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* anv: Emit 3DSTATE_URB_* via a loop.Kenneth Graunke2016-02-243-31/+24
* nir/spirv: Allow but warn for a few capabilitiesJason Ekstrand2016-02-231-1/+5
* anv/descriptor_set: Use the correct size for the descriptor poolJason Ekstrand2016-02-231-6/+3
* nir/spirv: Add more capabilitiesJason Ekstrand2016-02-231-0/+9
* anv/meta: Allocate descriptor pools on-the-flyJason Ekstrand2016-02-234-33/+39
* anv/descriptor_set: Set descriptor type for immuatable samplersJason Ekstrand2016-02-221-2/+11
* intel/genxml: Update macro documentationJason Ekstrand2016-02-221-2/+2
* anv/state: Replace a bunch of ANV_GEN with GEN_GENJason Ekstrand2016-02-221-6/+6
* anv/descriptor_set: Stop marking everything as having dynamic offsetsJason Ekstrand2016-02-221-2/+4
* anv: Implement descriptor poolsKristian Høgsberg Kristensen2016-02-225-45/+200
* anv/x11: Free swapchain images and memory on destroyKristian Høgsberg Kristensen2016-02-221-1/+5
* vulkan: fix out-of-tree buildsMark Janes2016-02-221-0/+1
* intel/genxml: Add READMEKristian Høgsberg Kristensen2016-02-221-0/+60
* anv/meta_blit: Handle compressed textures in anv_CmdCopyImageNanley Chery2016-02-221-25/+37
* nir/spirv: Add support for multisampled texturesJason Ekstrand2016-02-211-12/+19
* anv: Fix a typo in apply_dynamic_offsetsJason Ekstrand2016-02-201-2/+2
* anv: Zero out the WSI array when initializing the instanceJason Ekstrand2016-02-201-0/+2
* isl: Stop including mesa/main/imports.hJason Ekstrand2016-02-202-1/+2
* genxml: Add mote includes in the generated headersJason Ekstrand2016-02-201-0/+3
* anv: Get rid of GENX_FUNCJason Ekstrand2016-02-202-63/+7
* anv: Switch over to the macros in genxmlJason Ekstrand2016-02-2013-275/+122
* intel/genxml: Add a couple of helper headersJason Ekstrand2016-02-202-0/+188
* genxml: Stop using unicode in the pack generatorJason Ekstrand2016-02-191-1/+1
* anv: fix warning about unused width variable.Dave Airlie2016-02-191-2/+1
* anv/pipeline: Fix a typo in the pipeline layout codeJason Ekstrand2016-02-181-1/+1
* anv/allocator: Set is_winsys_bo to false for block pool BOsJason Ekstrand2016-02-181-0/+1
* vulkan: fix out-of-tree buildMark Janes2016-02-181-0/+1
* anv/pipeline: Use nir's num_images for allocating image_paramsJason Ekstrand2016-02-182-4/+6
* nir/gather_info: Count textures and imagesJason Ekstrand2016-02-181-0/+17
* anv/pipeline: Don't leak the binding mapJason Ekstrand2016-02-183-0/+8
* anv/formats: Don't use a compound literal to initialize a const arrayJason Ekstrand2016-02-181-2/+2
* Move the intel vulkan driver to src/intel/vulkanJason Ekstrand2016-02-1855-4/+3
* Move isl to src/intelJason Ekstrand2016-02-1826-5/+3
* vulkan: Move XML and generator into src/intel/genxmlJason Ekstrand2016-02-1821-33/+80
* anv/meta: Initialize blend state for the right attachmentKristian Høgsberg Kristensen2016-02-181-10/+11
* anv/meta: Don't use the blit ds layout in resolve codeKristian Høgsberg Kristensen2016-02-181-1/+1
* Delete nir_lower_samplers.cppJason Ekstrand2016-02-171-248/+0
* anv: Gut anv_pipeline_layoutJason Ekstrand2016-02-172-97/+13
* anv: Build the real pipeline layout in the pipelineKristian Høgsberg Kristensen2016-02-176-118/+201
* nir/spirv: Add some more capabilitiesJason Ekstrand2016-02-171-2/+9
* anv/pipeline: Delete out-of-bounds fragment shader outputsJason Ekstrand2016-02-171-0/+13
* nir: Add a helper for getting the one function from a shaderJason Ekstrand2016-02-171-0/+9
* nir: Add a nir_foreach_variable_safe helperJason Ekstrand2016-02-171-0/+3
* i965/nir: Do lower_io late for fragment shadersJason Ekstrand2016-02-173-2/+6
* anv/gen7_pipeline: Set WriteDisable = true if we have no color attachmentsJason Ekstrand2016-02-171-5/+5
* anv/gen8_pipeline: Default color attachments to WriteDisable = trueJason Ekstrand2016-02-171-0/+7
* anv: Pull StencilBufferWriteEnable from both sidesJason Ekstrand2016-02-171-1/+2
* anv: Ignore unused dimensions in vkCreateImage's anv_imageNanley Chery2016-02-171-0/+2
* spirv: Fix SpvOpFwidth, SpvOpFwidthFine and SpvOpFwidthCoarseKristian Høgsberg Kristensen2016-02-171-3/+3
* anv: Remove hacky PIPE_CONTROL in vkCmdEndRenderPass()Kristian Høgsberg Kristensen2016-02-171-14/+0