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Age
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*
mesa: Add linear ETC2/EAC to the compressed format list with ES3 compat.
Kenneth Graunke
2016-11-04
1
-6
/
+12
*
vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
Eric Anholt
2016-11-04
1
-1
/
+1
*
vc4: Make sure that vertex shader texture2D() calls use LOD 0.
Eric Anholt
2016-11-04
1
-0
/
+10
*
radeonsi: fix vertex fetches for 2_10_10_10 formats
Nicolai Hähnle
2016-11-04
5
-6
/
+78
*
st/mesa: fix the layer of VDPAU surface samplers
Nicolai Hähnle
2016-11-04
3
-17
/
+27
*
Revert "st/vdpau: use linear layout for output surfaces"
Dave Airlie
2016-11-04
1
-1
/
+1
*
radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
Marek Olšák
2016-11-04
1
-1
/
+3
*
glx: make interop ABI visible again
Marek Olšák
2016-11-04
1
-2
/
+2
*
egl: make interop ABI visible again
Marek Olšák
2016-11-04
1
-2
/
+2
*
egl: use util/macros.h
Marek Olšák
2016-11-04
2
-5
/
+2
*
radeonsi: enable GLSL 4.50
Nicolai Hähnle
2016-11-04
1
-1
/
+1
*
st/glsl_to_tgsi: fix dvec[34] loads from SSBO
Nicolai Hähnle
2016-11-04
1
-6
/
+4
*
glsl/cache: correct asprintf error handling
Nicolai Hähnle
2016-11-04
1
-3
/
+3
*
gallium/radeon: Multiply bpe by nsamples in surf_winsys_to_drm
Michel Dänzer
2016-11-04
1
-2
/
+5
*
gallium/radeon: Use flags parameter in radeon_winsys_surface_init
Michel Dänzer
2016-11-04
1
-1
/
+1
*
gallium/radeon: Only convert stencil info if RADEON_SURF_SBUFFER is set
Michel Dänzer
2016-11-04
1
-10
/
+21
*
gallium/radeon: Only loop up to last_level for drm<->winsys conversion
Michel Dänzer
2016-11-04
1
-2
/
+2
*
anv: use limits.h instead of deprecated/obsolete values.h
Tapani Pälli
2016-11-04
1
-1
/
+1
*
vc4: Add miptree/texture state support for ETC1 compressed textures.
Eric Anholt
2016-11-03
5
-1
/
+33
*
vc4: Fix use of undefined values since the ralloc zeroing changes.
Eric Anholt
2016-11-03
1
-6
/
+11
*
nir: Make sure to set the texsrc type in nir drawpixels/bitmap lowering.
Eric Anholt
2016-11-03
2
-0
/
+4
*
draw: fix undefined input handling some more...
Roland Scheidegger
2016-11-04
1
-50
/
+54
*
gallium/hud: call fflush() after printing error messages
Brian Paul
2016-11-03
1
-1
/
+9
*
svga: move svga_mark_surfaces_dirty() prototype to svga_surface.h
Brian Paul
2016-11-03
3
-10
/
+4
*
svga: whitespace / formatting clean-up in svga_context.c
Brian Paul
2016-11-03
1
-28
/
+34
*
svga: collect stats for time spent in svga_context_finish()
Brian Paul
2016-11-03
1
-0
/
+4
*
svga: invalidate new surface before it is bound to a render target view
Charmaine Lee
2016-11-03
6
-3
/
+42
*
Revert "svga: use untyped surface formats in most cases"
Charmaine Lee
2016-11-03
1
-7
/
+4
*
svga: allow quad blit for more formats
Charmaine Lee
2016-11-03
1
-1
/
+136
*
svga: create BGRX render target view for BGRX_UNORM surface
Charmaine Lee
2016-11-03
1
-1
/
+2
*
svga: add a helper function to check for typeless format
Charmaine Lee
2016-11-03
2
-0
/
+34
*
svga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding state atom
Brian Paul
2016-11-03
1
-0
/
+1
*
svga: allow copy_region if sample counts match
Charmaine Lee
2016-11-03
1
-4
/
+10
*
svga: set rendered-to flag after updating the texture using PredCopyRegion
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: add can_use_upload flag
Charmaine Lee
2016-11-03
2
-31
/
+37
*
svga: fix texture upload path condition
Charmaine Lee
2016-11-03
1
-30
/
+60
*
svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: Add render_condition boolean flag in struct svga_context
Neha Bhende
2016-11-03
3
-1
/
+6
*
svga: Allow DXPredCopyRegion for depth_and_stencil formats.
Neha Bhende
2016-11-03
1
-4
/
+5
*
svga: fix memory leak in svga_clear_texture()
Neha Bhende
2016-11-03
1
-2
/
+7
*
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
2016-11-03
4
-1
/
+138
*
svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
Charmaine Lee
2016-11-03
2
-0
/
+22
*
nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
Francisco Jerez
2016-11-03
1
-0
/
+24
*
isl: Only allow Y-tiling for ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+6
*
anv/blorp: Don't create linear ASTC surfaces for buffers
Nanley Chery
2016-11-03
1
-0
/
+16
*
anv/formats: Disallow linear ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+4
*
anv/formats: Disallow 1D compressed textures
Nanley Chery
2016-11-03
1
-0
/
+11
*
i965: Use rzalloc for cfg_t
Chris Wilson
2016-11-03
1
-1
/
+1
*
pipe-loader: add libamd_common for radeonsi
Nicolai Hähnle
2016-11-03
1
-0
/
+1
*
glx/windows: Add wgl.h to the sources list
Andreas Boll
2016-11-03
1
-1
/
+2
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