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* swrast: Remove the 2_3_3_REV framebuffer formatIan Romanick2012-10-291-4/+0
| | | | | | | | | | There is no gl_format in Mesa that corresponds to this arrangement, so I have a very hard time believing that this works. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glx: Add the extension string for GLX_ARB_framebuffer_sRGBIan Romanick2012-10-292-0/+6
| | | | | | | | | | From the GLX perspective, the ARB and EXT extensions are identical. Use a single bit for both. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: Maciej Wieczorek <[email protected]>
* glx: Set sRGBCapable to a default valueIan Romanick2012-10-291-0/+2
| | | | | | | | | | | | | Previously, if the server didn't send a GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT tag, it would still be set to GLX_DONT_CARE (which is -1). Set it to GL_FALSE instead. NOTE: This is a candidate for stable release branches. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: Maciej Wieczorek <[email protected]>
* glsl_to_tgsi: set correct register type for array and structure elementsBryan Cain2012-10-291-2/+19
| | | | | | | | | | | | | | This fixes an issue where glsl_to_tgsi_visior::get_opcode() would emit the wrong opcode because the register type was GLSL_TYPE_ARRAY/STRUCT instead of GLSL_TYPE_FLOAT/INT/UINT/BOOL, so the function would use the float opcodes for operations on integer or boolean values dereferenced from an array or structure. Assertions have been added to get_opcode() to prevent this bug from reappearing in the future. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <[email protected]> Tested-by: Andreas Boll <[email protected]>
* r600g: implement texturing with 8x MSAA compressed surfaces for EvergreenMarek Olšák2012-10-2913-37/+270
| | | | | | | | | | The 2x and 4x MSAA cases are completely broken. The lfdptr instruction returns garbage there. The 8x MSAA case is broken on Cayman, though at least the result looks somewhat correct. Only the 8x MSAA case works on Evergreen and is enabled.
* mesa: bump MAX_VARYING to 32Marek Olšák2012-10-295-7/+39
| | | | | | | | | | | | | | | | | We're starting to get apps utilizing more than 16 varyings and most current hardware supports 32 anyway. Tested with r600g. swrast, softpipe and llvmpipe still advertise 16 varyings. This fixes a WebGL crash after launching this demo: https://developer.mozilla.org/en-US/demos/detail/falling-cubes Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54402 NOTE: This is a candidate for the stable branches. Acked-by: Kenneth Graunke <[email protected]>
* Revert "glsl_to_tgsi: set correct register type for array and structure ↵Andreas Boll2012-10-291-19/+2
| | | | | | | | elements" This reverts commit ebd8df7a3152e34805e2863c8471ee1a2de38fe1. accidentally pushed.
* nv50/ir: restore use of long immediate encodingsChristoph Bumiller2012-10-282-0/+9
| | | | NOTE: This is a candidate for the 9.0 branch.
* nv50,nvc0: fix 2d engine stencil-only copiesChristoph Bumiller2012-10-284-22/+48
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* gallium/gallivm: code generation options for LLVM 3.1+Alexander V. Nikolaev2012-10-283-17/+44
| | | | | | | | | | | | | | | LLVM 3.1+ haven't more "extern unsigned llvm::StackAlignmentOverride" and friends for configuring code generation options, like stack alignment. So I restrict assiging of lvm::StackAlignmentOverride and other variables to LLVM 3.0 only, and wrote similiar code using TargetOptions. This patch fix segfaulting of WINE using llvmpipe built with LLVM 3.1 Signed-off-by: Alexander V. Nikolaev <[email protected]> Signed-off-by: José Fonseca <[email protected]>
* i965: Merge brw_prepare_query_begin() and brw_emit_query_begin().Eric Anholt2012-10-263-22/+7
| | | | | | | This is a leftover from when we had to split those two functions due to the separate BO validation step. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Rename misleading "active" field of brw->query.Eric Anholt2012-10-262-5/+5
| | | | | | | | | "Active" is an already-used term for the query being between glBeginQuery() and glEndQuery(), while this is tracking whether the start of the packet pair for emitting state has been inserted into the current batchbuffer. Reviewed-by: Kenneth Graunke <[email protected]>
* r600g: advertise 32 streamout vec4 outputsMarek Olšák2012-10-261-1/+1
| | | | to match the varying limit.
