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*
anv: Fix parsing of load ops in VkAttachmentDescription
Chad Versace
2015-10-29
2
-12
/
+23
*
anv/nir: Work with the new vulkan_resource_index intrinsic
Jason Ekstrand
2015-10-27
2
-72
/
+39
*
Add a todo comment about intput_slots_valid in the FS shader key
Jason Ekstrand
2015-10-26
1
-0
/
+2
*
anv/gen8_pipeline: Emit a real 3DSTATE_SBE_SWIZ packet
Jason Ekstrand
2015-10-26
1
-1
/
+38
*
anv/pipeline: Bump the size of the pipeline batch to accomodate GS
Jason Ekstrand
2015-10-23
1
-1
/
+1
*
anv/gen8_pipeline: Various 3DSTATE_GS fixes
Jason Ekstrand
2015-10-23
1
-2
/
+7
*
anv/pipeline: Use separate-shader
Jason Ekstrand
2015-10-23
1
-0
/
+3
*
anv/pipeline: Pull separate_shader from NIR for vue map setup
Jason Ekstrand
2015-10-23
1
-2
/
+2
*
anv/gen8: Set the correct maximum number of GS threads
Jason Ekstrand
2015-10-21
1
-1
/
+1
*
anv/pipeline: set the gs_vertex_count in compile_gs
Jason Ekstrand
2015-10-21
1
-0
/
+1
*
anv/pipeline: Make the has_push_constants computation more accurate
Jason Ekstrand
2015-10-21
1
-1
/
+5
*
anv/pipeline: Add back basic geometry shader support
Jason Ekstrand
2015-10-21
1
-0
/
+65
*
anv: Don't teardown uninitialized anv_physical_device
Chad Versace
2015-10-21
1
-1
/
+6
*
anv/pipeline: Remove a redundant line
Jason Ekstrand
2015-10-20
1
-1
/
+0
*
anv/pipeline: Update a comment
Jason Ekstrand
2015-10-20
1
-3
/
+1
*
anv/pipeline: Set key->render_to_fbo to false for fragment shaaders
Jason Ekstrand
2015-10-20
1
-1
/
+1
*
anv: Completely rework shader compilation
Jason Ekstrand
2015-10-20
6
-942
/
+661
*
anv: Move the brw_compiler from anv_compiler to physical_device
Jason Ekstrand
2015-10-20
3
-1
/
+15
*
i965: Split process_nir into two haves; pre- and post-
Jason Ekstrand
2015-10-20
1
-3
/
+5
*
anv/compiler: Remove more pre-SNB shader key setup
Jason Ekstrand
2015-10-20
1
-17
/
+0
*
anv/compiler: Get rid of GS support.
Jason Ekstrand
2015-10-20
1
-276
/
+3
*
anv/meta: Use the actual render pass for creating blit pipelines
Jason Ekstrand
2015-10-20
2
-40
/
+42
*
vk: Use consistent names for anv_cmd_state dirty bits
Chad Versace
2015-10-20
6
-62
/
+63
*
anv/pipeline: Fix requirement for depthstencil state
Chad Versace
2015-10-20
1
-27
/
+44
*
anv/pipeline: Validate VkGraphicsPipelineCreateInfo
Chad Versace
2015-10-20
1
-0
/
+49
*
anv: Define anv_validate macro
Chad Versace
2015-10-20
1
-0
/
+10
*
vk/meta: Add required renderpass to pipeline
Chad Versace
2015-10-20
2
-0
/
+8
*
vk/meta: Add required multisample state to pipeline
Chad Versace
2015-10-20
1
-0
/
+12
*
anv/compiler: Remove irrelevant wm key setup
Jason Ekstrand
2015-10-19
1
-64
/
+0
*
anv/compiler: Get rid of legacy shader key setup
Jason Ekstrand
2015-10-19
1
-27
/
+2
*
anv/compiler: Delete legacy clipping code
Jason Ekstrand
2015-10-19
1
-35
/
+2
*
anv/compiler: Remove unneeded wm prog data setup
Jason Ekstrand
2015-10-19
1
-97
/
+0
*
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-10-19
4
-81
/
+42
*
anv/pipeline: Remove the ViewportState finishme
Jason Ekstrand
2015-10-17
1
-2
/
+0
*
anv: Add support for immutable descriptors
Jason Ekstrand
2015-10-17
2
-7
/
+50
*
anv: Add facilities for dumping an image to a file
Jason Ekstrand
2015-10-16
3
-0
/
+215
*
anv/pipeline: Rework dynamic state handling
Jason Ekstrand
2015-10-16
3
-73
/
+105
*
anv/cmd_buffer: Reset the command buffer in BeginCommandBuffer
Jason Ekstrand
2015-10-15
1
-0
/
+2
*
anv/batch_chain: Add some sanity-check asserts for relocations
Jason Ekstrand
2015-10-15
1
-1
/
+6
*
anv/x11: Only advertise VK_FORMAT_B8R8G8A8_UNORM
Jason Ekstrand
2015-10-15
1
-2
/
+0
*
anv/x11: Treat the pPlatformWindow as a xcb_window_t* instead of xcb_window_t
Jason Ekstrand
2015-10-15
1
-2
/
+2
*
anv/device: Add support for combined image and sampler descriptors
Jason Ekstrand
2015-10-15
2
-7
/
+20
*
anv/device: Remove some unneeded anv_finishmes
Jason Ekstrand
2015-10-15
1
-10
/
+0
*
anv/device: Make the CreateSemaphore stub return success
Jason Ekstrand
2015-10-15
1
-1
/
+2
*
anv: Add support for BufferInfo in descriptor sets
Jason Ekstrand
2015-10-15
3
-13
/
+55
*
anv/cmd_buffer: Add an alloc_surface_state helper
Jason Ekstrand
2015-10-15
4
-4
/
+10
*
anv: Get rid of the descriptor_set_binding struct
Jason Ekstrand
2015-10-14
3
-12
/
+7
*
anv: Get rid of backend compiler hacks for descriptor sets
Jason Ekstrand
2015-10-14
1
-31
/
+5
*
anv/nir: Rewrite apply_dynamic_offsets to handle the new vk intrinsics
Jason Ekstrand
2015-10-14
1
-41
/
+104
*
anv/nir: Add a pass for applying a applying a pipeline layout to a shader
Jason Ekstrand
2015-10-14
4
-0
/
+223
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