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* nouveau/codegen: allow tex offsets on non-TXF instructions (e.g. TXL)Ilia Mirkin2014-02-061-0/+8
* nv50: only over-allocate by a page for codeIlia Mirkin2014-02-061-4/+5
* nv50: fix layerid to be the fp input number rather than vp output numberIlia Mirkin2014-02-063-7/+9
* nv50: rework primid logicIlia Mirkin2014-02-063-6/+4
* glx: Pass NULL DRI drawables into the DRI driver for None GLX drawablesKristian Høgsberg2014-02-062-5/+15
* st/vdpau: add flush on unmapChristian König2014-02-061-0/+4
* vdpau: flush the context before exporting the surface v2Marek Olšák2014-02-061-0/+1
* glsl: Initialize ubo_binding_mask flags to zero.Matt Turner2014-02-061-0/+1
* gallium/radeon: fix warningsMarek Olšák2014-02-063-5/+9
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-0652-74/+69
* gallium: define the behavior of PIPE_USAGE_* flags properlyMarek Olšák2014-02-062-12/+19
* gallium: remove PIPE_RESOURCE_FLAG_GEN_MIPSMarek Olšák2014-02-061-1/+0
* r600g,radeonsi: set resource domains in one place (v2)Marek Olšák2014-02-065-27/+23
* st/mesa: fix crash when a shader uses a TBO and it's not boundMarek Olšák2014-02-061-0/+6
* st/omx: add workaround for bug in BellagioChristian König2014-02-063-2/+16
* st/omx: initial OpenMAX support v3Christian König2014-02-0613-0/+2390
* vl/rbsp: add H.264 RBSP implementationChristian König2014-02-061-0/+164
* vl/vlc: add function to limit the vlc sizeChristian König2014-02-061-12/+41
* vl/vlc: add remove bits functionChristian König2014-02-061-0/+12
* radeon: just don't map VRAM buffers at allChristian König2014-02-061-2/+2
* radeon/video: directly create buffers in the right domainChristian König2014-02-063-7/+12
* radeon/video: seperate common video functionsChristian König2014-02-069-315/+413
* gallium/dri2: Fix dri2_dup_imageAxel Davy2014-02-051-0/+1
* i965/vs: Fix typo in brw_compute_vue_mapChris Forbes2014-02-051-1/+1
* i965: Fix register types in dump_instructions().Kenneth Graunke2014-02-054-2/+32
* egl/glx: Remove egl_glx driverChad Versace2014-02-055-1229/+0
* tgsi/ureg: increase the number of immediatesZack Rusin2014-02-051-1/+1
* gallivm: make sure analysis works with large number of immediatesZack Rusin2014-02-051-8/+9
* gallivm: handle huge number of immediatesZack Rusin2014-02-054-44/+86
* gallivm: allow large numbers of temporariesZack Rusin2014-02-054-5/+20
* i965/fs: Assume FBO rendering in precompile if MRT.Chris Forbes2014-02-061-4/+5
* i965/fs: Guess nr_color_regions better in precompileChris Forbes2014-02-061-1/+3
* i965: Move intel_prepare_render() above first buffer accessKristian Høgsberg2014-02-052-4/+4
* st/mesa: add MESA_SHADER_COMPUTE case in shader_stage_to_ptarget()Brian Paul2014-02-051-0/+2
* mesa: re-wrap, fix-up comment text in formats.hBrian Paul2014-02-051-14/+19
* i965/cs: Allow ARB_compute_shader to be enabled via env var.Paul Berry2014-02-052-1/+13
* i965/cs: Create the brw_compute_program struct, and the code to initialize it.Paul Berry2014-02-052-0/+19
* glsl/cs: Prohibit mixing of compute and non-compute shaders.Paul Berry2014-02-051-0/+7
* glsl/cs: Prohibit user-defined ins/outs in compute shaders.Paul Berry2014-02-051-0/+7
* main/cs: Implement query for COMPUTE_WORK_GROUP_SIZE.Paul Berry2014-02-051-0/+18
* mesa/cs: Handle compute shader local size during linking.Paul Berry2014-02-053-0/+88
* glsl/cs: Handle compute shader local_size_{x,y,z} declaration.Paul Berry2014-02-059-36/+285
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.Paul Berry2014-02-058-0/+25
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.Paul Berry2014-02-056-0/+8
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.Paul Berry2014-02-058-0/+56
* mesa/cs: Create the gl_compute_program struct, and the code to initialize it.Paul Berry2014-02-053-0/+32
* mesa/cs: Handle compute shaders in _mesa_use_program().Paul Berry2014-02-051-0/+1
* glsl/cs: update main.cpp to use the ".comp" extension for compute shaders.Paul Berry2014-02-051-0/+2
* glsl/cs: Populate default values for ctx->Const.Program[MESA_SHADER_COMPUTE].Paul Berry2014-02-052-0/+8
* mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.Paul Berry2014-02-059-1/+52