* softpipe: remove extraneous whitespaceBrian Paul2012-10-261-2/+0
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* gallivm/llvmpipe: fix 64-bit %ll format compiler warnings for mingw32Brian Paul2012-10-262-8/+10
| | | | | Use the PRIx64 and PRIu64 format macros from inttypes.h. We made a similar change in prog_print.c in df2d81ea59993a77bd1f1ef96c5cf19ac692d5f7.
* r600g: advertise 32 fragment shaders inputs, not 34Marek Olšák2012-10-261-4/+1
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* graw/fs-test: Use user constant buffers.José Fonseca2012-10-261-56/+14
| | | | Much simpler. More interesting.
* trace: Flush before drawing.José Fonseca2012-10-263-0/+11
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* graw: Ensure new members are zeroed.José Fonseca2012-10-2615-0/+19
| | | | | Several new state members were added, and they were not being zeroed, causing random crashes.
* tests/graw: Update occlusion query example.José Fonseca2012-10-261-4/+4
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* radeonsi: Handle TGSI_SEMANTIC_FACE.Michel Dänzer2012-10-262-1/+31
| | | | | | | Fixes two piglit tests using gl_FrontFacing. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: Handle TGSI_SEMANTIC_BCOLOR.Michel Dänzer2012-10-265-15/+75
| | | | | | | | | | Put the back face colour right after the front face colour in the LDS parameter space. Fixes 18 piglit tests related to two sided lighting. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: Don't snoop context state while building shaders.Michel Dänzer2012-10-263-17/+27
| | | | | | | | | Let's use the shader key describing the state. Ported from r600g commit b6521801070d52bdd5908824e82c1ce2dde16e8e. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeon/llvm: Add intrinsic for reading SI FRONT_FACE VGPR in the pixel shader.Michel Dänzer2012-10-262-0/+6
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: split cayman common state out into a shared functionAlex Deucher2012-10-263-16/+35
| | | | | | | | | And use it for compute. This should improve compute support on cayman. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: emit some additional regs on caymanAlex Deucher2012-10-261-0/+54
| | | | | | | | | These are common to both evergreen and cayman, but were not emitted on cayman. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: there are 16 const buffer size regs for each shader stageAlex Deucher2012-10-261-2/+19
| | | | | | | | we were previously only setting 8 of them. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g: rework evergreen_init_common_regs()Alex Deucher2012-10-261-40/+33
| | | | | | | | | Move gfx specific bits out as the code is shared with compute. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* r600g/compute: always CONTEXT_CONTROL packet at start of CSAlex Deucher2012-10-262-0/+10
| | | | | | | | | | It's required. The CP uses this to properly allocate new contexts. Also do a CS partial flush since we are updating CONFIG regs which are single state. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* tools/trace: More helpful message when no args are provided.José Fonseca2012-10-261-13/+13
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* scons: Build xlib swrast too.José Fonseca2012-10-262-0/+51
| | | | Helpful for debugging.
* vl: fix the dri winsys helper screen initChristian König2012-10-261-0/+2
| | | | Signed-off-by: Christian König <[email protected]>
* tests: Use printf instead of debug_printf in u_format_compatible_test.Vinson Lee2012-10-251-1/+1
| | | | | | | | | | | Use printf instead of debug_printf to be consistent with print statements in rest of unit tests. This also fixes the lack of print output with the MinGW build of u_format_compatible_test. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* r300g: fix texture border color for sRGB formatsMarek Olšák2012-10-261-4/+18
| | | | NOTE: This is a candidate for the stable branches.
