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* st/mesa: add missing packed depth/stencil formats in st_format_datatype()Brian Paul2010-08-261-1/+3
* mesa: fix mixed-up function call nameBrian Paul2010-08-261-2/+2
* mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler2010-08-263-2/+21
* intel: Merge identical cases in switch statement.Nick Bowler2010-08-261-11/+5
* r600: fix vertex buffer size calculationAndre Maasikas2010-08-262-12/+2
* graw: Undo late loading of graw drivers.José Fonseca2010-08-2615-162/+225
* st/mesa: Fix glEGLImageTargetTexture2DOES.Chia-I Wu2010-08-262-1/+10
* st/egl: Add support for EGL_MESA_image_drm.Chia-I Wu2010-08-264-0/+260
* st/egl: Add support for EGL_KHR_surfaceless_*.Chia-I Wu2010-08-262-9/+16
* st/mesa: Add support for surfaceless current contexts.Chia-I Wu2010-08-261-4/+27
* st/egl: Make KMS support optional in KMS backend.Chia-I Wu2010-08-261-22/+24
* r300g: Include missing header in r300_texture_desc.h.Vinson Lee2010-08-261-0/+1
* gallium: Clean up header file inclusion in p_defines.h.Vinson Lee2010-08-261-1/+1
* gallium: Clean up header file inclusion in p_context.h.Vinson Lee2010-08-261-6/+24
* graw: Include missing header in graw_dl.h.Vinson Lee2010-08-261-2/+3
* util: Include missing header in u_simple_shaders.c.Vinson Lee2010-08-261-0/+1
* tgsi: Include missing header in tgsi_sse2.h.Vinson Lee2010-08-261-1/+4
* rtasm: Include missing header in rtasm_x86sse.h.Vinson Lee2010-08-261-0/+1
* pipebuffer: Clean up header file inclusion in pb_bufmgr.h.Vinson Lee2010-08-261-2/+1
* glsl2: Move ir_expression_flattening to using the rvalue visitor class.Eric Anholt2010-08-261-110/+14
* glsl: Don't consider things with a type containing a sampler as an lvalue.Eric Anholt2010-08-251-0/+23
* mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.Eric Anholt2010-08-251-7/+13
* mesa: Move the x86 detection debug messages next to the detection.Eric Anholt2010-08-252-33/+39
* mesa: Don't warn when the desired result of s3tc lib available occurs.Eric Anholt2010-08-251-1/+0
* util: Include missing header in u_blit.h.Vinson Lee2010-08-251-5/+7
* util: Include missing header in u_bitmask.h.Vinson Lee2010-08-251-0/+3
* util: Include missing header in u_dirty_surfaces.h.Vinson Lee2010-08-251-0/+4
* util: Add include guard in u_split_prim.h.Vinson Lee2010-08-251-0/+6
* util: Include missing headers in u_split_prim.h.Vinson Lee2010-08-251-1/+4
* graw: Remove graw-null.José Fonseca2010-08-263-158/+0
* graw: Dynamically load graw libraries.José Fonseca2010-08-2612-66/+161
* scons: Fix old script compatability logic.José Fonseca2010-08-261-10/+5
* util: Include missing headers in u_tile.h.Vinson Lee2010-08-251-0/+3
* util: Clean up header file inclusion in u_upload_mgr.h.Vinson Lee2010-08-251-4/+1
* r300g: fix constant buffer upload once again for r3xx->r4xxMarek Olšák2010-08-261-1/+1
* r600: Remove unnecessary headers.Vinson Lee2010-08-255-8/+0
* r300: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."Eric Anholt2010-08-251-0/+2
* glsl: fix crash with variable indexing into array in a structAras Pranckevicius2010-08-251-1/+7
* i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.Eric Anholt2010-08-251-24/+38
* nouveau: handle early initialization errorsMarcin Slusarz2010-08-262-2/+4
* r600g: simplify statesJerome Glisse2010-08-2515-1720/+8277
* mesa: Remove now-unused _mesa_add_sampler().Eric Anholt2010-08-252-41/+0
* ir_to_mesa: Add support for samplers in structures.Eric Anholt2010-08-251-109/+122
* mesa: Remove now-unused _mesa_add_uniform.Eric Anholt2010-08-252-35/+0
* ir_to_mesa: Convert this code to using linker.cpp's uniform locations.Eric Anholt2010-08-253-127/+78
* glsl: Make uniform linking generate separate uniforms for struct members.Eric Anholt2010-08-251-42/+89
* mesa: Remove the "Used" flag in gl_program_parameter.Eric Anholt2010-08-253-33/+1
* r300/compiler: emulate relative addressing with negative offsets in VSMarek Olšák2010-08-251-0/+74
* nvfx: Set pointer to NULL after free.Vinson Lee2010-08-251-1/+3