| Commit message (Collapse) | Author | Age | Files | Lines |
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The V3D 4.2 HW has a limit to MSAA texture sizes of 4096. With non-MSAA,
we can go up to 7680 (actually probably 8138, but that hasn't been
validated by the HW team). Exposing 7680 in X11 will allow dual 4k displays.
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Until we use async shader compilation for constant inlining,
don't enable it unless user asks for it.
Signed-off-by: Axel Davy <[email protected]>
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dynamic textures seem to have predictable stride. This stride
should be the same as for a ram buffer.
It seems some game don't check the actual stride value, assuming
it to be the expected one.
Thus this workaround (protected by drirc option) is to use an intermediate
ram buffer.
Fixes Rayman Legends texture issues when enabled.
Signed-off-by: Axel Davy <[email protected]>
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One special case, `src/util/xmlpool/.gitignore` is not entirely deleted,
as `xmlpool.pot` still gets generated (eg. by `ninja xmlpool-pot`).
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Move the definition of radeonsi_clear_db_cache_before_clear there,
as well as radeonsi_enable_nir.
This removes the AMD_DEBUG=nir option.
We currently still have two places for options: the driconf machinery
and AMD_DEBUG/R600_DEBUG. If we are to have a single place for options,
then the driconf machinery should be preferred since it's more flexible.
The only downside of the driconf machinery was that adding new options
was quite inconvenient. With this change, a simple boolean option can
be added with a single line of code, same as for AMD_DEBUG.
One technical limitation of this particular implementation is that while
almost all driconf features are available, the translation machinery doesn't
pick up the description strings for options added in si_debvug_options. In
practice, translations haven't been provided anyway, and this is intended
for developer options, so I'm not too worried. It could always be added
later if anybody really cares.
v2:
- use bool instead of uint8_t for options
- si_debug_options.inc -> si_debug_options.h
Reviewed-by: Marek Olšák <[email protected]>
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Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
Acked-by: Bas Nieuwenhuizen <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Cc: 18.3 19.0 <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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We have cases where we would not like to expose these.
v2: call the option allow_rgb565_configs for consistency
with existing allow_rgb10_configs (Eric, Jason)
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This option lets the user decide whether mesa should notify the
window manager / DDX driver that the current application is adaptive
sync capable.
It's off by default.
Reviewed-by: Michel Dänzer <[email protected]>
Signed-off-by: Nicholas Kazlauskas <[email protected]>
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These files are close to 4 years out of date; a lot's changed since.
Let's just check in a recently-regenerated version.
Changes generated by running `ninja xmlpool-{pot,update-po,gmo}`.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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Tested-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Fixes: 7834926a4f5ca0a60ec3d18c87a1e0a68b615820
("meson: add support for generating translation mo files")
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Instead of using a while loop with indexing. This is much cleaner. This
requires some other small changes.
Acked-by: Emil Velikov <[email protected]>
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This is a very common python anti-pattern. Not using length allows us to
go through faster C paths, but has the same meaning.
Reviewed-by: Emil Velikov <[email protected]>
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Using shell redirection to write to a file is more complicated than
necessary, and has the potential to run into unicode encoding problems.
It's also less code.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108530
v2: - update commit message to say less about LANG=C
- use flags instead of positional arguments for the script (Emil)
Reviewed-by: Emil Velikov <[email protected]>
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Which ensures it is closed at the end of the scope.
Reviewed-by: Emil Velikov <[email protected]>
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Again, just good style
Reviewed-by: Emil Velikov <[email protected]>
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This ensures that stderr is flushed, unlike writing
Reviewed-by: Emil Velikov <[email protected]>
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gen_xmlpool uses a style unlike the rest of mesa, spaces between
function/method calls and the parens, strange whitespace to force lining
up method calls, and some other whitespace stuff. Since I'm going to be
doing some work in the file, I'm going to start cleaning those up.
