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* gallium: document that clear color is intentionally always ↵Brian Paul2008-09-051-0/+3
| | | | PIPE_FORMAT_A8R8G8B8_UNORM
* mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()Brian Paul2008-09-051-1/+1
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* mesa: _mesa_program_state_string() returns char *, not const char *.Michal Krol2008-09-054-6/+6
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* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-0410-186/+241
| | | | | Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView.
* mesa: fix minor mem leakBrian Paul2008-09-041-1/+3
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* gallium: remove the copyHeight hack for compresssed formatsBrian Paul2008-09-041-4/+1
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* mesa: Silence compiler warnings on Windows.Michal Krol2008-09-041-1/+1
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* mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24Xiang, Haihao2008-09-041-2/+2
| | | | Cherry-picked from master
* mesa: Remove unused var.José Fonseca2008-09-041-1/+0
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* gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca2008-09-038-50/+50
| | | | | We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
* fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul2008-09-021-6/+6
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* mesa: use CALLOC instead of MALLOC to fix valgrind warningBrian Paul2008-09-011-1/+1
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* gallium: added st_bind/release_teximage() functionsBrian Paul2008-09-013-0/+109
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* gallium: move st_texture_image() cast wrapper to header fileBrian Paul2008-09-012-7/+6
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* mesa: remove debug codeBrian Paul2008-08-281-2/+0
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* mesa: dynamically grow the fixed function vertex program as neededBrian Paul2008-08-281-10/+46
| | | | | Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs.
* gallium: change the conditional which tests for combined Z+stencil buffersBrian Paul2008-08-281-1/+1
| | | | | The caller might be requesting 16-bit Z + 8-bit stencil be placed in a PIPE_FORMAT_S8Z24 or PIPE_FORMAT_Z24S8 buffer.
* mesa: bump MAX_INSN to 300Brian Paul2008-08-281-1/+1
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* gallium: better support for user-space interleaved arraysBrian Paul2008-08-271-35/+100
| | | | | Basically, set up one user-space wrapper for all arrays instead of the individual arrays.
* gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.Brian Paul2008-08-271-27/+149
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* gallium: remove old assertionsBrian Paul2008-08-271-5/+0
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* vbo: seed initial max_element value with a more likely candidateKeith Whitwell2008-08-261-6/+6
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* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-248-7/+325
| | | | Also, rename p_tile.[ch] to u_tile.[ch]
* gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h headerBrian Paul2008-08-221-0/+1
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* mesa: glsl: regenerated fileBrian Paul2008-08-221-552/+552
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* mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul2008-08-221-14/+15
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* mesa: glsl: fix a swizzle bug in storage_to_src_reg()Brian Paul2008-08-201-2/+4
| | | | Need to remove the 'nil' components before swizzling a swizzle
* mesa: glsl: add check for exceeding max number of constants/uniformsBrian Paul2008-08-201-0/+14
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* mesa: glsl: regenerated fileBrian Paul2008-08-201-70/+76
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* mesa: glsl: better implementation of ftransform()Brian Paul2008-08-201-1/+4
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* mesa: allow for extra per-context initBrian Paul2008-08-193-4/+7
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* gallium: implement a fast-path for glReadPixels for common casesBrian Paul2008-08-191-0/+126
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* gallium: do a proper implementation of GL_OES_read_formatBrian Paul2008-08-195-0/+138
| | | | | Examine the currently bound color buffer's format to see if there's a good format/type match.
* mesa: glsl: more writemask error checkingBrian Paul2008-08-191-5/+17
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* mesa: glsl: added some post incr/decr error checksBrian Paul2008-08-191-1/+5
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* mesa: glsl: limit function matching through castingBrian Paul2008-08-191-1/+14
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* mesa: glsl: add usage tracking for uniform varsBrian Paul2008-08-194-3/+35
| | | | Unused uniforms are no longer included in the active uniforms list.
* mesa: glsl: put var emit/ref code into separate functionsBrian Paul2008-08-191-53/+81
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* mesa: Call pipe->destroy on context destruction for all platforms.José Fonseca2008-08-191-3/+0
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* st: Do not translate program constants to immediates whenMichal Krol2008-08-191-52/+84
| | | | indirect addressing used.
* st: Translate address register declaration.Michal Krol2008-08-191-0/+28
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* st: Fix immediate construction.Michal Krol2008-08-191-4/+5
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* gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffersBrian Paul2008-08-181-2/+26
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* gallium: fix vertex program output translation/mapping bugBrian Paul2008-08-184-41/+103
| | | | | | In some cases, the vertex program output's semantic info didn't match up with the fragment program's input semantic info. This info is now explicitly passed into the st_translate_fragment_program() function.
* gallium: fix do_flip bug on glCopyTexImage / surface_copy() pathBrian Paul2008-08-181-0/+4
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* mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵Brian Paul2008-08-181-42/+59
| | | | | | 17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function.
* mesa: glsl: fix linking of varying vars which are arraysBrian Paul2008-08-152-42/+44
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* gallium: in st_draw_vbo() use ctx->Current.Attrib[] values when arrays are ↵Brian Paul2008-08-151-10/+21
| | | | | | missing/null fixes potential segfaults when vertex arrays are missing
* mesa: Issue PIPE_FLUSH_FRAME in glSwapBuffers/glFlush/glFinish.José Fonseca2008-08-152-2/+4
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* gallium: init default texture image to grayBrian Paul2008-08-141-0/+3
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