| Commit message (Expand) | Author | Age | Files | Lines |
* | util: hashtable: make hashing prototypes match | Lionel Landwerlin | 2017-10-30 | 2 | -2/+3 |
* | radeonsi: update hack for HTILE corruption in ARK: Survival Evolved | Samuel Pitoiset | 2017-10-27 | 2 | -4/+4 |
* | util: use OpenBSD/NetBSD code on FreeBSD/DragonFly | Greg V | 2017-10-26 | 1 | -1/+2 |
* | util: add util_strdup() wrapper macro | Brian Paul | 2017-10-23 | 1 | -0/+2 |
* | drirc: Group a few games in the glthread whitelist together. | Darren Salt | 2017-10-19 | 1 | -6/+21 |
* | drirc: Enable glthread for more games (Saints Row 4 & Gat out of Hell). | Darren Salt | 2017-10-19 | 1 | -0/+6 |
* | ralloc: Allow reparenting to a NULL context | Jason Ekstrand | 2017-10-12 | 1 | -1/+1 |
* | radv: create on-disk shader cache | Timothy Arceri | 2017-10-12 | 1 | -0/+15 |
* | mesa: move _mesa_half_is_negative() to half_float.h | Brian Paul | 2017-10-10 | 1 | -0/+8 |
* | disk_cache: remove unnecessary NULL-pointer guards | Nicolai Hähnle | 2017-10-10 | 1 | -4/+2 |
* | disk_cache: fix a memory leak | Nicolai Hähnle | 2017-10-10 | 1 | -0/+1 |
* | meson: Build i965 and dri stack | Dylan Baker | 2017-10-09 | 2 | -1/+30 |
* | drirc: whitelist glthread for Spec Ops: The Line | Marek Olšák | 2017-10-09 | 1 | -0/+6 |
* | radeonsi: add a drirc workaround for HTILE corruption in ARK: Survival Evolved | Marek Olšák | 2017-10-06 | 2 | -0/+10 |
* | util: include string.h in u_string.h | Brian Paul | 2017-10-03 | 1 | -0/+1 |
* | meson: convert gtest to an internal dependency | Dylan Baker | 2017-10-03 | 1 | -2/+2 |
* | util: include stdlib.h in u_string.h to silence MinGW warning | Brian Paul | 2017-10-03 | 1 | -0/+1 |
* | mesa: Remove force_s3tc_enable driconf variable | Matt Turner | 2017-10-02 | 1 | -5/+0 |
* | drirc: whitelist glthread for Outlast | Kamil Páral | 2017-09-29 | 1 | -0/+3 |
* | util/queue: fix a race condition in the fence code | Nicolai Hähnle | 2017-09-29 | 1 | -0/+13 |
* | util: fix in-class initialization of static member | Thomas Helland | 2017-09-28 | 1 | -3/+6 |
* | util: add util_vasprintf() for Windows (v2) | Brian Paul | 2017-09-28 | 1 | -0/+22 |
* | meson: Add build Intel "anv" vulkan driver | Dylan Baker | 2017-09-27 | 3 | -0/+198 |
* | util/ralloc: Don't define assert with magic member without DEBUG | Dylan Baker | 2017-09-27 | 1 | -0/+8 |
* | util: Add tests for the string buffer | Thomas Helland | 2017-09-26 | 3 | -1/+163 |
* | util: Add a string buffer implementation | Thomas Helland | 2017-09-26 | 3 | -0/+254 |
* | util/u_atomic: remove unnecessaty __atomic functions | Grazvydas Ignotas | 2017-09-22 | 1 | -12/+0 |
* | configure: check if -latomic is needed for __atomic_* | Grazvydas Ignotas | 2017-09-22 | 1 | -1/+2 |
* | radeonsi: allow out-of-order rasterization in commutative blending cases | Nicolai Hähnle | 2017-09-18 | 1 | -0/+5 |
* | radeonsi: add drirc option "radeonsi_assume_no_z_fights" | Nicolai Hähnle | 2017-09-18 | 1 | -0/+5 |
* | util/u_atomic: Add implementation of __sync_val_compare_and_swap_8 | Matt Turner | 2017-09-15 | 1 | -0/+14 |
* | util: Link libmesautil into u_atomic_test | Matt Turner | 2017-09-15 | 1 | -0/+1 |
* | drirc: enable glthread for more games (Civ5, CivBE, Dreamfall, Hitman, SR3) | Christoph Berliner | 2017-09-14 | 1 | -0/+15 |
* | util/build_id: Include <dlfcn.h> | Chad Versace | 2017-09-13 | 1 | -0/+1 |
* | util: Query build-id by symbol address, not library name | Chad Versace | 2017-09-13 | 2 | -12/+15 |
* | util/disk_cache: turn MESA_GLSL_CACHE_DISABLE into a boolean | Eric Engestrom | 2017-09-12 | 1 | -1/+2 |
* | disk_cache: make the thread queue resizable and low priority | Marek Olšák | 2017-09-07 | 1 | -6/+8 |
* | util: rename include guard to avoid clash | Eric Engestrom | 2017-09-07 | 1 | -3/+3 |
* | util/ralloc: set prev-pointers correctly in ralloc_adopt | Nicolai Hähnle | 2017-09-06 | 1 | -1/+3 |
* | util: improve compiler guard | Eric Engestrom | 2017-09-03 | 1 | -6/+6 |
* | util: only use SCHED_IDLE in pthread_setschedparam() when it's defined | Roland Scheidegger | 2017-09-01 | 1 | -1/+1 |
* | util: move string_to_uint_map to glsl | Emil Velikov | 2017-08-29 | 3 | -221/+0 |
* | disk_cache: assert if a cache entries keys don't match mesa | Timothy Arceri | 2017-08-28 | 1 | -1/+3 |
* | xmlconfig: use the portable __VA_ARGS__ | Emil Velikov | 2017-08-26 | 1 | -6/+6 |
* | util/disk_cache: write cache item metadata to disk | Timothy Arceri | 2017-08-25 | 1 | -1/+87 |
* | glsl: pass shader source keys to the disk cache | Timothy Arceri | 2017-08-25 | 2 | -5/+9 |
* | util/disk_cache: add struct cache_item_metadata | Timothy Arceri | 2017-08-25 | 1 | -0/+20 |
* | disk_cache: enable limited hash collision detection in release builds | Timothy Arceri | 2017-08-25 | 1 | -16/+10 |
* | util/disk_cache: rename mesa cache dir and introduce cache versioning | Timothy Arceri | 2017-08-25 | 2 | -12/+38 |
* | anv: Move a comment that got left behind in the u_vector refactor. | Eric Anholt | 2017-08-18 | 1 | -0/+9 |