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* util: scons: wire up the sha1 testEmil Velikov2017-12-151-0/+7
* drirc: whitelist glthread for Mount and Blade Warband againMarek Olšák2017-12-111-0/+3
* meson: add dep_thread to every lib that includes threads.hEric Engestrom2017-12-071-1/+1
* util/disk_cache: Remove unneeded free() on always null stringVadym Shovkoplias2017-12-071-1/+0
* util: Add a NORETURN macroJason Ekstrand2017-12-041-0/+6
* mesa: add AllowGLSLCrossStageInterpolationMismatch workaroundTapani Pälli2017-11-302-0/+12
* util: Also include endian.h on cygwinJon Turney2017-11-291-1/+1
* util: add mesa-sha1 test to mesonEric Engestrom2017-11-281-0/+9
* util: Just give up and define PIPE_ARCH_LITTLE_ENDIAN on MSVCMatt Turner2017-11-251-2/+3
* util: Use preprocessor correctlyMatt Turner2017-11-251-1/+1
* util: Fix disk_cache index calculation on big endianMatt Turner2017-11-251-2/+2
* util: Add a SHA1 unit test programMatt Turner2017-11-252-1/+67
* util: Fix SHA1 implementation on big endianMatt Turner2017-11-251-1/+2
* util: Assume little endian in the absence of platform-specific handlingMatt Turner2017-11-251-0/+3
* util/u_queue: really use futex-based fencesNicolai Hähnle2017-11-201-1/+1
* util/u_queue: fix timeout handling in util_queue_fence_wait_timeoutNicolai Hähnle2017-11-201-1/+1
* src/util/simple_mtx.h: Fix two -Wunused-param warnings.Gert Wollny2017-11-171-2/+2
* util: add new ASSERT_BITFIELD_SIZE() macro (v3)Brian Paul2017-11-161-0/+17
* util: include unistd.h, which may be required for usleep prototypeJon Turney2017-11-101-0/+1
* util/u_thread: fix compilation on Mac OSNicolai Hähnle2017-11-101-1/+1
* util/u_queue: handle OS_TIMEOUT_INFINITE in util_queue_fence_wait_timeoutNicolai Hähnle2017-11-101-0/+6
* util/u_queue: add util_queue_fence_wait_timeoutNicolai Hähnle2017-11-094-26/+121
* util: move os_time.[ch] to src/utilNicolai Hähnle2017-11-094-0/+325
* u_queue: add util_queue_finish for waiting for previously added jobsNicolai Hähnle2017-11-092-0/+37
* util: move pipe_barrier into src/util and rename to util_barrierNicolai Hähnle2017-11-091-0/+74
* u_queue: add a futex-based implementation of fencesNicolai Hähnle2017-11-092-0/+94
* u_queue: add util_queue_fence_resetNicolai Hähnle2017-11-092-3/+14
* u_queue: export util_queue_fence_signalNicolai Hähnle2017-11-092-1/+2
* u_queue: group fence functions togetherNicolai Hähnle2017-11-091-9/+10
* util/u_atomic: add p_atomic_xchgNicolai Hähnle2017-11-091-1/+31
* util: move futex helpers into futex.hNicolai Hähnle2017-11-094-21/+57
* mesa: Add new fast mtx_t mutex type for basic use casesTimothy Arceri2017-11-093-0/+157
* disk_cache: Fix issue reading GLSL metadataJordan Justen2017-10-311-1/+1
* util: hashtable: make hashing prototypes matchLionel Landwerlin2017-10-302-2/+3
* radeonsi: update hack for HTILE corruption in ARK: Survival EvolvedSamuel Pitoiset2017-10-272-4/+4
* util: use OpenBSD/NetBSD code on FreeBSD/DragonFlyGreg V2017-10-261-1/+2
* util: add util_strdup() wrapper macroBrian Paul2017-10-231-0/+2
* drirc: Group a few games in the glthread whitelist together.Darren Salt2017-10-191-6/+21
* drirc: Enable glthread for more games (Saints Row 4 & Gat out of Hell).Darren Salt2017-10-191-0/+6
* ralloc: Allow reparenting to a NULL contextJason Ekstrand2017-10-121-1/+1
* radv: create on-disk shader cacheTimothy Arceri2017-10-121-0/+15
* mesa: move _mesa_half_is_negative() to half_float.hBrian Paul2017-10-101-0/+8
* disk_cache: remove unnecessary NULL-pointer guardsNicolai Hähnle2017-10-101-4/+2
* disk_cache: fix a memory leakNicolai Hähnle2017-10-101-0/+1
* meson: Build i965 and dri stackDylan Baker2017-10-092-1/+30
* drirc: whitelist glthread for Spec Ops: The LineMarek Olšák2017-10-091-0/+6
* radeonsi: add a drirc workaround for HTILE corruption in ARK: Survival EvolvedMarek Olšák2017-10-062-0/+10
* util: include string.h in u_string.hBrian Paul2017-10-031-0/+1
* meson: convert gtest to an internal dependencyDylan Baker2017-10-031-2/+2
* util: include stdlib.h in u_string.h to silence MinGW warningBrian Paul2017-10-031-0/+1