* glsl: Allow ir_if in the linker's move_non_declarations function.Kenneth Graunke2012-10-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Global initializers using the ?: operator with at least one non-constant operand generate ir_if statements. For example, float foo = some_boolean ? 0.0 : 1.0; becomes: (declare (temporary) float conditional_tmp) (if (var_ref some_boolean) ((assign (x) (var_ref conditional_tmp) (constant float (0.0)))) ((assign (x) (var_ref conditional_tmp) (constant float (1.0))))) This pattern is necessary because the second or third arguments could be function calls, which create statements (not expressions). The linker moves these global initializers into the main() function. However, it incorrectly had an assertion that global initializer statements were only assignments, calls, or temporary variable declarations. As demonstrated above, they can be if statements too. Other than the assertion, everything works fine. So remove it. Fixes new Piglit test condition-08.vert, as well as an upcoming game that will be released on Steam. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/vs: Preserve the type when copy propagating into an instruction.Kenneth Graunke2012-10-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | Consider the following code, which reinterprets a register as a different type: mov(8) g6<1>F g1.4<0,4,1>.xF and(8) g5<1>.xUD g6<4,4,1>.xUD 0x7fffffffUD Copy propagation would notice that we can replace the use of g6 with g1.4 and eliminate the MOV. Unfortunately, it failed to preserve the UD type, incorrectly generating: and(8) g5<1>.xUD g6<4,4,1>.xF 0x7fffffffUD Found while debugging Ian's uncommitted ARB_vertex_program LOG opcode test with my new Mesa IR -> Vec4 IR translator. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/vs: Don't lose the MRF writemask when doing compute-to-MRF.Kenneth Graunke2012-10-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Consider the following code sequence: mul(8) g4<1>F g1<0,4,1>.wzwwF g3<4,4,1>.wzwwF mov.sat(8) m1<1>.xyF g4<4,4,1>F mul(8) g4<1>F g1<0,4,1>.xxyxF g3<4,4,1>.xxyxF mov.sat(8) m1<1>.zwF g4<4,4,1>F The compute-to-MRF pass will discover the first mov.sat and attempt to replace it by rewriting earlier instructions. Everything works out, so it replaces scan_inst's destination file, reg, and reg_offset, resulting in: mul(8) m1<1>F g1<0,4,1>.wzwwF g3<4,4,1>.wzwwF mul(8) g4<1>F g1<0,4,1>.xxyxF g3<4,4,1>.xxyxF mov.sat(8) m1<1>.zwF g4<4,4,1>F Unfortunately, it loses the .xy writemask on the mov.sat's MRF destination. While this doesn't pose an immediate problem, it then proceeds to transform the second mov.sat, resulting in: mul(8) m1<1>F g1<0,4,1>.wzwwF g3<4,4,1>.wzwwF mul(8) m1<1>F g1<0,4,1>.xxyxF g3<4,4,1>.xxyxF Instead of writing both halves of the vector (like the original code), it overwrites the full vector both times, clobbering the desired .xy values. When encountering a MOV, the compute-to-MRF code scans for instructions which generate channels of the MOV source. It ensures that all necessary channels are available (possibly written by several instructions). In this case, *more* channels are available than necessary, so we want to take the subset that's actually used. Taking the bitwise and of both writemasks should accomplish that. This was discovered by analyzing an ARB_vertex_program test (glean/vertProg1/MUL test (with swizzle and masking)) with my new Mesa IR -> Vec4 IR translator code. However, it should be possible with GLSL programs as well. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glcpp: Don't use infinite lookhead for #define differentiation.Kenneth Graunke2012-10-252-12/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | Previously, we used lookahead patterns to differentiate: #define FOO(x) function macro #define FOO (x) object macro Unfortunately, our rule for function macros: {HASH}define{HSPACE}+/{IDENTIFIER}"(" relies on infinite lookahead, and apparently triggers a Flex bug where the generated code overflows a state buffer (see YY_STATE_BUF_SIZE). There's no need to use infinite lookahead. We can simply change state, match the identifier, and use a single character lookahead for the '('. This apparently makes Flex not generate the giant state array, which avoids the buffer overflow, and should be more efficient anyway. Fixes piglit test 17000-consecutive-chars-identifier.frag. NOTE: This is a candidate for every release branch ever. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Carl Worth <[email protected]>
