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* prog_execute: Implement OPCODE_TXLIan Romanick2010-08-241-0/+16
* glsl2: rename local variable_entry classBrian Paul2010-08-241-17/+22
* glsl2: move constructor into .cpp file to work around compiler bugBrian Paul2010-08-242-8/+13
* mesa: added isblank() for MSVCBrian Paul2010-08-241-0/+1
* glsl: Add assert to check variable_entry referenced_count after construction.Vinson Lee2010-08-241-0/+1
* nvfx: Remove unnecessary headers.Vinson Lee2010-08-233-4/+0
* glsl: make 'make clean' work properly.Dave Airlie2010-08-241-1/+1
* glsl: Silence unused variable warning.Vinson Lee2010-08-231-0/+1
* r300g: Remove unused variable.Vinson Lee2010-08-231-2/+0
* st/egl: Fix r300/r600 support in KMS backend.Chia-I Wu2010-08-242-3/+32
* targets/egl: Check against drm_driver_descriptor::name.Chia-I Wu2010-08-243-16/+15
* targets/egl: add pipe_r600Benjamin Franzke2010-08-242-0/+40
* targets/egl: rename pipe_radeon to pipe_r300Benjamin Franzke2010-08-242-8/+8
* mesa: Remove extraneous semicolon.Chia-I Wu2010-08-241-1/+1
* st/dri: Remove unnecessary main/mtype.h.Chia-I Wu2010-08-241-1/+0
* st/wgl: Include main/core.h.Chia-I Wu2010-08-244-7/+3
* st/glx: Include main/core.h.Chia-I Wu2010-08-245-21/+38
* glsl: Include main/core.h.Chia-I Wu2010-08-2418-30/+16
* mesa: Add core.h.Chia-I Wu2010-08-243-47/+81
* translate_sse: clear state for each function emissionLuca Barbieri2010-08-241-3/+3
* glsl: Rely on talloc_autofree_context() instead of trying to free on our own.Eric Anholt2010-08-231-6/+1
* intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_multisample.Eric Anholt2010-08-232-1/+5
* radeon: print chip family for evergreen in renderer stringAlex Deucher2010-08-232-2/+5
* r600g: add XPD supportDave Airlie2010-08-241-1/+124
* r600g: add CMP support.Dave Airlie2010-08-241-1/+50
* nvfx: don't emit dummy commands on nv30Luca Barbieri2010-08-241-4/+8
* glsl: When unable to assign the initializer for a const variable, set it to 0.Eric Anholt2010-08-231-13/+21
* translate_sse: fix x86-64Luca Barbieri2010-08-231-0/+1
* glsl: Cleanly fail when a function has an unknown return type.Eric Anholt2010-08-231-1/+7
* r600g: Add support for PIPE_CAP_DEPTH_CLAMP.Henri Verbeet2010-08-232-3/+4
* glsl: Rebuild builtins for any() change.Eric Anholt2010-08-231-3/+3
* mesa: Add new ir_unop_any() expression operation.Eric Anholt2010-08-237-3/+41
* glsl: Regenerate builtins with the new sorting.Eric Anholt2010-08-231-5089/+5089
* ir_to_mesa: Implement f2b by comparing the arg to 0, not the result.Eric Anholt2010-08-231-1/+1
* glsl: Count function call outvals as writing to variables for linker checks.Eric Anholt2010-08-231-0/+21
* glsl2: Include imports.h to get snprintf wrapper for MSVCIan Romanick2010-08-233-1/+8
* mesa: Fix msvc build of glsl.Aras Pranckevicius2010-08-231-2/+7
* auxiliary: fix nvfx/nv50 primitive splitting for line loopsLuca Barbieri2010-08-231-1/+1
* r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse2010-08-235-5/+89
* generate_builtins.py: Generate output in sorted order.Kenneth Graunke2010-08-231-5/+6
* nvfx: improve fp temp accountingLuca Barbieri2010-08-231-2/+4
* tgsi: fix false CondStackTop==0 assertionBrian Paul2010-08-231-0/+5
* ir_to_mesa: Fix constant array handling to return the temp we created.Eric Anholt2010-08-231-0/+1
* glcpp: Make standalone preprocessor work with a tty as stdinCarl Worth2010-08-231-33/+49
* glcpp: Fix test suite to avoid flagging failed tests as valgrind errors.Carl Worth2010-08-231-4/+5
* glcpp: Fix segfault in standalone preprocessor for "file not found", etc.Carl Worth2010-08-231-4/+17
* glcpp: Update generated glcpp-lex.c for the last two changes.Carl Worth2010-08-231-191/+186
* glcpp: Fix handling of "#line 0"Carl Worth2010-08-231-2/+3
* glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER"Carl Worth2010-08-231-2/+7
* glcpp: Add new test for #line directive.Carl Worth2010-08-232-0/+21