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src
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vulkan
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anv_meta.c
Commit message (
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Author
Age
Files
Lines
*
anv: Rename anv_format::surface_format -> isl_format
Chad Versace
2016-02-09
1
-1
/
+1
*
Merge commit mesa-public/master into vulkan
Jason Ekstrand
2016-02-05
1
-1
/
+1
*
anv/meta: Implement vkCmdResolveImage
Chad Versace
2016-01-27
1
-18
/
+17
*
anv/meta: Add func anv_meta_get_iview_layer()
Chad Versace
2016-01-27
1
-13
/
+14
*
anv/meta: Merge anv_meta_clear.h into anv_meta.h
Chad Versace
2016-01-27
1
-1
/
+0
*
anv/meta: Don't double-call choose_buffer_format
Jason Ekstrand
2016-01-27
1
-3
/
+2
*
anv/meta: Modify make_image_for_buffer()'s image
Nanley Chery
2016-01-27
1
-7
/
+10
*
anv: Add offset parameter to anv_image_view_init()
Nanley Chery
2016-01-27
1
-10
/
+10
*
anv/meta: Calculate mip offset for compressed texture
Nanley Chery
2016-01-27
1
-3
/
+16
*
anv/meta: Disambiguate slice variable value
Nanley Chery
2016-01-27
1
-11
/
+12
*
anv/meta: Set depth to 0 for buffer image in CopyBufferToImage()
Nanley Chery
2016-01-27
1
-2
/
+1
*
anv/meta: Use the uncompressed rectangle when blitting
Nanley Chery
2016-01-27
1
-9
/
+41
*
anv: Support swizzled formats.
Jordan Justen
2016-01-26
1
-1
/
+2
*
anv: Dirty fragment shader descriptors in meta restore
Kristian Høgsberg Kristensen
2016-01-26
1
-1
/
+1
*
anv/meta: Fix CopyBuffer when size matches HW limit
Nanley Chery
2016-01-25
1
-1
/
+1
*
anv/meta: Assert correct sample counts for blit funcs
Chad Versace
2016-01-22
1
-2
/
+28
*
anv/meta: Set sampler type and instruction arrayness consistently in blit sha...
Francisco Jerez
2016-01-22
1
-5
/
+3
*
anv/meta: Fix meta blit fragment shader for 1D arrays.
Francisco Jerez
2016-01-22
1
-3
/
+10
*
anv/meta: fix UpdateBuffer in the case where we do multiple updates
Jason Ekstrand
2016-01-20
1
-0
/
+1
*
anv/meta: Fix a finishme
Jason Ekstrand
2016-01-20
1
-2
/
+2
*
anv/meta: Implement UpdateBuffer
Jason Ekstrand
2016-01-19
1
-10
/
+54
*
anv/meta: Implement CmdFillBuffer
Jason Ekstrand
2016-01-19
1
-10
/
+0
*
anv/meta: Improve meta clear cleanup a bit
Jason Ekstrand
2016-01-18
1
-1
/
+3
*
anv/meta: Add a meta allocator that uses SCOPE_DEVICE
Jason Ekstrand
2016-01-18
1
-17
/
+62
*
anv: Allow override of pipeline color attachment count
Chad Versace
2016-01-14
1
-0
/
+1
*
anv/meta: Name the nir shaders
Chad Versace
2016-01-14
1
-0
/
+2
*
vulkan-1.0.0: Rework blits to use four offsets
Jason Ekstrand
2016-01-14
1
-8
/
+23
*
vulkan-1.0.0: Misc. field and argument renames
Jason Ekstrand
2016-01-14
1
-1
/
+1
*
vulkan-1.0.0: Convert pPreserveAttachments to a uint32_t
Jason Ekstrand
2016-01-14
1
-4
/
+1
*
WIP: Partially upgrade to vulkan v0.221.0
BogDan Vatra
2016-01-14
1
-2
/
+2
*
vk: Implement workaround for occlusion queries
Kristian Høgsberg Kristensen
2016-01-12
1
-0
/
+5
*
anv/meta: Fix hardcoded format size in anv_CmdCopy*
Chad Versace
2016-01-07
1
-4
/
+4
*
anv/meta: Teach meta how to blit from a 1D image
Chad Versace
2016-01-06
1
-4
/
+25
*
vk: Implement a basic pipeline cache
Kristian Høgsberg Kristensen
2016-01-05
1
-0
/
+2
*
anv/formats: Add a tiling parameter to get_isl_format
Jason Ekstrand
2016-01-04
1
-1
/
+2
*
meta/blit: Rework how format and aspect choices are made
Jason Ekstrand
2016-01-04
1
-23
/
+75
*
anv/image: Add a vk_format field
Jason Ekstrand
2016-01-04
1
-7
/
+7
*
vk: Handle allocation failures in meta init paths
Kristian Høgsberg Kristensen
2016-01-04
1
-10
/
+52
*
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-12-29
1
-3
/
+3
*
anv/meta: Fix the pos_out location for the vertex shader
Jason Ekstrand
2015-12-28
1
-1
/
+1
*
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-12-27
1
-1
/
+1
*
anv/meta: Fix VkImageViewType
Chad Versace
2015-12-14
1
-26
/
+13
*
vk: clflush all state for non-LLC GPUs
Kristian Høgsberg
2015-12-04
1
-0
/
+2
*
vk/0.210.0: Remove depth clip and add depth clamp
Jason Ekstrand
2015-12-03
1
-1
/
+0
*
vk/0.210.0: Remove the VkShaderStage enum
Jason Ekstrand
2015-12-03
1
-2
/
+2
*
vk/0.210.0: Remove VkShader
Jason Ekstrand
2015-12-03
1
-37
/
+12
*
vk/0.210.0: Rework allocation to use the new pAllocator's
Jason Ekstrand
2015-12-03
1
-23
/
+32
*
vk/0.210.0: Rework render pass description structures
Jason Ekstrand
2015-12-03
1
-4
/
+4
*
vk/0.210.0: More structure field renaming
Jason Ekstrand
2015-12-03
1
-22
/
+22
*
vk/0.210.0: Rework descriptor sets
Jason Ekstrand
2015-12-03
1
-12
/
+17
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