* i965/vs: Fix debug dumping of VS push constants.Kenneth Graunke2012-10-251-1/+3
| | | | | | | | | | | | | | | | While copying the values into the batch space, we advance the param pointer. The debug code then tries to iterate over all the uploaded values, starting at param...which is now the end of the uploaded data, rather than the start. This patch saves a pointer to the start of push constant space before it gets altered and switches the debug code to use that. Tested by uncommenting the code and examining the output of glsl-vs-clamp-1.shader_test. Previously all values appeared to be zero. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa/tests: Add ES3.0 dispatch table sanity testMatt Turner2012-10-251-0/+149
| | | | | | | Since ES3.0 is backward compatible with 2.0, we check that all the 2.0 functions and additional 3.0 functions exist. Reviewed-by: Jordan Justen <[email protected]>
* Split dispatch sanity's validate_function test into twoMatt Turner2012-10-251-0/+11
| | | | | | Will be useful for the next patch, adding GLES 3 testing. Reviewed-by: Jordan Justen <[email protected]>
* dispatch_sanity: print names of functions that shouldnt be in dispatch table.Paul Berry2012-10-251-1/+9
| | | | | | | | | | Previously we just printed the dispatch table index and the user had to convert it to a function name. That was a pain because when FEATURE_remap_table is defined, the assignment of functions to dispatch table entries is done at run time. Acked-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* shared-glapi: implement _glapi_get_proc_name().Paul Berry2012-10-253-2/+27
| | | | | | | | | Previously this function was only implemented for non-shared-glapi builds. Since the function is only intended for debugging purposes we use a simple O(n) algorithm. Acked-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* src/glsl/tests/Makefile.am: Specify -I... in AM_CPPFLAGSMatt Turner2012-10-251-4/+1
| | | | | | | | | | | | | When specifying per-target CFLAGS (e.g., ralloc_test_CFLAGS) AM_CFLAGS are not used. AM_CPPFLAGS should be used for includes anyway. Fixes a build problem since 41b14d125: CC ralloc_test-ralloc.o In file included from ../../../src/glsl/ralloc.c:42:0: ../../../src/glsl/ralloc.h:57:27: fatal error: main/compiler.h: No such file or directory Acked-by: Paul Berry <[email protected]>
* ralloc: Annotate printf functions with PRINTFLIKE(...)Matt Turner2012-10-252-11/+6
| | | | | | | | | | | | | | | Catches problems such as (in the gles3 branch) glcpp-parse.y: In function '_glcpp_parser_handle_version_declaration': glcpp-parse.y:1990:39: warning: format '%lli' expects argument of type 'long long int', but argument 4 has type 'int' [-Wformat] As a side-effect, remove ralloc.c's likely/unlikely macros and just use the ones from main/compiler.h. NOTE: This is a candidate for the release branches. Reviewed-by: Ian Romanick <[email protected]>
* mesa/st: Don't use 4bits for GL_UNSIGNED_BYTE_3_3_2(_REV)José Fonseca2012-10-251-0/+2
| | | | | | | | | | | | 4bits and 3bits quantitization values differ significantly for values other than 0 and 1. Fixes piglit draw-pixels for softpipe/llvmpipe. NOTE: Probably a candidate for stable branches. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* trace: Fix dumping of set_constant_buffer method.José Fonseca2012-10-253-9/+21
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* glsl_to_tgsi: set correct register type for array and structure elementsBryan Cain2012-10-241-2/+19
| | | | | | | | | This fixes an issue where glsl_to_tgsi_visior::get_opcode() would emit the wrong opcode because the register type was GLSL_TYPE_ARRAY/STRUCT instead of GLSL_TYPE_FLOAT/INT/UINT/BOOL, so the function would use the float opcodes for operations on integer or boolean values dereferenced from an array or structure. Assertions have been added to get_opcode() to prevent this bug from reappearing in the future.
* r600g: force bank_swizzle if already setVincent Lejeune2012-10-242-0/+4
| | | | Reviewed-by: Tom Stellard <thomas.stellard at amd.com>
* r600g: rewrite tgsi-to-llvm load-input to handle fragcoordVincent Lejeune2012-10-242-42/+84
| | | | Reviewed-by: Tom Stellard <thomas.stellard at amd.com>