Commit message (Collapse) | Author | Age | Files | Lines | |
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* | draw/tgsi: fix geometry shader input/output swizzling | Zack Rusin | 2009-12-25 | 2 | -1/+10 |
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* | tgsi: dump the indices correctly when dealing with 2d arrays | Zack Rusin | 2009-12-25 | 1 | -20/+50 |
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* | tgsi: fix property parsing/building | Zack Rusin | 2009-12-25 | 2 | -5/+7 |
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* | python: fix python state tracker after some latest changes | Zack Rusin | 2009-12-25 | 2 | -4/+5 |
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* | softpipe: make it possible to dump geometry shader from the softpipe | Zack Rusin | 2009-12-25 | 3 | -0/+6 |
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* | tgsi: add missing support for two dimensional arrays in various places | Zack Rusin | 2009-12-25 | 3 | -176/+465 |
| | | | | | in particular asm text parsing and sanity checking were missing code to handle multi-dimensional arrays/geometry shaders | ||||
* | python/gs: fix the example | Zack Rusin | 2009-12-25 | 1 | -4/+4 |
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* | gallium: add an inline that returns number of vertices per primitive | Zack Rusin | 2009-12-25 | 1 | -0/+32 |
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* | softpipe/gs: don't crash with null shader | Zack Rusin | 2009-12-25 | 1 | -1/+2 |
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* | gs: fix drivers so they work with geometry shaders | Zack Rusin | 2009-12-25 | 3 | -7/+7 |
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* | tgsi: make the tgsi assembly parser report line/column on error | Zack Rusin | 2009-12-25 | 1 | -1/+14 |
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* | gallium: add geometry shader support to gallium | Zack Rusin | 2009-12-25 | 54 | -137/+1159 |
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* | i965g: get trivial/tri working again after edgeflag changes | Keith Whitwell | 2009-12-24 | 4 | -34/+33 |
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* | i965g: strict aliasing changes | Keith Whitwell | 2009-12-24 | 1 | -4/+4 |
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* | gallium/util: quieten compiler | Keith Whitwell | 2009-12-24 | 1 | -1/+1 |
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* | i965g: calculate depth min/max | Keith Whitwell | 2009-12-24 | 1 | -2/+9 |
| | | | | Previously hard-wired to 0..1 | ||||
* | nv50: support TGSI_OPCODE_CONT | Christoph Bumiller | 2009-12-24 | 2 | -1/+6 |
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* | nv50: make edgeflags work | Christoph Bumiller | 2009-12-24 | 4 | -4/+64 |
| | | | | | | | | | | | | | It doesn't seem to be possible to set the egdeflag in the vertex shader, so we need to fallback to pushing vertices through the FIFO and use method 0x15e4 if they are used. This only works if VP does MOV OUT[X] IN[Y] where X is the edgeflag output, and Y is saved so we can tell the correct input later. The VP still writes the useless values to wasted outputs as punishment. | ||||
* | llvmpipe: Install unit tests on build/xxx/bin | José Fonseca | 2009-12-23 | 1 | -13/+11 |
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* | util: Define common dynamic library extensions. | José Fonseca | 2009-12-23 | 1 | -0/+12 |
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* | glsl/pp: move static functions out of header file | Keith Whitwell | 2009-12-23 | 4 | -139/+215 |
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* | glsl/pp: quieten compiler about missing case statements | Keith Whitwell | 2009-12-23 | 1 | -0/+3 |
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* | i965g: Rename {pf->util_format}_is_depth_or_stencil() | Tomas Carnecky | 2009-12-23 | 1 | -1/+1 |
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* | [i965] Rename {pf -> util}_format_is_depth_or_stencil() | Tomas Carnecky | 2009-12-23 | 1 | -1/+2 |
| | | | | | | The function was moved and renamed in 0bed834b. Signed-off-by: Tomas Carnecky <[email protected]> | ||||
* | intel: Replace some gen3 IS_* checks with context structure usage. | Eric Anholt | 2009-12-22 | 6 | -9/+13 |
| | | | | Shaves 400 bytes or so from i915_dri.so. | ||||
* | intel: Replace IS_965 checks with context structure usage. | Eric Anholt | 2009-12-22 | 8 | -16/+18 |
| | | | | Saves another 600 bytes or so of code. | ||||
* | intel: Replace IS_G4X() across the driver with context structure usage. | Eric Anholt | 2009-12-22 | 16 | -59/+79 |
