri: Add a new capabilities for drivers that can't share buffersGiovanni Campagna2014-07-306-11/+53
| | | | | | | | | | | | | | | | | | | The kms-dri swrast driver cannot share buffers using the GEM, so it must tell the loader to disable extensions relying on that, without disabling the image DRI extension altogether (which would prevent the loader from working at all). This requires a new gallium capability (which is queried on the pipe_screen and for swrast drivers it's forwarded to the winsys), and requires a new version of the DRI image extension. [Emil Velikov] - Rebased on top of gallium-dri megadrivers. - Drop PIPE_CAP_BUFFER_SHARE and sw_winsys::get_param hook. The can_share_buffer cap is set at InitScreen. We use a different InitScreen (and thus value for the cap) function for kms_dri, due to deeper differences originating from dri megadrivers. Signed-off-by: Emil Velikov <[email protected]>
* gallium: Add a dumb drm/kms winsys backed swrast providerGiovanni Campagna2014-07-3012-4/+557
| | | | | | | | | | | | | | | | | | | | | | Add a new winsys and target that can be used with a dri2 state tracker and loader instead of drisw. This allows to use gbm as a dri2/image loader and avoid the extra copy from the backbuffer to the shadow frontbuffer. The new driver is called "kms_swrast", and is loaded by gbm as a fallback, because it is only useful with the gbm platform (as no buffer sharing is possible) To force select the driver set the environment variable GBM_ALWAYS_SOFTWARE [Emil Velikov] - Rebase on top of gallium megadriver. - s/text/test/ in configure.ac (Spotted by Andreas Pokorny). - Add scons support for winsys/sw/kms-dri and fix the build. - Provide separate DriverAPI, due to different InitScreen hook. Signed-off-by: Emil Velikov <[email protected]>
* Add support for swrast to the DRM EGL platformGiovanni Campagna2014-07-305-48/+369
| | | | | | | | | | | | | | | | | | | | Turn GBM into a swrast loader (providing putimage/getimage backed by a dumb KMS buffer). This allows to run KMS+DRM GL applications (such as weston or mutter-wayland) unmodified on cards that don't have any client side HW acceleration component but that can do modeset (examples include simpledrm and qxl) [Emil Velikov] - Fix make check. - Split dri_open_driver() from dri_load_driver(). - Don't try to bind the swrast extensions when using dri. - Handle swrast->CreateNewScreen() failure. - strdup the driver_name, as it's free'd at destruction. - s/LIBGL_ALWAYS_SOFTWARE/GBM_ALWAYS_SOFTWARE/ - Move gbm_dri_bo_map/unmap to gbm_driiint.h. - Correct swrast fallback logic. Signed-off-by: Emil Velikov <[email protected]>
* st/gbm: don't segfault if the fail to create the screenEmil Velikov2014-07-301-1/+1
| | | | | | | Whenever dd_create_screen/pipe_loader_* fails, gdrm->dev may be NULL. Thus peeking inside the struct will lead to a crash. Signed-off-by: Emil Velikov <[email protected]>
* st/gbm: retrieve the driver-name via dd_driver_name()Emil Velikov2014-07-301-0/+6
| | | | | | | ... on static targets. Otherwise we'll crash badly as gdrm->dev is NULL when we try to copy the string driver_name. Signed-off-by: Emil Velikov <[email protected]>
* glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC buildBrian Paul2014-07-302-4/+4
| | | | | | | ERROR is a #define in the MSVC WinGDI.h header file. Add the _TOKEN suffix as we do for a few other lexer tokens. Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Add flex options to eliminate the default ruleCarl Worth2014-07-291-10/+1
| | | | | | | | | | | | | | | | | | | | We've had bugs in the past where we have been inadvertently matching the default rule. Just as we did in the pre-processor in the previous commit, we can use: %option warn nodefault in the compiler to instruct flex to not generate the default rule, and further to warn if our set of rules could let any characters go unmatched. With this warning active, flex actually warns that the catch-all rule we recently added to the compiler could never be matched. Since that is all safely determined at compile time now, we can safely drop this run-time compiler error message, (as we do in this commit). Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glsl/glcpp: Add flex options to eliminate the default rule.Carl Worth2014-07-291-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | We've had multiple bugs in the past where we have been inadvertently matching the default rule, (which we never want to do). We recently added a catch-all rule to avoid this, (and made this rule robust for future start conditions). Kristian pointed out that flex allows us to go one step better. This syntax: %option warn nodefault instructs flex to not generate the default rule at all. Further, flex will generate a warning at compile time if the set of rules we provide are inadequate, (such that it would be possible for the default rule to be matched). With this warning in place, I found that the catch-all rule was in fact missing something. The catch-all rule uses a pattern of "." which doesn't match newlines. So here we extend the newline-matching rule to all start conditions. That is enough to convince flex that it really doesn't need any default rule. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glsl/glcpp: Combine the two rules matching any characterCarl Worth2014-07-291-6/+6
| | | | | | | | | | Using a single rule here means that we can use the <*> syntax to match all start conditions. This makes the catch-all rule more robust against the addition of future start conditions, (no need to maintain an ever- growing list of start conditions for this rul). Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glsl/glcpp: Alphabetize lists of start conditionsCarl Worth2014-07-291-3/+3
| | | | | | | | | | | | There is no behavioral change here. It's just easier to verify that lists of start conditions include all expected conditions when they appear in a consistent order. The <INITIAL> state is special, so it appears first in all lists. All others appear in alphabetical order. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>