Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: add ASTC 2D LDR decoder | Marek Olšák | 2018-07-31 | 1 | -0/+5 |
| | | | | | | Tested-by: Mike Lothian <[email protected]> Tested-By: Gert Wollny <[email protected]> Tested-by: Dieter Nützel <[email protected]> | ||||
* | mesa: move _mesa_half_is_negative() to half_float.h | Brian Paul | 2017-10-10 | 1 | -0/+8 |
| | | | | | | | | v2: use !! in the function to be explicit about type conversion. Though, gcc generates the same code with or without the logical !!. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> | ||||
* | glsl: move half<->float convertion to util | Rob Clark | 2015-10-16 | 1 | -0/+41 |
Needed in NIR too, so move out of mesa/main/imports.c Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]> |