| Commit message (Collapse) | Author | Age | Files | Lines |
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This is the sddm login screen.
Fixes: a9c36dbf9c56 ("drirc: Initial blacklist for adaptive sync")
Signed-off-by: Mario Kleiner <[email protected]>
Cc: 19.0 <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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I'm getting Civ6Sub instead of Civ6.
Cc: 18.3 19.0 <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104602
Cc: 18.3 19.0 <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Cc: 18.3 19.0 <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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We have cases where we would not like to expose these.
v2: call the option allow_rgb565_configs for consistency
with existing allow_rgb10_configs (Eric, Jason)
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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assert()-based tests make no sense without asserts, so make sure asserts
are compiled in, even if the rest of the code has asserts turned off.
Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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NEON (now called ASIMD) is available on all aarch64 CPUs. Our code was
missing an aarch64 path, leading to util_cpu_caps.has_neon always being
false on aarch64.
Reviewed-by: Eric Anholt <[email protected]>
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Passes' function names, separated by comma, listed in NIR_SKIP
environment variable will be skipped in debug mode. The mechanism is
hooked into the _PASS macro, like NIR_PRINT.
The extra macro NIR_SKIP is available as a developer convenience, to
skip at pointer other than the passes entry points.
v2: Fix typo in NIR_SKIP macro. (Bas)
Reviewed-by: Alejandro Piñeiro <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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These combinations are common enough and deserve a shortcut.
Reviewed-by: Jason Ekstrand <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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Applications that don't present at a predictable rate (ie. not games)
shouldn't have adapative sync enabled. This list covers some of the
common desktop compositors, web browsers and video players.
[ Michel Dänzer: Added entry for firefox-esr ]
Reviewed-by: Michel Dänzer <[email protected]>
Signed-off-by: Nicholas Kazlauskas <[email protected]>
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This option lets the user decide whether mesa should notify the
window manager / DDX driver that the current application is adaptive
sync capable.
It's off by default.
Reviewed-by: Michel Dänzer <[email protected]>
Signed-off-by: Nicholas Kazlauskas <[email protected]>
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Some programs start with the path and command line arguments in
argv[0] (program_invocation_name). Chromium is an example of
an application using mesa that does this.
This tries to query the real path for the symbolic link /proc/self/exe
to find the program name instead. It only uses the realpath if it
was a prefix of the invocation to avoid breaking wine programs.
Cc: Timothy Arceri <[email protected]>
Signed-off-by: Nicholas Kazlauskas <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Now everything with type 'struct slab_child_pool *' is name pool, and
everything with type 'struct slab_mempool *' is named mempool.
Signed-off-by: Ian Romanick <[email protected]>
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So I can drop env2u() helper from freedreno_util.h and get rid of one
small ir3 dependency on gallium/freedreno
Signed-off-by: Rob Clark <[email protected]>
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as well as os_memory*
Reviewed-by: Rob Clark <[email protected]>
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Ryzen 1700X, Vega 56, 1600x900, 4xAA: improvement +4.4%
Immediate mode was needed.
Reviewed-by: Timothy Arceri <[email protected]>
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Meson test has a concepts of suites, which allow tests to be grouped
together. This allows for a subtest of tests to be run only (say only
the tests for nir). A test can be added to more than one suite, but for
the most part I've only added a test to a single suite, though I've
added a compiler group that includes nir, glsl, and glcpp tests.
To use this you'll need to invoke meson test directly, instead of ninja
test (which always runs all targets). it can be invoked as:
`meson test -C builddir --suite $suitename` (meson test has addition
options that are pretty useful).
Tested-By: Gert Wollny <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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These files are close to 4 years out of date; a lot's changed since.
Let's just check in a recently-regenerated version.
Changes generated by running `ninja xmlpool-{pot,update-po,gmo}`.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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Prior to this patch sizeof(linear_header) was 20 bytes in a
non-debug build on 32-bit platforms. We do some pointer arithmetic to
calculate the next available location with
ptr = (linear_size_chunk *)((char *)&latest[1] + latest->offset);
in linear_alloc_child(). The &latest[1] adds 20 bytes, so an allocation
would only be 4-byte aligned.
On 32-bit SPARC a 'sttw' instruction (which stores a consecutive pair of
4-byte registers to memory) requires an 8-byte aligned address. Such an
instruction is used to store to an 8-byte integer type, like intmax_t
which is used in glcpp's expression_value_t struct.
As a result of the 4-byte alignment returned by linear_alloc_child() we
would generate a SIGBUS (unaligned exception) on SPARC.
According to the GNU libc manual malloc() always returns memory that has
at least an alignment of 8-bytes [1]. I think our allocator should do
the same.
So, simple fix with two parts:
(1) Increase SUBALLOC_ALIGNMENT to 8 unconditionally.
(2) Mark linear_header with an aligned attribute, which will cause
its sizeof to be rounded up to that alignment. (We already do
this for ralloc_header)
With this done, all Mesa's unit tests now pass on SPARC.
