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path: root/src/vulkan/gen8_pipeline.c
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* anv/gen8_pipeline: Emit a real 3DSTATE_SBE_SWIZ packetJason Ekstrand2015-10-261-1/+38
* anv/gen8_pipeline: Various 3DSTATE_GS fixesJason Ekstrand2015-10-231-2/+7
* anv/gen8: Set the correct maximum number of GS threadsJason Ekstrand2015-10-211-1/+1
* anv: Completely rework shader compilationJason Ekstrand2015-10-201-6/+16
* vk/0.170.2: Rename cs to stage in ComputePipelineCreateInfoJason Ekstrand2015-10-061-1/+1
* vk/0.170.2: Update Vk VkPipelineDepthStencilStateCreateInfoChad Versace2015-10-041-1/+1
* vk/pipeline: Fix crash when the pipeline has no attributesChad Versace2015-08-281-2/+4
* vk: Program stencil ops in 3DSTATE_WM_DEPTH_STENCILChad Versace2015-08-281-8/+8
* vk/gen8: Don't duplicate generic pipeline setupJason Ekstrand2015-08-251-32/+0
* vk: Move 3DSTATE_SBE setup to just before 3DSTATE_PSKristian Høgsberg Kristensen2015-08-241-7/+7
* vk: Move generic pipeline init to anv_pipeline.cKristian Høgsberg Kristensen2015-08-241-65/+11
* vk: Move gen8 specific state into gen8 sub-structsKristian Høgsberg Kristensen2015-08-241-7/+6
* vk: Always use a placeholder vertex shader in metaKristian Høgsberg Kristensen2015-08-241-5/+3
* vk: Reorder gen8 specific code into three new filesKristian Høgsberg Kristensen2015-08-241-0/+697