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path: root/src/vulkan/anv_meta.c
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* anv: Rename anv_format::surface_format -> isl_formatChad Versace2016-02-091-1/+1
* Merge commit mesa-public/master into vulkanJason Ekstrand2016-02-051-1/+1
* anv/meta: Implement vkCmdResolveImageChad Versace2016-01-271-18/+17
* anv/meta: Add func anv_meta_get_iview_layer()Chad Versace2016-01-271-13/+14
* anv/meta: Merge anv_meta_clear.h into anv_meta.hChad Versace2016-01-271-1/+0
* anv/meta: Don't double-call choose_buffer_formatJason Ekstrand2016-01-271-3/+2
* anv/meta: Modify make_image_for_buffer()'s imageNanley Chery2016-01-271-7/+10
* anv: Add offset parameter to anv_image_view_init()Nanley Chery2016-01-271-10/+10
* anv/meta: Calculate mip offset for compressed textureNanley Chery2016-01-271-3/+16
* anv/meta: Disambiguate slice variable valueNanley Chery2016-01-271-11/+12
* anv/meta: Set depth to 0 for buffer image in CopyBufferToImage()Nanley Chery2016-01-271-2/+1
* anv/meta: Use the uncompressed rectangle when blittingNanley Chery2016-01-271-9/+41
* anv: Support swizzled formats.Jordan Justen2016-01-261-1/+2
* anv: Dirty fragment shader descriptors in meta restoreKristian Høgsberg Kristensen2016-01-261-1/+1
* anv/meta: Fix CopyBuffer when size matches HW limitNanley Chery2016-01-251-1/+1
* anv/meta: Assert correct sample counts for blit funcsChad Versace2016-01-221-2/+28
* anv/meta: Set sampler type and instruction arrayness consistently in blit sha...Francisco Jerez2016-01-221-5/+3
* anv/meta: Fix meta blit fragment shader for 1D arrays.Francisco Jerez2016-01-221-3/+10
* anv/meta: fix UpdateBuffer in the case where we do multiple updatesJason Ekstrand2016-01-201-0/+1
* anv/meta: Fix a finishmeJason Ekstrand2016-01-201-2/+2
* anv/meta: Implement UpdateBufferJason Ekstrand2016-01-191-10/+54
* anv/meta: Implement CmdFillBufferJason Ekstrand2016-01-191-10/+0
* anv/meta: Improve meta clear cleanup a bitJason Ekstrand2016-01-181-1/+3
* anv/meta: Add a meta allocator that uses SCOPE_DEVICEJason Ekstrand2016-01-181-17/+62
* anv: Allow override of pipeline color attachment countChad Versace2016-01-141-0/+1
* anv/meta: Name the nir shadersChad Versace2016-01-141-0/+2
* vulkan-1.0.0: Rework blits to use four offsetsJason Ekstrand2016-01-141-8/+23
* vulkan-1.0.0: Misc. field and argument renamesJason Ekstrand2016-01-141-1/+1
* vulkan-1.0.0: Convert pPreserveAttachments to a uint32_tJason Ekstrand2016-01-141-4/+1
* WIP: Partially upgrade to vulkan v0.221.0BogDan Vatra2016-01-141-2/+2
* vk: Implement workaround for occlusion queriesKristian Høgsberg Kristensen2016-01-121-0/+5
* anv/meta: Fix hardcoded format size in anv_CmdCopy*Chad Versace2016-01-071-4/+4
* anv/meta: Teach meta how to blit from a 1D imageChad Versace2016-01-061-4/+25
* vk: Implement a basic pipeline cacheKristian Høgsberg Kristensen2016-01-051-0/+2
* anv/formats: Add a tiling parameter to get_isl_formatJason Ekstrand2016-01-041-1/+2
* meta/blit: Rework how format and aspect choices are madeJason Ekstrand2016-01-041-23/+75
* anv/image: Add a vk_format fieldJason Ekstrand2016-01-041-7/+7
* vk: Handle allocation failures in meta init pathsKristian Høgsberg Kristensen2016-01-041-10/+52
* Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2015-12-291-3/+3
* anv/meta: Fix the pos_out location for the vertex shaderJason Ekstrand2015-12-281-1/+1
* Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2015-12-271-1/+1
* anv/meta: Fix VkImageViewTypeChad Versace2015-12-141-26/+13
* vk: clflush all state for non-LLC GPUsKristian Høgsberg2015-12-041-0/+2
* vk/0.210.0: Remove depth clip and add depth clampJason Ekstrand2015-12-031-1/+0
* vk/0.210.0: Remove the VkShaderStage enumJason Ekstrand2015-12-031-2/+2
* vk/0.210.0: Remove VkShaderJason Ekstrand2015-12-031-37/+12
* vk/0.210.0: Rework allocation to use the new pAllocator'sJason Ekstrand2015-12-031-23/+32
* vk/0.210.0: Rework render pass description structuresJason Ekstrand2015-12-031-4/+4
* vk/0.210.0: More structure field renamingJason Ekstrand2015-12-031-22/+22
* vk/0.210.0: Rework descriptor setsJason Ekstrand2015-12-031-12/+17