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Author
Age
Files
Lines
*
glsl: Don't require gl_Position to be written in GLSL 1.40.
Eric Anholt
2012-03-21
1
-5
/
+30
*
mapi: Use -no-undefined libtool flag in src/mapi/shared-glapi/Makefile.am
Jon TURNEY
2012-03-21
1
-0
/
+1
*
drirc: Add missing XML attributes that made the driconf application whine.
Eric Anholt
2012-03-21
1
-4
/
+4
*
r600g: add support for TN (trinity) APUs
Alex Deucher
2012-03-20
4
-4
/
+7
*
i965: Change the hiz-override env var to a driconf option.
Eric Anholt
2012-03-20
3
-28
/
+13
*
i965: Drop the INTEL_FORCE_GS environment variable.
Eric Anholt
2012-03-20
1
-5
/
+0
*
intel: Drop the INTEL_NO_BLIT debug environment variable.
Eric Anholt
2012-03-20
1
-5
/
+3
*
intel: Drop the INTEL_STRICT_CONFORMANCE environment variable.
Eric Anholt
2012-03-20
3
-44
/
+6
*
intel: Fix a case when mapping large texture fails
Anuj Phogat
2012-03-20
2
-10
/
+23
*
Add Makefile to shared-glapi .gitignore
Kenneth Graunke
2012-03-20
1
-1
/
+1
*
Add Makefile.in to toplevel .gitignore
Kenneth Graunke
2012-03-20
14
-14
/
+0
*
Add .deps/, .libs/, and *.la to toplevel .gitignore
Paul Berry
2012-03-20
14
-40
/
+0
*
mesa: only test cube face widths in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-5
/
+8
*
softpipe: set max cube texture size to 4Kx4K
Brian Paul
2012-03-20
2
-1
/
+2
*
mesa: add integer texture completeness check
Brian Paul
2012-03-20
3
-0
/
+15
*
mesa: rework texture completeness testing
Brian Paul
2012-03-20
10
-38
/
+79
*
mesa: add _mesa_is_mipmap_filter() helper
Brian Paul
2012-03-20
1
-0
/
+9
*
mesa: use _mesa_dirty_texobj() in glTexParameter code
Brian Paul
2012-03-20
1
-1
/
+2
*
mesa: use _mesa_dirty_texobj() function
Brian Paul
2012-03-20
1
-12
/
+5
*
mesa: rewrite/consolidate code in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-138
/
+45
*
mesa: use new baseImage var to simplify _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-24
/
+27
*
mesa: add comments in _mesa_test_texobj_completeness() related to the spec
Brian Paul
2012-03-20
1
-2
/
+2
*
mesa: better debug message in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-1
/
+1
*
mesa: move some code in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-7
/
+7
*
mesa: use switch(target) in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-15
/
+19
*
mesa: use MAX3() macro for 3D texture in _mesa_test_texobj_completeness()
Brian Paul
2012-03-20
1
-3
/
+3
*
mesa: make _mesa_reference_sampler_object() an inline function
Brian Paul
2012-03-20
2
-6
/
+15
*
glsl: Don't include the deprecated structure types in GLSL 1.40.
Eric Anholt
2012-03-19
2
-15
/
+17
*
mesa: Validate the drawing primitive against the transform feedback mode.
Eric Anholt
2012-03-19
3
-32
/
+43
*
mesa: Fold error generation into _mesa_valid_prim_mode().
Eric Anholt
2012-03-19
4
-20
/
+19
*
shared-glapi: Convert to automake
Kristian Høgsberg
2012-03-19
10
-100
/
+59
*
r600g: fix r600_get_backend_mask() for virtual addresses
Alex Deucher
2012-03-19
1
-2
/
+5
*
i915: fallback for NPOT cubemap texture
Yuanhan Liu
2012-03-19
1
-0
/
+22
*
r600g: fix point rendering
Marek Olšák
2012-03-19
1
-1
/
+1
*
st/mesa: add null pointer check in st_texture_image_map()
Brian Paul
2012-03-17
1
-0
/
+3
*
dri_util: add copyright/license blurb
Brian Paul
2012-03-17
1
-0
/
+24
*
darwin: Build create_context.c
Jeremy Huddleston
2012-03-16
2
-1
/
+7
*
i965/fs: Jump from discard statements to the end of the program when done.
Eric Anholt
2012-03-16
4
-5
/
+126
*
i965: Add disasm for gen6+ UIP/JIP on BREAK/CONT/HALT.
Eric Anholt
2012-03-16
1
-0
/
+4
*
glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect.
Eric Anholt
2012-03-15
3
-2
/
+19
*
glsl: Set up generated builtin functions handling for GLSL 1.40.
Eric Anholt
2012-03-15
1
-3
/
+3
*
glsl: Add support for integer sampler2DRect variants in GLSL 1.40.
Eric Anholt
2012-03-15
3
-2
/
+27
*
glsl: Drop ftransform() from GLSL 1.40 profile.
Eric Anholt
2012-03-15
1
-2
/
+0
*
glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40.
Eric Anholt
2012-03-15
2
-0
/
+1946
*
glsl: When failing to compile some builtins, print the error.
Eric Anholt
2012-03-15
1
-0
/
+8
*
glsl: Let the builtin compiler process GLSL 1.40 shaders.
Eric Anholt
2012-03-15
1
-3
/
+3
*
glsl: Update builtin variables for GLSL 1.40.
Eric Anholt
2012-03-15
1
-109
/
+150
*
glsl: Hook up the current GLSL 1.30 types and builtins for 1.40.
Eric Anholt
2012-03-15
3
-1
/
+10
*
glsl: Add support for parsing #version 140.
Eric Anholt
2012-03-15
4
-0
/
+8
*
i965: Enable SIMD16 mode for shaders with loops on Gen6+.
Kenneth Graunke
2012-03-14
1
-1
/
+1
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