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* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_base_tex_formatIan Romanick2011-09-191-0/+19
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_f...Ian Romanick2011-09-191-0/+13
* Update llvmpipe's gitignoreNicholas Miell2011-09-191-0/+1
* mesa: fix error handling for glMapBufferRangeYuanhan Liu2011-09-191-0/+11
* mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/EndBrian Paul2011-09-191-0/+1
* mesa: fix error handling for glSelectBufferYuanhan Liu2011-09-191-0/+5
* mesa: fix error handling for glPixelZoomYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glIsEnabledYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glTexEnvYuanhan Liu2011-09-191-1/+2
* mesa: fix error handling for some glGet* functionsYuanhan Liu2011-09-191-0/+15
* mesa: fix error handling for glEvalMesh1/2DYuanhan Liu2011-09-191-0/+4
* egl_glx.c: use unsigned instead of uintMatt Turner2011-09-191-3/+3
* Remove unneeded xdamages header from dri2_glx.c.Matt Turner2011-09-191-1/+0
* graw: fix tests to build on msvc again.Dave Airlie2011-09-1910-10/+10
* r300/compiler: Fix regalloc for values with multiple writersTom Stellard2011-09-181-3/+6
* swrast: fix more store_texel() bugsBrian Paul2011-09-181-4/+4
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-1857-209/+256
* mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memoryBrian Paul2011-09-172-41/+21
* mesa: plug in swrast texture image alloc/free functionsBrian Paul2011-09-171-1/+2
* swrast: add Alloc/FreeTextureImageBuffer() driver functionsBrian Paul2011-09-172-0/+48
* mesa: add AllocTextureImageBuffer() driver hookBrian Paul2011-09-171-0/+6
* mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul2011-09-1715-355/+378
* swrast: plug in _swrast_new/delete_texture_image() functionsBrian Paul2011-09-171-2/+2
* radeon: make radeon_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-175-32/+43
* intel: make intel_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-178-93/+101
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-173-0/+63
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-177-2/+34
* mesa: move software texel fetch code into swrastBrian Paul2011-09-179-24/+26
* mesa: move _mesa_update_fetch_functions() calls into swrastBrian Paul2011-09-175-18/+7
* mesa: implement unpack_SIGNED_GR1616 in format_unpack.cBrian Paul2011-09-171-1/+5
* meta: fix/add checks for GL_EXT_framebuffer_sRGBBrian Paul2011-09-171-2/+4
* mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()Brian Paul2011-09-171-1/+1
* d3d1x: fix parsing of SM4 relative addressing register opChristoph Bumiller2011-09-171-1/+1
* d3d1x: set flatshade_first in rasterizer stateChristoph Bumiller2011-09-172-0/+2
* d3d1x: initialize point size and line width to 1Christoph Bumiller2011-09-172-0/+4
* r300/compiler: Add support for the output modifier (OMOD)Tom Stellard2011-09-1616-25/+310
* r300/compiler: Move some helper functions to radeon_compiler_util.cTom Stellard2011-09-163-33/+68
* r300/compiler: Don't unroll loops that conditionally increment the counterTom Stellard2011-09-161-2/+14
* nouveau: Fix typos of ParseSourceList in SConscript files.Vinson Lee2011-09-164-4/+4
* scons: fix incorrect test for embedded buildBrian Paul2011-09-161-1/+1
* winsys/radeon: use the cache bufmgr for buffers with PIPE_BIND_CUSTOMMarek Olšák2011-09-162-2/+2
* softpipe: use pipe_get_tile_rgba_format()Brian Paul2011-09-161-5/+6
* softpipe: use util_format_is_depth_or_stencil()Brian Paul2011-09-161-7/+1
* r600g: fixup missing scaled r600 types.Dave Airlie2011-09-161-0/+4
* r600g: interpret integer texture types as ints.Dave Airlie2011-09-161-0/+5
* r600g: take constantly interpolated values into a/cDave Airlie2011-09-161-3/+4
* r600g: add flat non-interpolation support.Dave Airlie2011-09-163-3/+33
* r600g: set number type correctly for color buffers.Dave Airlie2011-09-161-5/+29
* r600g: add missing formats to color buffer setup.Dave Airlie2011-09-162-1/+17
* softpipe: use consistent indentation in sp_quad_blend.cBrian Paul2011-09-151-183/+183