[1] https://www.gnu.org/software/libc/manual/html_node/Aligned-Memory-Blocks.html
Fixes: 47e17586924f ("glcpp: use the linear allocator for most objects")
Bug: https://bugs.gentoo.org/636326
Reviewed-by: Eric Anholt <[email protected]>
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The debug code is all asserts, so protect it with the same thing that
controls assert.
Reviewed-by: Eric Anholt <[email protected]>
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regs is only set and used on x86; on other platforms (like ARM), this
code causes a trivial warning, solved by moving the regs declaration to
the architecture-dependent usage.
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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Building of 32bit Mesa may fail if __SSE__ is not specified.
Added missed dependency from libm.
v2: avoided dependecy on any flag, just link
v3: meson doesn't fail, but have added dependency on libm
CC: Dylan Baker <[email protected]>
CC: Lionel G Landwerlin <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108560
Signed-off-by: Sergii Romantsov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Tested-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Fixes: 7834926a4f5ca0a60ec3d18c87a1e0a68b615820
("meson: add support for generating translation mo files")
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Instead of using a while loop with indexing. This is much cleaner. This
requires some other small changes.
Acked-by: Emil Velikov <[email protected]>
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This is a very common python anti-pattern. Not using length allows us to
go through faster C paths, but has the same meaning.
Reviewed-by: Emil Velikov <[email protected]>
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Using shell redirection to write to a file is more complicated than
necessary, and has the potential to run into unicode encoding problems.
It's also less code.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108530
v2: - update commit message to say less about LANG=C
- use flags instead of positional arguments for the script (Emil)
Reviewed-by: Emil Velikov <[email protected]>
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Which ensures it is closed at the end of the scope.
Reviewed-by: Emil Velikov <[email protected]>
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Again, just good style
Reviewed-by: Emil Velikov <[email protected]>
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This ensures that stderr is flushed, unlike writing
Reviewed-by: Emil Velikov <[email protected]>
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gen_xmlpool uses a style unlike the rest of mesa, spaces between
function/method calls and the parens, strange whitespace to force lining
up method calls, and some other whitespace stuff. Since I'm going to be
doing some work in the file, I'm going to start cleaning those up.
Acked-by: Emil Velikov <[email protected]>
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Meson won't put the .gmo files in the layout that python's
gettext.translation() expects, it puts them in the build directory in a
flat layout. This modifies android and autotools to do the same (scons
doesn't work with translations at all)
v3: - Squash 4 patches into this patch
Reviewed-by: Emil Velikov <[email protected]>
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Meson has handy a handy built-in module for handling gettext called
i18n, this module works a bit differently than our autotools build does,
namely it doesn't automatically generate translations instead it creates
3 new top level targets to run. These are:
xmlpool-pot
xmlpool-update-po
xmlpool-gmo
v2: - Add new files to autotools dist tarball
Reviewed-by: Emil Velikov <[email protected]>
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This is a little cleaner than just looking at sys.argv, but it's also
going to allow us to handle the differences in the way meson and
autotools handle translations more cleanly.
Reviewed-by: Eric Engestrom <[email protected]>
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Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.
Note:
- python3.4 is used as it's the earliest supported version
- python2 chosen prior to python3
v2: use python2 by default
Cc: Ilia Mirkin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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CC: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107870
Fixes: 80825abb5d1a7491035880253ffd531c55acae6b
("move u_math to src/util")
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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this is needed by u_debug
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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After discussion with Timothy Arceri. disk_cache_get_function_identifier
was using only the first byte of the sha1 build-id. Replace
disk_cache_get_function_identifier with implementation from
radv_get_build_id. Instead of writing a uint32_t it now writes to a
mesa_sha1. All drivers using disk_cache_get_function_identifier are
updated accordingly.
Reviewed-by: Timothy Arceri <[email protected]>
Fixes: 83ea8dd99bb1 ("util: add disk_cache_get_function_identifier()")
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Fixes errors thrown by GCC's Undefined Behaviour sanitizer (ubsan) every
time this macro is used.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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trivial
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Useful to walk the array removing elements by swapping them with the
last element.
v2: Change iteration to make sure we never underflow. (Jason)
Reviewed-by: Jason Ekstrand <[email protected]>
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While I generally trust rediculousfish to have done his homework, we've
made some adjustments to suit the needs of mesa and it'd be good to
test those. Also, there's no better place than unit tests to clearly
document the different edge cases of the different methods.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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There's nothing inherently fixed-width in the code. All that's required
to generalize it is to make everything internally 64-bit and pass
UINT_BITS in as a parameter to util_compute_fast_[us]div_info. With
that, it can now handle 8, 16, 32, and 64-bit integer division by a
constant.
We also add support for division by 1 and by other powers of 2. This is
useful if you want to divide by a uniform value in a shader where you
have the opportunity to adjust the uniform on the CPU before passing it
in.
Reviewed-by: Marek Olšák <[email protected]>
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