summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* scons: Remove references to u_thread.cJosé Fonseca2012-01-263-4/+8
* Fix visibility of u_thread functions by inlining themMatt Turner2012-01-263-223/+138
* nouveau: include s_context.h to silence missing prototype warningsBrian Paul2012-01-261-0/+1
* swrast: silence uninitialized var warningsBrian Paul2012-01-261-2/+2
* nvfx: fix nv3x fallout from state validation changesLucas Stach2012-01-261-1/+5
* gbm: Add back link flags for udev, dl and glapiBenjamin Franzke2012-01-261-1/+3
* draw: Only run prepare when state, prim and opt changesJakob Bornecrantz2012-01-265-10/+66
* draw: Don't revalidate pipeline on backend flushesJakob Bornecrantz2012-01-261-1/+2
* draw: Remove reduced_primJakob Bornecrantz2012-01-263-12/+0
* automake: src/egl/waylandBenjamin Franzke2012-01-2611-159/+40
* i965/gen6/GT1: Increase max_vs_entries to 256.Paul Berry2012-01-251-1/+1
* i965/gen6: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.Paul Berry2012-01-251-1/+4
* gbm: fix copy & paste error in gbm_bo_get_handle documentationAnder Conselvan de Oliveira2012-01-251-1/+1
* mesa/st: Assign inputsRead at right (previous) location.José Fonseca2012-01-251-2/+4
* mesa: remove ctx->Const.sRGBCapableMarek Olšák2012-01-256-8/+3
* r600g: handle start_component from stream_output_info when possibleMarek Olšák2012-01-251-4/+4
* r600g: don't expose transform_feedback2 without kernel supportMarek Olšák2012-01-251-1/+2
* mesa: allow exposing GL3 without EXT_texture_integerMarek Olšák2012-01-255-16/+37
* mesa: add missing integer alpha formats to _mesa_base_fbo_formatMarek Olšák2012-01-251-0/+9
* st/mesa: require all s3tc formats for EXT_texture_compression_s3tcMarek Olšák2012-01-251-1/+10
* st/mesa: simplify enabling EXT_packed_depth_stencil and ARB_fboMarek Olšák2012-01-251-16/+5
* mesa: remove obsolete comment in version.cMarek Olšák2012-01-251-1/+0
* gallium/docs: document more CAPsMarek Olšák2012-01-251-0/+20
* r600g: nuke the fallback for vertex and fragment color clampingMarek Olšák2012-01-256-53/+1
* r300g: nuke the fallback for fragment color clampingMarek Olšák2012-01-255-36/+0
* st/mesa: inline if(1) conditionalMarek Olšák2012-01-251-219/+215
* st/mesa: move fragment shader tgsi tokens into st_fp_variantMarek Olšák2012-01-254-17/+8
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-2522-56/+147
* st/xvmc: remove xorg-server dependencyChristian König2012-01-251-1/+2
* st/mesa: Fix recurring surfaceless contextsBenjamin Franzke2012-01-251-2/+4
* mesa: Fix CopyTex{Sub,}Image error checks for integer vs non-integer.Eric Anholt2012-01-241-8/+31
* mesa: Add missing integer R/RG cases to _mesa_is_color_format().Eric Anholt2012-01-241-0/+12
* meta: Detect currently-unsupported integer CopyTexSubImage and complain.Eric Anholt2012-01-241-0/+5
* mesa: Add the remaining from/to types for GL_EXT_texture_integer (and R/RG).Eric Anholt2012-01-242-51/+176
* mesa: Add support for glGetTexImage on GL_TEXTURE_1D_ARRAYEric Anholt2012-01-241-2/+7
* mesa: s/GLuint col/GLint col/ to avoid signed/unsigned comparison warnings.Eric Anholt2012-01-241-8/+8
* mesa: Add support for glGetTexImage() from integer textures.Eric Anholt2012-01-241-38/+80
* i965/gen6+: Work around GPU hangs with logic ops on integer textures.Eric Anholt2012-01-241-2/+7
* i965/gen6+: Disable blending, alpha test, and dither on integer FBOs.Eric Anholt2012-01-241-6/+23
* mesa/gdi: remove wmesa_set_renderbuffer_funcs() functionBrian Paul2012-01-241-50/+0
* dri/swrast: remove obsolete swrast_span.c file from source listBrian Paul2012-01-241-2/+1
* swrast: fix uninitialized variable warningBrian Paul2012-01-241-1/+1
* swrast: make rowStride variable signed in put_z32_values()Brian Paul2012-01-241-1/+1
* intel: use swrast code to map/unmap renderbuffers for swrast renderingBrian Paul2012-01-241-79/+2
* mesa: update comments, fix whitespace in dd.hBrian Paul2012-01-241-21/+14
* swrast: remove unused StoreTexel codeBrian Paul2012-01-244-1187/+183
* swrast: use Map/UnmapTextureImage() in framebuffer map/unmap codeBrian Paul2012-01-241-15/+13
* mesa: remove ctx->Driver.Map/UnmapTexture() hooksBrian Paul2012-01-243-10/+0
* nouveau: stop calling ctx->Driver.Map/UnmapTexture()Brian Paul2012-01-242-40/+4
* tnl: remove ctx->Driver.Map/UnmapTexture() callsBrian Paul2012-01-241-8/+2