Acked-by: Emil Velikov <[email protected]>
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Meson won't put the .gmo files in the layout that python's
gettext.translation() expects, it puts them in the build directory in a
flat layout. This modifies android and autotools to do the same (scons
doesn't work with translations at all)
v3: - Squash 4 patches into this patch
Reviewed-by: Emil Velikov <[email protected]>
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Meson has handy a handy built-in module for handling gettext called
i18n, this module works a bit differently than our autotools build does,
namely it doesn't automatically generate translations instead it creates
3 new top level targets to run. These are:
xmlpool-pot
xmlpool-update-po
xmlpool-gmo
v2: - Add new files to autotools dist tarball
Reviewed-by: Emil Velikov <[email protected]>
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This is a little cleaner than just looking at sys.argv, but it's also
going to allow us to handle the differences in the way meson and
autotools handle translations more cleanly.
Reviewed-by: Eric Engestrom <[email protected]>
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Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.
Note:
- python3.4 is used as it's the earliest supported version
- python2 chosen prior to python3
v2: use python2 by default
Cc: Ilia Mirkin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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This seems to have only been used by DRI1 drivers which were
removed with e4344161bde2.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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The spec seems clear this is not allowed but the Nvidia binary
forces apps to add layout qualifiers so this works around the
issue for No Mans Sky until the CTS can be sorted out.
Reviewed-by: Marek Olšák <[email protected]>
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More and more games seem to require this so lets make it a config
option.
Reviewed-by: Marek Olšák <[email protected]>
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Currently we run the script but don't actually load any files, even in a
tarball where they exist.
Fixes: 3218056e0eb375eeda470058d06add1532acd6d4
("meson: Build i965 and dri stack")
Reviewed-by: Eric Engestrom <[email protected]>
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This reverts commit ae7898dfdbe5c8dab7d11c71862353f1ae43feb0.
Turns out the python scripts are _not_ fully python 3 compatible.
As Ilia reported using get_xmlpool.py with LANG=C produces some weird
output - see the link for details.
Even though the issue was spotted with the autoconf build, it exposes a
genuine problem with the script (and lack of lang handling of the meson
build.)
https://lists.freedesktop.org/archives/mesa-dev/2018-August/203508.html
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Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.
Note:
- python3.4 is used as it's the earliest supported version
- python3 chosen prior to python2
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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This was added as a workaround for Heaven 3.0 but was later removed
by 5ead448719f3 to allow Heaven 4.0 to work correctly.
Reviewed-by: Kenneth Graunke <[email protected]>
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Add enviroment var overrides to legacy drivers instead.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Ian Romanick <[email protected]>
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This seems to have only been used by DRI1 drivers which were
removed with e4344161bde2.
Reviewed-by: Ian Romanick <[email protected]>
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Reviewed-by: Ian Romanick <[email protected]>
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Reviewed-by: Ian Romanick <[email protected]>
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These seems to have only been used by DRI1 drivers which were
removed with e4344161bde2.
Reviewed-by: Ian Romanick <[email protected]>
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This seems to have only been used by DRI1 drivers which were
removed with e4344161bde2.
Reviewed-by: Ian Romanick <[email protected]>
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This seems to have only been used by DRI1 drivers which were
removed with e4344161bde2.
Reviewed-by: Ian Romanick <[email protected]>
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drirc implementation of MESA_LOADER_DRIVER_OVERRIDE which can be
used to override dri driver to load.
Usage:
override dri driver for device with spec kernel driver name:
<device kernel_driver="kernel_driver_name">
<option name="dri_driver" value="new_dri_driver" />
</device>
or
<device driver="loader" kernel_driver="kernel_driver_name">
<option name="dri_driver" value="new_dri_driver" />
</device>
v2:
add kernel_driver device attribute to specify kernel
driver name instead of reuse driver attribute
v3:
seperate loader_get_kernel_driver_name into another patch
seperate add kernel_driver attribute into another patch
Suggested-by: Michel Dänzer <[email protected]>
Signed-off-by: Qiang Yu <[email protected]>
Acked-by: Michel Dänzer <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
[v4 Emil: add HAVE_LIBDRM guard around __driConfigOptionsLoader and
loader_get_dri_config_driver]
Signed-off-by: Emil Velikov <[email protected]>
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