| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Jordan Justen <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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src/util/hash_table.h:111:23: warning: ‘_mesa_fnv32_1a_offset_bias’ defined but not used [-Wunused-const-variable]
static const uint32_t _mesa_fnv32_1a_offset_bias = 2166136261u;
^~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Spotted by Emil Velikov.
Trivial.
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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We no longer need to build any part of Mesa with Windows SDK 7.0.7600 or
MSVC 2008. MSVC 2013 will be the oldest we support.
In practice this means people are now free to declare variables in the
middle of blocks, on the whole Mesa tree.
Care should still be taken with variable length arrays and void pointer
arithmetic.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Hella-acked-by: Ian Romanick <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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v4: coding style change (Matt Turner)
Reviewed-by: Ian Romanick <[email protected]> (v3)
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The equivalent of the last patch for the hash table. I'm not aware of
any issues this fixes.
v2:
- use entry_is_deleted (Timothy)
Reviewed-by: Timothy Arceri <[email protected]>
Signed-off-by: Connor Abbott <[email protected]>
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When we delete entries in the hash set, we mark them "deleted" by
setting their key to the deleted_key, which points to a dummy
deleted_key_value. When searching for an entry, we normally skip over
those, but set_add() had some code for searching for duplicate entries
which forgot to skip over deleted entries. This led to a segfault inside
the NIR vectorization pass, since its key comparison function
interpreted the memory where deleted_key_value resides as a pointer and
tried to dereference it.
v2:
- add better commit message (Timothy)
- use entry_is_deleted (Timothy)
Reviewed-by: Timothy Arceri <[email protected]>
Signed-off-by: Connor Abbott <[email protected]>
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I was cleverly using one iteration to obtain a pointer to the last item
in ralloc's singly list child list, while also setting parents.
Unfortunately, I forgot to set the parent on that last item.
Cc: "11.1 11.0 10.6" <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Undefining the NDEBUG is relevant for release build, as they are the
ones that set it.
[Emil Velikov: split from previous patch]
Signed-off-by: Emil Velikov <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
Acked-by: Alan Coopersmith <[email protected]>
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When converting 0.0 it would be nice if it didn't do any arithmetic.
Reviewed-by: Jason Ekstrand <[email protected]>
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Kind of a handy function. And I'll want it available outside of i965
for common nir-pass helpers.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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We were leaving it undefined, even though we were writing a string to
*str.
Reviewed-by: Kenneth Graunke <[email protected]>
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Returns whether the list has exactly one element.
Reviewed-by: Matt Turner <[email protected]>
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Needed in NIR too, so move out of mesa/main/imports.c
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
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We want to use intel_debug.c in code that doesn't link to dri common.
v2: Remove unnecessary stddef.h include (Topi), use util/debug.h
in all DRI driver and remove driParseDebugString() (Iago).
Reviewed-by: Topi Pohjolainen <[email protected]>
Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
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If the string being copied is not NULL-terminated the result of
strlen() is undefined.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Neil Roberts <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Trivial.
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v2:
- Add strndup.h to Makefile.sources (Emil)
- Use calloc instead of malloc (Emil).
- Check if allocation fails (Emil, Jose)
- Add '#pragma once' and include stdlib.h to strndup.h (Jose)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92124
Reviewed-by: Jose Fonseca <[email protected]>
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A handful of changes/cleanups paving the way to bmake support:
- Remove optional $(srcdir)/ prefix for files in the prereq list.
- Drop the space after the AM_V_GEN variable.
- Using $< in a non-suffix rule is a GNU make idiom.
- Use $(@D) over $(dir $@). The latter is a POSIX standard.
v2: Cosmetic tweaks in the commit summary.
Cc: 11.0 <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]> (v1)
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My earlier attempt to fix this missed the fact that there was a #else
clause that assumes that you have openssh. This moves the whole thing
under #ifdef HAVE_SHA1 which should avoid this issue.
Fixes: 13bfa5201 (util: always include sha1 into the build)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91898
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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SHA1 is now used in all builds when HAVE_SHA1 is defined. Adjust src to
do the same thing, rather than predicating on shader cache.
Fixes: 04e201d0c02 ("mesa: change 'SHADER_SUBST' facility to work with env variables")
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Fails with old msvc otherwise.
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Needed for rint/rintf.
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Since i965 is now using make_reg_conflicts_transitive and doesn't need
q-value computations, they are disabled on i965. They are enabled
everywhere else so that they get the old behavior. This reduces the time
spent in eglInitialize() on BDW by around 10-15%.
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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They are never used after the set is finalized so there's no reason to keep
them around.
Reviewed-by: Matt Turner <[email protected]>
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All this commit does is change an early return to an if with an else
clause.
Reviewed-by: Matt Turner <[email protected]>
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More portable. Based on Roland Scheidegger's idea.
Tested with roundevent_test on Linux, MinGW, and MSVC.
https://bugs.freedesktop.org/show_bug.cgi?id=91591
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Neither MSVC nor MinGW defines LONG_BIT. For MSVC this was not a problem as
it doesn't define __x86_64__ macro (it's GCC specific.)
However on Windows long type is guaranteed to be 32bits.
Also add an #error, as GCC will just warn, not throw any error, when no
value is returned.
Trivial.
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To avoid collission with windows.h's PURE macro.
We could consider eventually renaming to __pure, but that would require
further care, so it's left to the future.
Reviewed-by: Brian Paul <[email protected]>
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gcc actually generates this for us now that we use -fno-math-errno
(which is weird, since lrintf()/lrint() don't set errno) but clang still
does not. Presumably helps MSVC as well.
Reduced .text size by 8.5k with gcc before -fno-math-errno.
text data bss dec hex filename
4935850 195136 26192 5157178 4eb13a i965_dri.so before
4927225 195128 26192 5148545 4e8f81 i965_dri.so after
Reviewed-by: Roland Scheidegger <[email protected]>
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I'm not sure what the true meaning of "The rounding mode may vary." is,
but it is the case that the IROUND() path rounds differently than the
other paths (and does it wrong, at that).
Like _mesa_roundeven{f,}(), just add an use _mesa_lroundeven{f,}() that
has known semantics.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Iago Toral Quiroga <[email protected]>
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These are really useful hints to the compiler in the absence of link-time
optimization, and I'm going to use them in VC4.
I've made the const attribute be ATTRIBUTE_CONST unlike other function
attributes, because we have other things in the tree #defining CONST for
their own unrelated purposes.
v2: Alphabetize.
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
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Reviewed-by: Kenneth Graunke <[email protected]>
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In the kernel, this is called __must_check; all our attribute macros in
Mesa appear to be uppercase, so I went with that.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chris Wilson <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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In order to save a small leak if mesa is continously loaded and
unloaded, let's free the locale when the shared object is unloaded.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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_mesa_strtod and _mesa_strtof are only used from the GLSL compiler and
the ARB_[vertex|fragment]_program code, meaning that the locale doesn't
need to be initialized before the first OpenGL context gets initialized.
So let's use explicit initialization from the one-time init code instead
of depending on a C++ compiler to initialize at image-load time.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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I need an easier way to get at head/tail in ir3.
Signed-off-by: Rob Clark <[email protected]>
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Acked-by: Connor Abbott <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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v2: Don't use C99 when iterating over the list
Acked-by: Connor Abbott <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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v2: Use LIST_ENTRY instead of container_of in iterators
Acked-by: Connor Abbott <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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