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* softpipe: fix softpipe_delete_fs_state() failed assertionBrian Paul2012-08-101-2/+4
* cso: rearrange some structure fields for consistencyBrian Paul2012-08-101-2/+3
* st/mesa: fix renderbuffer validation bugBrian Paul2012-08-101-0/+6
* gallivm: fix crash in lp_sampler_static_state()Brian Paul2012-08-101-4/+3
* st/mesa: fix glCopyTexSubImage crashBrian Paul2012-08-101-1/+9
* intel: Always downsample in intel_miptree_map_multisampleChad Versace2012-08-091-3/+0
* i965/gen6+: Add support for edge flags.Eric Anholt2012-08-093-6/+51
* i965/vs: Convert EdgeFlagPointer values appropriately for the VS on gen4.Eric Anholt2012-08-091-0/+10
* i965/vs: Add comment noting copy_edgeflag state dependency.Eric Anholt2012-08-091-0/+2
* i965/vs: Add support for copying user edge flags.Eric Anholt2012-08-091-2/+11
* i965/fs: Fix the FS inputs setup when some SF outputs aren't used in the FS.Olivier Galibert2012-08-092-2/+25
* st/mesa: Initialize tgsi_texture_offset Padding field.Vinson Lee2012-08-081-0/+1
* glx/dri: Initialize reset to __DRI_CTX_RESET_NO_NOTIFICATION.Kenneth Graunke2012-08-082-2/+2
* intel: use _mesa_meta_Clear with OpenGL ES 1.1 v2Tapani Pälli2012-08-082-4/+9
* i965: Rework the extra flushes surrounding occlusion queries.Kenneth Graunke2012-08-081-7/+4
* i965/vs: Protect pow(x,y) MOV of y on gen4 from other instruction flags.Eric Anholt2012-08-081-0/+4
* i965: Drop the confusing saturate argument to math instruction setup.Eric Anholt2012-08-088-44/+6
* i965: Make brw_set_saturate() use stdbool.Eric Anholt2012-08-082-3/+3
* mesa: In conditional rendering fallback, check the query status.Eric Anholt2012-08-081-0/+2
* mesa: Fix glPopAttrib() behavior on GL_FRAMEBUFFER_SRGB.Eric Anholt2012-08-081-0/+13
* mesa/tests: Fix trivial typos in src/mapi/glapi testsIan Romanick2012-08-081-4/+4
* mesa/tests: Add tests for the generated shared-glapi dispatch tableIan Romanick2012-08-083-0/+490
* glapi: Prevent accidental use of lies w/shared-glapiIan Romanick2012-08-081-0/+6
* glx: Don't use glapitable.h at allIan Romanick2012-08-084-7/+14
* glx: Don't rely on struct _glapi_tableIan Romanick2012-08-083-680/+675
* mesa/tests: Don't build glapi tests with shared-glapiIan Romanick2012-08-081-0/+2
* i965: Use 64-bit writes for occlusion queries.Kenneth Graunke2012-08-081-2/+3
* i965: Refactor depth count write PIPE_CONTROLs into a helper function.Kenneth Graunke2012-08-081-68/+43
* i965: Emit a CS stall before timestamp writes.Kenneth Graunke2012-08-081-0/+14
* i965: Use 64-bit writes for timestamp queries.Kenneth Graunke2012-08-081-2/+3
* i965: Refactor timestamp write PIPE_CONTROLs into a helper function.Kenneth Graunke2012-08-081-50/+30
* intel: Make the length for PIPE_CONTROL explicit.Kenneth Graunke2012-08-084-20/+20
* swrast: add missing switch case for API_OPENGL_COREBrian Paul2012-08-081-0/+2
* gallivm: remove unused src_elem_type variableBrian Paul2012-08-081-2/+1
* svga: remove unused svga_shader::use_sm30 field, add commentsBrian Paul2012-08-082-4/+9
* svga: remove unused svga_winsys_handle typeBrian Paul2012-08-081-3/+0
* radeonsi: If pixel shader compilation fails, use a dummy shader.Michel Dänzer2012-08-084-1/+25
* radeonsi: fix memory leak and/or segfaultsChristian König2012-08-081-1/+1
* radeon/winsys: fix winsys VM handlingChristian König2012-08-081-3/+4
* translate: Fix typo in is_legal_int_format_combo.Vinson Lee2012-08-071-1/+1
* r600g: remove unused parameters in texture functionsMarek Olšák2012-08-071-5/+3
* i965: Enable uniform buffer objects on gen6+.Eric Anholt2012-08-071-0/+1
* i965/vs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-072-2/+55
* i965/fs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-073-1/+50
* i965/vs: Add a surface index to VS_OPCODE_PULL_CONSTANT instructions.Eric Anholt2012-08-073-10/+17
* i965/fs: Communicate the pull constant block read parameters through fs_regs.Eric Anholt2012-08-073-6/+20
* i965: Bind UBOs as surfaces like we do for pull constants.Eric Anholt2012-08-076-3/+110
* i965: Add an offset argument to constant buffer setup.Eric Anholt2012-08-075-6/+11
* mesa: Add support for glUniformBlockBinding() in display lists.Eric Anholt2012-08-071-0/+27
* mesa: Unbind uniform buffer bindings on glDeleteBuffers().Eric Anholt2012-08-071-0/+7