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util
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Author
Age
Files
Lines
*
util: hashtable: make hashing prototypes match
Lionel Landwerlin
2017-10-30
2
-2
/
+3
*
radeonsi: update hack for HTILE corruption in ARK: Survival Evolved
Samuel Pitoiset
2017-10-27
2
-4
/
+4
*
util: use OpenBSD/NetBSD code on FreeBSD/DragonFly
Greg V
2017-10-26
1
-1
/
+2
*
util: add util_strdup() wrapper macro
Brian Paul
2017-10-23
1
-0
/
+2
*
drirc: Group a few games in the glthread whitelist together.
Darren Salt
2017-10-19
1
-6
/
+21
*
drirc: Enable glthread for more games (Saints Row 4 & Gat out of Hell).
Darren Salt
2017-10-19
1
-0
/
+6
*
ralloc: Allow reparenting to a NULL context
Jason Ekstrand
2017-10-12
1
-1
/
+1
*
radv: create on-disk shader cache
Timothy Arceri
2017-10-12
1
-0
/
+15
*
mesa: move _mesa_half_is_negative() to half_float.h
Brian Paul
2017-10-10
1
-0
/
+8
*
disk_cache: remove unnecessary NULL-pointer guards
Nicolai Hähnle
2017-10-10
1
-4
/
+2
*
disk_cache: fix a memory leak
Nicolai Hähnle
2017-10-10
1
-0
/
+1
*
meson: Build i965 and dri stack
Dylan Baker
2017-10-09
2
-1
/
+30
*
drirc: whitelist glthread for Spec Ops: The Line
Marek Olšák
2017-10-09
1
-0
/
+6
*
radeonsi: add a drirc workaround for HTILE corruption in ARK: Survival Evolved
Marek Olšák
2017-10-06
2
-0
/
+10
*
util: include string.h in u_string.h
Brian Paul
2017-10-03
1
-0
/
+1
*
meson: convert gtest to an internal dependency
Dylan Baker
2017-10-03
1
-2
/
+2
*
util: include stdlib.h in u_string.h to silence MinGW warning
Brian Paul
2017-10-03
1
-0
/
+1
*
mesa: Remove force_s3tc_enable driconf variable
Matt Turner
2017-10-02
1
-5
/
+0
*
drirc: whitelist glthread for Outlast
Kamil Páral
2017-09-29
1
-0
/
+3
*
util/queue: fix a race condition in the fence code
Nicolai Hähnle
2017-09-29
1
-0
/
+13
*
util: fix in-class initialization of static member
Thomas Helland
2017-09-28
1
-3
/
+6
*
util: add util_vasprintf() for Windows (v2)
Brian Paul
2017-09-28
1
-0
/
+22
*
meson: Add build Intel "anv" vulkan driver
Dylan Baker
2017-09-27
3
-0
/
+198
*
util/ralloc: Don't define assert with magic member without DEBUG
Dylan Baker
2017-09-27
1
-0
/
+8
*
util: Add tests for the string buffer
Thomas Helland
2017-09-26
3
-1
/
+163
*
util: Add a string buffer implementation
Thomas Helland
2017-09-26
3
-0
/
+254
*
util/u_atomic: remove unnecessaty __atomic functions
Grazvydas Ignotas
2017-09-22
1
-12
/
+0
*
configure: check if -latomic is needed for __atomic_*
Grazvydas Ignotas
2017-09-22
1
-1
/
+2
*
radeonsi: allow out-of-order rasterization in commutative blending cases
Nicolai Hähnle
2017-09-18
1
-0
/
+5
*
radeonsi: add drirc option "radeonsi_assume_no_z_fights"
Nicolai Hähnle
2017-09-18
1
-0
/
+5
*
util/u_atomic: Add implementation of __sync_val_compare_and_swap_8
Matt Turner
2017-09-15
1
-0
/
+14
*
util: Link libmesautil into u_atomic_test
Matt Turner
2017-09-15
1
-0
/
+1
*
drirc: enable glthread for more games (Civ5, CivBE, Dreamfall, Hitman, SR3)
Christoph Berliner
2017-09-14
1
-0
/
+15
*
util/build_id: Include <dlfcn.h>
Chad Versace
2017-09-13
1
-0
/
+1
*
util: Query build-id by symbol address, not library name
Chad Versace
2017-09-13
2
-12
/
+15
*
util/disk_cache: turn MESA_GLSL_CACHE_DISABLE into a boolean
Eric Engestrom
2017-09-12
1
-1
/
+2
*
disk_cache: make the thread queue resizable and low priority
Marek Olšák
2017-09-07
1
-6
/
+8
*
util: rename include guard to avoid clash
Eric Engestrom
2017-09-07
1
-3
/
+3
*
util/ralloc: set prev-pointers correctly in ralloc_adopt
Nicolai Hähnle
2017-09-06
1
-1
/
+3
*
util: improve compiler guard
Eric Engestrom
2017-09-03
1
-6
/
+6
*
util: only use SCHED_IDLE in pthread_setschedparam() when it's defined
Roland Scheidegger
2017-09-01
1
-1
/
+1
*
util: move string_to_uint_map to glsl
Emil Velikov
2017-08-29
3
-221
/
+0
*
disk_cache: assert if a cache entries keys don't match mesa
Timothy Arceri
2017-08-28
1
-1
/
+3
*
xmlconfig: use the portable __VA_ARGS__
Emil Velikov
2017-08-26
1
-6
/
+6
*
util/disk_cache: write cache item metadata to disk
Timothy Arceri
2017-08-25
1
-1
/
+87
*
glsl: pass shader source keys to the disk cache
Timothy Arceri
2017-08-25
2
-5
/
+9
*
util/disk_cache: add struct cache_item_metadata
Timothy Arceri
2017-08-25
1
-0
/
+20
*
disk_cache: enable limited hash collision detection in release builds
Timothy Arceri
2017-08-25
1
-16
/
+10
*
util/disk_cache: rename mesa cache dir and introduce cache versioning
Timothy Arceri
2017-08-25
2
-12
/
+38
*
anv: Move a comment that got left behind in the u_vector refactor.
Eric Anholt
2017-08-18
1
-0
/
+9
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