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Author
Age
Files
Lines
*
draw: use u_assembled_prim() instead of u_assembled_primitive()
Chia-I Wu
2013-05-03
3
-11
/
+3
*
util/prim: clean up and add comments
Chia-I Wu
2013-05-03
1
-60
/
+107
*
util/prim: fix primitive trimming for triangles with adjacency
Chia-I Wu
2013-05-03
1
-2
/
+2
*
i965/vs: Add instruction scheduling.
Eric Anholt
2013-05-02
3
-0
/
+229
*
i965: Move most of the FS instruction scheduler code to a general class.
Eric Anholt
2013-05-02
1
-49
/
+75
*
i965: Pull a couple of FS scheduling functions out to methods.
Eric Anholt
2013-05-02
1
-55
/
+77
*
i965: Move FS instruction scheduling to a non-FS-specific file.
Eric Anholt
2013-05-02
2
-1
/
+1
*
i965: Share the register file enum between the two backends.
Eric Anholt
2013-05-02
7
-34
/
+24
*
i965: Make dump_instructions be a virtual method of the visitor.
Eric Anholt
2013-05-02
6
-28
/
+22
*
i965/vs: Do round-robin register allocation on gen6+ like we do in the FS.
Eric Anholt
2013-05-02
1
-0
/
+4
*
wayland: Make eglQueryBufferWL succeed for width and height requests too
Rob Bradford
2013-05-02
1
-2
/
+2
*
draw/gs: don't crash when vs/gs signatures don't match
Zack Rusin
2013-05-02
1
-39
/
+54
*
tgsi: allow negation of all integer types
Zack Rusin
2013-05-02
3
-8
/
+4
*
i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.
Eric Anholt
2013-05-02
1
-0
/
+35
*
r600g: Don't set the dest cache bits on surface sync for R600_CONTEXT_FLUSH_A...
Tom Stellard
2013-05-02
1
-15
/
+13
*
r600g/compute: Fix build error in debug code
Tom Stellard
2013-05-02
1
-1
/
+1
*
radeon: Fix build with LLVM 3.3
Armin K
2013-05-02
1
-1
/
+1
*
gallivm: Fix build with LLVM 3.3
Armin K
2013-05-02
1
-1
/
+3
*
mesa: update comments, simplify code in vtxfmt.c
Brian Paul
2013-05-02
1
-8
/
+6
*
mesa: update GLvertexformat comments
Brian Paul
2013-05-02
1
-20
/
+7
*
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
2013-05-02
9
-176
/
+110
*
mesa: remove GLvertexformat::Rectf()
Brian Paul
2013-05-02
7
-56
/
+24
*
mesa: simplify dispatch for glDraw* functions
Brian Paul
2013-05-02
9
-401
/
+20
*
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
Brian Paul
2013-05-02
3
-0
/
+68
*
mesa: remove _MESA_INIT_EVAL_VTXFMT() macro
Brian Paul
2013-05-02
5
-16
/
+32
*
mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
Brian Paul
2013-05-02
5
-8
/
+4
*
mesa: remove _MESA_INIT_DLIST_VTXFMT() macro
Brian Paul
2013-05-02
5
-10
/
+9
*
mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWN
Brian Paul
2013-05-02
2
-5
/
+3
*
mesa: add names of geometry shader prims in gl_enums.py
Brian Paul
2013-05-02
1
-1
/
+5
*
vbo: fix initial value of ctx->Driver.CurrentSavePrimitive
Brian Paul
2013-05-02
1
-1
/
+1
*
vbo: fix error detection in vbo_save_playback_vertex_list()
Brian Paul
2013-05-02
1
-11
/
+6
*
mesa: comments, formatting fixes in dlist code
Brian Paul
2013-05-02
1
-3
/
+10
*
vbo: remove redundant vfmt->Begin = _save_Begin assignment
Brian Paul
2013-05-02
1
-1
/
+0
*
mesa: don't install glDraw* functions into the BeginEnd dispatch table
Brian Paul
2013-05-02
1
-30
/
+43
*
vbo: fix parameter validation for saving dlist glDraw* functions
Brian Paul
2013-05-02
1
-4
/
+39
*
mesa: add missing error check in _mesa_EndList()
Brian Paul
2013-05-02
1
-0
/
+6
*
mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
Brian Paul
2013-05-02
5
-13
/
+7
*
mesa: simplify save_Begin() error checking
Brian Paul
2013-05-02
1
-20
/
+13
*
mesa: refactor _mesa_valid_prim_mode()
Brian Paul
2013-05-02
2
-14
/
+24
*
mesa: fix CurrentSavePrimitive <= GL_POLYGON tests
Brian Paul
2013-05-02
2
-3
/
+3
*
mesa: adjust PRIM_x constants for geometry shaders
Brian Paul
2013-05-02
1
-3
/
+4
*
mesa: fix save_ShadeModel() logic and add new comments
Brian Paul
2013-05-02
1
-4
/
+5
*
gallivm: Fix altivec intrinsics for 8xi16 add/sub
Adam Jackson
2013-05-02
1
-2
/
+2
*
r600/sb: Fix build failure with non-standard libdrm installation prefix
Lauri Kasanen
2013-05-02
1
-0
/
+1
*
radeon/uvd: Fix build failure with non-standard libdrm installation prefix
Lauri Kasanen
2013-05-02
1
-1
/
+1
*
mesa: implement glFramebufferTexture
Jordan Justen
2013-05-01
3
-1
/
+21
*
mesa: add Layered field to framebuffers
Jordan Justen
2013-05-01
2
-0
/
+22
*
mesa: add renderbuffer attachment Layered field
Jordan Justen
2013-05-01
3
-8
/
+12
*
mesa: add renderbuffer Depth field
Jordan Justen
2013-05-01
2
-0
/
+2
*
scons: remove IN_DRI_DRIVER
Andreas Boll
2013-05-01
1
-1
/
+0
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