summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are reallyBrian Paul2006-06-1411-73/+76
* Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*Brian Paul2006-06-145-30/+34
* new assertionBrian Paul2006-06-141-0/+2
* Do a cheesy implementation of glXWait/GetVideoSyncSGI() functions, butBrian Paul2006-06-131-6/+13
* GLX_BAD_CONTEXT checks in video-sync functionsBrian Paul2006-06-131-5/+5
* remove debug printfBrian Paul2006-06-131-1/+0
* clean-ups and new commentsBrian Paul2006-06-131-9/+19
* remove unused index_attr1fv()Brian Paul2006-06-131-6/+0
* Rename some functions/macros to better reflect their behaviour:Brian Paul2006-06-134-111/+105
* In import_attrib(), use the from->Normalized flag to choose the rightBrian Paul2006-06-131-8/+28
* s/0/NULL/Brian Paul2006-06-131-1/+1
* When using an ARB vertex program, the generic vertex arrays do not alias theBrian Paul2006-06-131-52/+74
* fix size assertions in _mesa_init_teximage_fields()Brian Paul2006-06-131-3/+3
* minor simplification in texcoord array importBrian Paul2006-06-131-1/+1
* remove some unneeded #includesBrian Paul2006-06-134-8/+2
* Fix a few conversion bugs. For example, GLshort->GLfloat conversionBrian Paul2006-06-131-13/+46
* Fix all instances of calling __glXSetupForCommand before GetReqExtra.Kristian Høgsberg2006-06-131-15/+35
* Make r300 driver build with GL_APPLE_vertex_array_object changes.Ian Romanick2006-06-122-12/+18
* s/buffer/arrays/Brian Paul2006-06-121-7/+5
* make do_vertex_attrib_enable() staticBrian Paul2006-06-121-1/+2
* include glxclient.h to silence missing prototypes warningBrian Paul2006-06-121-0/+1
* include arrayobj.hBrian Paul2006-06-121-0/+1
* remove unused varBrian Paul2006-06-121-2/+0
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-1237-771/+1559
* fire vertices before context destruction.Alan Hourihane2006-06-121-0/+1
* destroy the memory manager along with the contextTilman Sauerbeck2006-06-113-0/+17
* enable arb_vertex_program by default if drm is new enough. Do a fallback when...Roland Scheidegger2006-06-102-1/+7
* Added some notes about this implementation.Claudio Ciccani2006-06-091-0/+9
* Enable setting invible cursors.Claudio Ciccani2006-06-091-27/+35
* Separated joystick pointer coordinates from mouse pointer coordinates.Claudio Ciccani2006-06-092-29/+48
* shuffle some code to make some assertions in the _savage_texstore_a111xxxx fu...Roland Scheidegger2006-06-091-38/+45
* check for invalid mode in glBegin(), bug 7142Brian Paul2006-06-081-0/+5
* include tnl/tnl.h for _tnl_program_string()Tilman Sauerbeck2006-06-081-0/+1
* mark ARL operand as scalar (Roland Scheidegger)Tilman Sauerbeck2006-06-081-1/+1
* struct op_names: get rid of the 'output operands' field as it's not used (Rol...Tilman Sauerbeck2006-06-081-32/+31
* Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean...Roland Scheidegger2006-06-082-95/+56
* prevent possible program mix up with sw vps (Roland Scheidegger)Aapo Tahkola2006-06-061-0/+2
* prevent run_arb_vertex_program from running tnl programs unless ctx->_Maintai...Aapo Tahkola2006-06-066-16/+19
* make sure tex format is supported.Aapo Tahkola2006-06-061-1/+2
* various fixes (Roland Scheidegger)Aapo Tahkola2006-06-061-32/+38
* Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() callBrian Paul2006-06-031-79/+86
* updates for using libdrm (Hanno Bock)Brian Paul2006-06-031-6/+3
* minor clean-upsBrian Paul2006-06-021-20/+21
* implement arb_vertex_program in hw for r200. Code contains still some hacks, ...Roland Scheidegger2006-06-0210-22/+1617
* set per-context GL_DRAW_BUFFER state regardless of currently bound FBOBrian Paul2006-06-021-6/+4
* fix depth-component test to allow rectangular texturesBrian Paul2006-06-021-2/+4
* remove code dealing with drmMinor version < 6 since all radeon drivers reques...Roland Scheidegger2006-06-028-78/+33
* retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the in...Roland Scheidegger2006-06-013-3/+3
* Fix extended swizzling in vertex programs by introducing special swizzle inst...Roland Scheidegger2006-06-015-132/+179
* SWZ is nearly identical to MOV. the difference is that SWZ supports per-compo...Tilman Sauerbeck2006-05-311-10/+1