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* i965/fs: Use type-W for immediate in SampleID setup.Matt Turner2015-10-222-3/+3
* i965/vec4: Initialize LOD to 0.0f for textureQueryLevels() and texture().Matt Turner2015-10-221-0/+12
* i965: Note that the UV immediate type is Gen6+.Matt Turner2015-10-221-1/+1
* gallivm: Translate all util_cpu_caps bits to LLVM attributes.Jose Fonseca2015-10-221-2/+34
* i965/fs: Disable CSE optimization for untyped & typed surface readsJordan Justen2015-10-223-1/+22
* ilo: make sure there is HiZ before resolvingChia-I Wu2015-10-221-2/+4
* ilo: fix max thread count for HS on Gen8Chia-I Wu2015-10-221-3/+5
* i965: Advertise ARB_shader_stencil_export (gen9+)Ben Widawsky2015-10-211-0/+1
* i965: Implement ARB_shader_stencil_export (gen9+)Ben Widawsky2015-10-219-3/+98
* i965/fs: Enumerate logical fb writes argumentsBen Widawsky2015-10-213-21/+29
* svga: fix clip plane regression after recent tgsi_scan changeBrian Paul2015-10-211-2/+2
* i965: Implement gl_InvocationID.Kenneth Graunke2015-10-211-0/+13
* i965: Implement nir_intrinsic_load_primitive.Kenneth Graunke2015-10-211-0/+8
* i965: Add a fs_visitor constructor that takes a brw_gs_compile.Kenneth Graunke2015-10-212-3/+39
* i965: Add a brw->scalar_gs flag controlled by INTEL_SCALAR_GS=1.Kenneth Graunke2015-10-213-1/+8
* i965: Make emit_urb_writes() reserve space for GS header information.Kenneth Graunke2015-10-211-2/+16
* i965: Make emit_urb_writes() only set EOT for the VS.Kenneth Graunke2015-10-211-1/+1
* i965: Make fs_visitor::emit_urb_writes reusable for scalar GS.Kenneth Graunke2015-10-211-7/+7
* i965: Introduce a brw_vue_prog_data::include_vue_handles flag.Kenneth Graunke2015-10-212-0/+5
* i965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8 opcode.Kenneth Graunke2015-10-215-0/+40
* i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.Kenneth Graunke2015-10-215-0/+33
* i965/gs: Do prog_data setup and other calculations in brw_compile_gsJason Ekstrand2015-10-214-220/+222
* i965/gs: Use NIR info for setting up prog_dataJason Ekstrand2015-10-211-11/+13
* i965/gs: Pull prog_data out of brw_gs_compileJason Ekstrand2015-10-217-79/+80
* i965/gs: Use NIR instead of the brw_geometry_program for GS metadataJason Ekstrand2015-10-214-12/+9
* i965/gs: Move the mem_ctx argument to brw_compile_gsJason Ekstrand2015-10-213-4/+4
* i965/gs: Set static_vertex_count unconditionally on GEN8+Jason Ekstrand2015-10-211-1/+1
* nir: Constify nir_gs_count_verticesJason Ekstrand2015-10-212-2/+2
* nir/info: Add more information about geometry shadersJason Ekstrand2015-10-212-0/+16
* i965: (trivial) rename computes stencil to gen9Ben Widawsky2015-10-211-1/+1
* i965: Correct the comment about fb write payloadBen Widawsky2015-10-211-2/+2
* mesa/glformats: Undo code changes from _mesa_base_tex_format() moveNanley Chery2015-10-211-141/+8
* i965: Mark compacted 3-src instructions as Gen8+.Matt Turner2015-10-211-16/+16
* i965: Add const to brw_compact_inst_bits.Matt Turner2015-10-211-2/+2
* i965: Add mask_control_ex field and handle it in compaction.Matt Turner2015-10-212-0/+6
* i965: Add devinfo->gen assertions for acc_wr_control.Matt Turner2015-10-211-3/+3
* i965: Prepare for next commit by adding more whitespace.Matt Turner2015-10-211-14/+14
* i965: Compact acc_wr_control only on Gen6+.Matt Turner2015-10-211-2/+8
* i965: Add devinfo parameter to brw_compact_inst_* funcs.Matt Turner2015-10-212-57/+91
* i965/vec4: Don't emit MOVs for unused URB slots.Matt Turner2015-10-212-6/+14
* osmesa: Expose GL entry points for Windows build via DEF file.Nigel Stewart2015-10-212-0/+674
* i965/fs: Disable opt_sampler_eot for more message typesNeil Roberts2015-10-211-6/+8
* i965: Remove block arg from foreach_inst_in_block_*_starting_fromNeil Roberts2015-10-215-9/+8
* glsl: check for arrays of arrays when assigning explicit locationsTimothy Arceri2015-10-211-1/+2
* glsl: add is_array_of_arrays() helperTimothy Arceri2015-10-211-0/+5
* glsl: Fix bad indentation in bit_logic_result_type().Kenneth Graunke2015-10-201-47/+47
* glsl: add AoA support to subroutinesTimothy Arceri2015-10-212-6/+39
* glsl: fix record type detection in explicit location assignTapani Pälli2015-10-211-1/+1
* glsl: do not try to reserve explicit locations for buffer variablesTapani Pälli2015-10-211-2/+2
* glsl: skip buffer variables when filling UniformRemapTableTapani Pälli2015-10-211-2/+5