| | | | | Saves ~2KB of code. | ||||
* | intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync. | Eric Anholt | 2009-12-22 | 24 | -62/+108 |
| | | | | Saves ~480 bytes of code. | ||||
* | mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname); | Eric Anholt | 2009-12-22 | 1 | -3/+5 |
| | | | | Fixes piglit ati-fs-bad-delete. Caught by clang. | ||||
* | mesa: remove unnecessary store. | Eric Anholt | 2009-12-22 | 1 | -3/+0 |
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* | mesa: Remove an unnecessary store reported by clang. | Eric Anholt | 2009-12-22 | 1 | -2/+0 |
| | | | | | This was a workaround for a compiler warning that was showing a real error. The real error was later fixed. | ||||
* | intel: Fix leakage of active texture state in glBitmap fp metaops. | Eric Anholt | 2009-12-22 | 1 | -0/+1 |
| | | | | Noticed by clang. | ||||
* | i915: Fix use of uninitialized variable in OPCODE_NOISE stub. | Eric Anholt | 2009-12-22 | 1 | -1/+1 |
| | | | | | | We don't actually care which register is used since we're just swizzling (0,0,0,0), but it should be a valid variable number. Detected by clang. | ||||
* | mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage. | Eric Anholt | 2009-12-22 | 4 | -12/+7 |
| | | | | | The same code is generated, and readers and static analyzers are happier. | ||||
* | intel: Remove unused stored values reported by clang. | Eric Anholt | 2009-12-22 | 5 | -18/+3 |
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* | mesa: Remove _mesa_exit wrapper for exit(). | Eric Anholt | 2009-12-22 | 13 | -26/+12 |
| | | | | | It does nothing else while being less useful than exit() because it lacks attributes that real exit() has. | ||||
* | mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr. | Brian Paul | 2009-12-22 | 3 | -9/+27 |
| | | | | This is a little more logical. Suggested in bug report 25654. | ||||
* | mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instruction | Brian Paul | 2009-12-22 | 2 | -6/+20 |
| | | | | To be more consistant. | ||||
* | mesa: added some assertions in BNGLOOP/ENDLOOP cases | Brian Paul | 2009-12-22 | 1 | -0/+4 |
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* | i965g: fix for edgeflag changes (untested) | Roland Scheidegger | 2009-12-22 | 5 | -33/+0 |
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* | Merge branch 'gallium-edgeflags' | Roland Scheidegger | 2009-12-22 | 53 | -371/+239 |
|\ | | | | | | | | | Conflicts: src/mesa/state_tracker/st_draw.c | ||||
| * | gallium: don't use edgeflags if the app didn't supply them | Roland Scheidegger | 2009-12-19 | 3 | -4/+16 |
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| * | gallium: fix not generating new vp varient when polygon mode changes | Roland Scheidegger | 2009-12-19 | 1 | -1/+1 |
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| * | gallium: fix up drivers for edgeflag changes | Roland Scheidegger | 2009-12-19 | 28 | -162/+22 |
| | | | | | | | | | | several drivers which chose to ignore edgeflags might require some more work, while edgeflags never worked there they might now crash. | ||||
| * | gallium: store edgflag info in tgsi_shader_info | Roland Scheidegger | 2009-12-18 | 2 | -7/+12 |
| | | | | | | | | provides easier access for drivers which may base fallback decision on this | ||||
| * | fix debug output mising from edgeflag changes | Roland Scheidegger | 2009-12-18 | 2 | -7/+7 |
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| * | gallium: fix mesa to tgsi translation for edgeflags | Roland Scheidegger | 2009-12-18 | 3 | -15/+31 |
| | | | | | | | | test apps (progs/trivial/tri-edgeflags and similar) seem to work now | ||||
| * | gallium: edgeflags change fixes | Roland Scheidegger | 2009-12-16 | 5 | -22/+41 |
| | | | | | | | | | | | | use correct number of vertex inputs fix not running pipeline in case of edgeflags changes to mesa to tgsi translation still very broken | ||||
| * | gallium: more work for edgeflags changes | Roland Scheidegger | 2009-12-14 | 15 | -58/+34 |
| | | | | | | | | | | fixes, cleanups, etc. not working yet | ||||
| * | gallium: first steps to treat edgeflags as regular vertex element | Keith Whitwell | 2009-12-09 | 15 | -131/+111 |
| | | | | | | | | | | | | | | | | | | | | The idea here is to eliminate the set_edgeflags() call in pipe_context by treating edgeflags as a regular vertex element. Edgeflags provoke special treatment in hardware, which means we need to label them in some way, in this case we'll be passing them through the vertex shader and labelling the vertex shader output with a new TGSI semantic (TGSI_SEMANTIC_EDGEFLAG). |