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* swrast: Use _mesa_format_convert to implement draw_rgba_pixels.Iago Toral Quiroga2015-01-121-4/+34
* mesa: Use _mesa_format_convert to implement get_tex_rgba_compressed.Iago Toral Quiroga2015-01-121-39/+34
* mesa: use _mesa_format_convert to implement get_tex_rgba_uncompressed.Iago Toral Quiroga2015-01-121-117/+133
* mesa: use _mesa_format_convert to implement glReadPixels.Iago Toral Quiroga2015-01-121-142/+184
* mesa: Use _mesa_format_convert to implement texstore_rgba.Iago Toral Quiroga2015-01-121-613/+70
* mesa: Add helpers to extract GL_COLOR_INDEX to RGBA float/ubyteIago Toral Quiroga2015-01-122-0/+99
* mesa: Add RGBA to Luminance conversion helpersIago Toral Quiroga2015-01-122-0/+224
* mesa: Add _mesa_swap2_copy and _mesa_swap4_copyIago Toral Quiroga2015-01-122-10/+32
* mesa/pack: use _mesa_format_from_format_and_type in _mesa_pack_rgba_span_from_*Samuel Iglesias Gonsalvez2015-01-121-256/+26
* mesa: Add helper to convert a GL format and type to a mesa (array) format.Iago Toral Quiroga2015-01-122-0/+279
* mesa: Add a helper _mesa_compute_rgba2base2rgba_component_mappingIago Toral Quiroga2015-01-122-0/+58
* mesa: Add a rebase_swizzle parameter to _mesa_format_convertIago Toral Quiroga2015-01-122-70/+171
* mesa: Expose compute_component_mapping as _mesa_compute_component_mappingIago Toral Quiroga2015-01-123-207/+209
* mesa: Add an implementation of a master convert function.Jason Ekstrand2015-01-122-0/+418
* mesa/pack: refactor _mesa_pack_rgba_span_float()Samuel Iglesias Gonsalvez2015-01-122-1166/+153
* mesa/main/pack_tmp.h: Add float conversion supportSamuel Iglesias Gonsalvez2015-01-121-1/+74
* mesa/pack: use autogenerated format_pack functionsSamuel Iglesias Gonsalvez2015-01-121-525/+138
* mesa: use format conversion functions in swrastSamuel Iglesias Gonsalvez2015-01-121-1237/+122
* mesa/formats: add new mesa formats and their pack/unpack functions.Samuel Iglesias Gonsalvez2015-01-125-1/+145
* mesa/format_pack: Add _mesa_pack_int_rgba_row()Samuel Iglesias Gonsalvez2015-01-122-0/+88
* mesa: Add _mesa_pack_uint_rgba_row() format conversion functionSamuel Iglesias Gonsalvez2015-01-122-0/+87
* mesa: Autogenerate format_unpack.cJason Ekstrand2015-01-126-4396/+915
* mesa: Autogenerate most of format_pack.cJason Ekstrand2015-01-127-2983/+985
* mesa: Add a _mesa_is_format_color_format helperJason Ekstrand2015-01-122-0/+22
* mesa: Let _mesa_get_format_base_format also handle mesa_array_format.Iago Toral Quiroga2015-01-122-4/+74
* main: Add a concept of an array formatJason Ekstrand2015-01-123-1/+209
* swrast: Remove unused variable.Iago Toral Quiroga2015-01-121-3/+0
* mesa: Fix _mesa_swizzle_and_convert integer conversions to clamp properlySamuel Iglesias Gonsalvez2015-01-122-53/+94
* mesa/format_utils: Prefix and expose the conversion helper functionsJason Ekstrand2015-01-122-161/+159
* mesa: Fix incorrect assertion in init_teximage_fields_msIago Toral Quiroga2015-01-121-1/+1
* mesa: Fix get_texbuffer_format().Samuel Iglesias Gonsalvez2015-01-121-2/+2
* mesa: Fix A1R5G5B5 packing/unpackingJason Ekstrand2015-01-124-19/+11
* mesa/colormac: Remove an unused macroJason Ekstrand2015-01-121-3/+0
* mesa: Fix packing/unpacking of MESA_FORMAT_R5G6B5_UNORMJason Ekstrand2015-01-126-27/+18
* mesa: Fix clamping to -1.0 in snorm_to_floatJason Ekstrand2015-01-121-1/+1
* i965: Respect the no_8 flag on Gen6, not just Gen7+.Kenneth Graunke2015-01-121-2/+2
* mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinaryIan Romanick2015-01-121-0/+2
* mesa: Ensure that length is set to zero in _mesa_GetProgramBinaryIan Romanick2015-01-121-6/+20
* mesa: Add missing error checks in _mesa_ProgramBinaryIan Romanick2015-01-121-2/+25
* vc4: Clamp the inputs to the blend equation to [0, 1].Eric Anholt2015-01-111-1/+10
* vc4: Add a little helper for clamping to [0,1].Eric Anholt2015-01-111-4/+10
* vc4: Fix up statechange management for uncompiled/compiled FS/VS.Eric Anholt2015-01-112-11/+10
* vc4: Fix clear color setup for RGB565.Eric Anholt2015-01-111-1/+4
* vc4: Avoid the save/restore of r3 for raddr conflicts, just use ra31.Eric Anholt2015-01-112-38/+11
* vc4: Allow dead code elimination of VPM reads.Eric Anholt2015-01-102-1/+44
* vc4: Cook up the draw-time VPM setup info during shader compile.Eric Anholt2015-01-104-11/+28
* vc4: Split two notions of instructions having side effects.Eric Anholt2015-01-105-4/+15
* vc4: Redo VPM reads as a read file.Eric Anholt2015-01-105-16/+16
* vc4: Fix miscalculation of the VPM space.Eric Anholt2015-01-101-1/+1
* vc4: Pack VPM attr contents according to just the size of the attribute.Eric Anholt2015-01-103-11/+9