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* draw: fix prim id float cast for non-llvm pathRoland Scheidegger2014-08-081-8/+4
* clover: Add support for CL_MAP_WRITE_INVALIDATE_REGIONBruno Jiménez2014-08-082-0/+14
* ilo: break down the format tableChia-I Wu2014-08-081-299/+431
* i965: Emit a performance warning on conditional rendering.Kenneth Graunke2014-08-081-0/+5
* i965: Set ExecSize to 16 for loop instructions in SIMD16 shaders.Kenneth Graunke2014-08-081-5/+8
* i965/eu: Merge brw_CONT and gen6_CONT.Kenneth Graunke2014-08-084-28/+7
* i965/eu: Drop redundant brw_set_src0/brw_set_dest from gen6_CONT.Kenneth Graunke2014-08-081-2/+0
* util: add src/util/format_srgb.c to .gitignoreJuha-Pekka Heikkila2014-08-081-0/+1
* mesa: Fold _mesa_uniform_merge_location_offset into its only callerIan Romanick2014-08-073-48/+3
* mesa: Fold _mesa_uniform_split_location_offset into its only callerIan Romanick2014-08-072-22/+6
* glsl_to_tgsi: Delete unused function set_uniform_initializerIan Romanick2014-08-071-72/+0
* mesa: Use MAX2 to calculate maximum uniform elementIan Romanick2014-08-071-3/+1
* mesa: Have validate_uniform_parameters return the gl_uniform_storage pointerIan Romanick2014-08-071-31/+30
* glsl/glcpp: Rename one test to avoid a duplicate test numberCarl Worth2014-08-072-0/+0
* glsl/glcpp: Fix handling of commas that result from macro expansionCarl Worth2014-08-073-12/+45
* glsl/glcpp: Integrate recent glcpp-test-cr-lf test into "make check"Carl Worth2014-08-074-13/+42
* glsl/glcpp: Fix glcpp-test to correctly extract test-specific argumentsCarl Worth2014-08-071-1/+1
* glsl/glcpp: Fix line-continuation code to handle multiple newline flavorsCarl Worth2014-08-071-9/+87
* glsl/glcpp: Don't include any newline characters in #error tokenCarl Worth2014-08-071-1/+1
* glsl/glcpp: Treat CR+LF pair as a single newlineCarl Worth2014-08-072-5/+9
* glsl/glcpp: Add test script for testing various line-termination charactersCarl Worth2014-08-072-11/+137
* glsl/glcpp: Fix for macros that expand to include "defined" operatorsCarl Worth2014-08-073-45/+387
* glsl/glcpp: Swallow empty #pragma directives.Carl Worth2014-08-072-1/+7
* glsl/glcpp: Fix #pragma to not over-increment the line-number countCarl Worth2014-08-073-2/+12
* glsl/glcpp: Add testing for null directives with spaces and commentsCarl Worth2014-08-072-0/+18
* glsl/glcpp: Fix NULL directives when followed by a single-line commentCarl Worth2014-08-071-1/+1
* glsl/glcpp: Add tests for #define followed by commentsCarl Worth2014-08-072-2/+8
* glsl/glcpp: Allow single-line comments immediately after #defineCarl Worth2014-08-071-1/+1
* glsl/glcpp: Add test for "#define without macro name"Carl Worth2014-08-072-0/+4
* glsl/glcpp: Add explicit error for "#define without macro name"Carl Worth2014-08-073-5/+7
* i965/vec4: Remove unused emit_bool_comparison method.Matt Turner2014-08-072-15/+0
* mesa: Drop USE_IEEE define.Matt Turner2014-08-074-48/+4
* mesa: Group gl_system_value values by the stage where they existIan Romanick2014-08-072-9/+35
* glsl_to_tgsi: Assert that the _mesa_sysval_to_semantic mapping is correctIan Romanick2014-08-071-0/+15
* mesa/st: Only one copy of mesa_sysval_to_semanticIan Romanick2014-08-073-11/+5
* glsl_to_tgsi: Constify mesa_sysval_to_semanticIan Romanick2014-08-071-1/+1
* i965/clip: Fix brw_clip_unfilled.c/compute_offset's assembly.Kenneth Graunke2014-08-071-3/+3
* glsl: support unsigned increment in ir_loop controlsTapani Pälli2014-08-071-3/+14
* mesa/formats: Fix the size of ETC2_SRGB8_PUNCHTHROUGH_ALPHA1Jason Ekstrand2014-08-061-1/+1
* mesa/formats: Use the correct swizzle parameter for the 11-bit EAC formatsJason Ekstrand2014-08-061-4/+4
* draw: fix clipvertex trouble if position comes from gsRoland Scheidegger2014-08-061-1/+5
* draw: don't run pipeline stages when gs has no position outputRoland Scheidegger2014-08-062-1/+5
* dri/xmlconfig: s/uint/unsigned int/Vinson Lee2014-08-051-2/+2
* mesa include stdint.h in formats.hBrian Paul2014-08-051-0/+1
* mesa/texstore: Add a generic rgba integer texture upload pathJason Ekstrand2014-08-051-479/+73
* mesa/texstore: Add a generic float/normalized rgba texture upload pathJason Ekstrand2014-08-051-1906/+98
* mesa/texstore: Use _mesa_swizzle_and_convert when possibleJason Ekstrand2014-08-051-15/+171
* main/texstore: Split texture storage into three functionsJason Ekstrand2014-08-051-71/+100
* mesa/format_utils: Add a function to convert a mesa_format to an array formatJason Ekstrand2014-08-052-0/+111
* mesa/format_utils: Add a general format conversion functionJason Ekstrand2014-08-053-0/+912