Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa/main: free locale at exit | Erik Faye-Lund | 2015-06-29 | 1 | -0/+8 |
| | | | | | | | | | In order to save a small leak if mesa is continously loaded and unloaded, let's free the locale when the shared object is unloaded. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]> | ||||
* | util: port _mesa_strto[df] to C | Erik Faye-Lund | 2015-06-29 | 1 | -0/+77 |
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler and the ARB_[vertex|fragment]_program code, meaning that the locale doesn't need to be initialized before the first OpenGL context gets initialized. So let's use explicit initialization from the one-time init code instead of depending on a C++ compiler to initialize at image-load time. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]> |