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Author
Age
Files
Lines
*
[g3dvl] split compositor out of video context
Christian König
2011-04-03
8
-428
/
+423
*
[g3dvl] start to cleanup the mess and provide at least basic functionality
Christian König
2011-04-03
2
-8
/
+14
*
[g3dvl] start over with vdpau decoding
Christian König
2011-04-03
3
-16
/
+31
*
vdpau: get state tracker to compile again
Christian König
2011-04-02
1
-4
/
+6
*
[g3dvl] remove unused color_swizzle from idct code
Christian König
2011-04-02
3
-9
/
+9
*
[g3dvl] rework mpeg12 context error handling
Christian König
2011-04-02
1
-64
/
+93
*
g3dvl/xvmc: fix a stupid of by one bug
Christian König
2011-04-02
1
-1
/
+1
*
[g3dvl] remove PIPE_CAP_DECODE_TARGET_PREFERRED_FORMAT
Christian König
2011-04-02
7
-28
/
+11
*
[g3dvl] splitt vertex element state into y, cb, cr
Christian König
2011-04-02
7
-232
/
+173
*
[g3dvl] some minor cleanup
Christian König
2011-04-01
1
-1
/
+1
*
[g3dvl] let mc code work on the different color planes seperately
Christian König
2011-03-29
7
-178
/
+188
*
[g3dvl] remove texture dependencies from mc code
Christian König
2011-03-27
3
-23
/
+11
*
[g3dvl] introduction of ycbcr buffers
Christian König
2011-03-27
7
-155
/
+436
*
[g3dvl] no need for individual samplers for idct stage 1 & 2
Christian König
2011-03-27
2
-19
/
+10
*
[g3dvl] cleanup and improve idct error handling
Christian König
2011-03-27
1
-30
/
+99
*
[g3dvl] improve and cleanup mc error handling
Christian König
2011-03-27
1
-8
/
+48
*
[g3dvl] remove unused backbuffer from xvmc
Christian König
2011-03-27
3
-58
/
+0
*
[g3dvl] fully implement paletted subpictures
Christian König
2011-03-26
6
-17
/
+79
*
[g3dvl] correct subpicture stride in upload
Christian König
2011-03-26
1
-1
/
+1
*
[g3dvl] start implementing palettes for subpictures
Christian König
2011-03-26
2
-6
/
+65
*
[g3dvl] get sampler swizzle right for subpictures
Christian König
2011-03-26
1
-14
/
+21
*
[g3dvl] add blend state to compositor
Christian König
2011-03-26
3
-2
/
+22
*
[g3dvl] correct layer size calculation
Christian König
2011-03-26
1
-9
/
+6
*
[g3dvl] use quads instead of triangles for the compositor
Christian König
2011-03-26
1
-49
/
+24
*
[g3dvl] the sampler textview map is no longer needed
Christian König
2011-03-26
2
-50
/
+4
*
[g3dvl] throw out all unused parts of the interface
Christian König
2011-03-26
6
-224
/
+75
*
[g3dvl] rework supicture handling
Christian König
2011-03-25
7
-139
/
+178
*
[g3dvl] start implementing AI44 and IA44 subpicture
Christian König
2011-03-25
1
-9
/
+13
*
[g3dvl] make ref_surface handling more sane
Christian König
2011-03-25
1
-4
/
+10
*
[g3dvl] move sampler views for reference frames into context
Christian König
2011-03-24
4
-68
/
+46
*
[g3dvl] make mapping and flushing of buffers a public interface
Christian König
2011-03-24
7
-157
/
+156
*
[g3dvl] buffers must be aligned to macroblock size
Christian König
2011-03-22
1
-2
/
+2
*
[g3dvl] make video buffer a public available interface
Christian König
2011-03-22
5
-240
/
+241
*
[g3dvl] handle different mc types more similary
Christian König
2011-03-20
2
-65
/
+37
*
[g3dvl] simplify motion vector calculation
Christian König
2011-03-20
2
-49
/
+29
*
[g3dvl] rename motion vector fields
Christian König
2011-03-20
3
-58
/
+62
*
[g3dvl] correctly implement non power of two buffers
Christian König
2011-03-20
3
-10
/
+6
*
[g3dvl] cleanup idct init
Christian König
2011-03-20
1
-47
/
+70
*
[g3dvl] fix power_of_two buffer with/height handling
Christian König
2011-03-20
1
-2
/
+8
*
[g3dvl] merge fixes
Christian König
2011-03-19
1
-19
/
+19
*
r600g: revert some asm optimisations
Christian König
2011-03-19
4
-1028
/
+157
*
Merge remote branch 'origin/master' into pipe-video
Christian König
2011-03-19
420
-5908
/
+8978
|
\
|
*
nouveau: Fix serious compiler warnings
Johannes Obermayr
2011-03-18
2
-0
/
+2
|
*
mesa: minor improvements in glTexEnvfv()
Brian Paul
2011-03-17
1
-16
/
+17
|
*
mesa: only report up to 50 _mesa_problem() calls
Brian Paul
2011-03-17
1
-5
/
+11
|
*
swrast: report data type in error message
Brian Paul
2011-03-17
1
-1
/
+2
|
*
mesa: Remove the CompileShader driver hook; it's just a no-op.
Kenneth Graunke
2011-03-17
6
-42
/
+0
|
*
mesa: use _mesa_get_current_tex_unit() helper in BindTexture()
Brian Paul
2011-03-16
1
-2
/
+2
|
*
mesa: remove unneeded local var in BindTexture()
Brian Paul
2011-03-16
1
-3
/
+3
|
*
mesa: clean up the glBindTexture early out code a bit
Brian Paul
2011-03-16
1
-10
/
+12
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