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* mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).Eric Anholt2008-12-061-2/+10
| | | | | | The ctx->Driver.GenerateMipmap() hook only expects cubemap face enums, not CUBE_MAP_ARB, so walk all faces when we encounter that. Fixes oglconform fbo.c segfault with both swrast and i965 drivers.
* intel: Fall back on rendering to a texture attachment with a border.Eric Anholt2008-12-061-1/+8
| | | | Fixes a segfault in oglconform fbo.c test.
* intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image.Eric Anholt2008-12-061-1/+1
| | | | | | The images aren't mapped at this point, so we want the generic Mesa path for GenerateMipmapEXT that does the mapping/unmapping for us. Ideally Mesa would just call it for us.
* intel: Fix glCopyPixels blit acceleration for FBO destinations.Eric Anholt2008-12-061-48/+56
| | | | | This was another opportunity to either get clipped to screen size or not get clipped enough and draw outside of object boundaries.
* intel: Fix glBitmap blit acceleration for FBO destinations.Eric Anholt2008-12-061-33/+39
| | | | | Bug #18914. Fixes fbo_firecube hang due to drawing outside the FBO bounds. Thanks to Pierre Willenbrock for debugging the issue.
* intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE.Eric Anholt2008-12-061-1/+3
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* mesa: assorted clean-ups, updated comments, etc.Brian2008-12-051-155/+137
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* mesa: replace large macros with inline functionsBrian2008-12-051-386/+338
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* i965: Fix failure to upload new constant data when changing programs.Eric Anholt2008-12-034-10/+2
| | | | | | | | | | | | This is fallout from the ffvertex_prog.c work. It doesn't call ProgramStringNotify, so we don't set param_state, so we wouldn't track when VP parameters changed, and constants wouldn't get uploaded. Instead, remove param_state entirely and just use the real value that we want to be tracking. Fixes rendering in openarena since BRW_NEW_BATCH got disentangled from BRW_NEW_INDICES. Bug #18822.
* i965: Fix stray character that the compile whined about.Eric Anholt2008-12-031-0/+0
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* intel: restore old vertex submit paths for i8xx hardware.Dave Airlie2008-12-026-6/+124
| | | | | | | Intel docs state that only 830/845 have VBOs, 855/865 don't. So lets just not use them on i8xx at all. This restores the old pre-vbo code and uses it on all 8xx hw.
* mesa: fix conditional in save_Lightfv(), bug 18838Brian2008-12-011-1/+1
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* i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACEEric Anholt2008-11-283-4/+10
| | | | | | The CACHE_NEW_SURFACE bit always gets spammed since we get many different surface BOs per state emit, but the only consumer of it wanted to just know how many surfaces were enabled.
* i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER.Eric Anholt2008-11-281-4/+4
| | | | Fixes upload of large amounts of state for every new primitive emit.
* i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.Eric Anholt2008-11-284-6/+1
| | | | This was causing a prepare of wm state at every primitive emit.
* i965: Add debug code for dumping how frequently different dirty bits are set.Eric Anholt2008-11-281-0/+126
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* i915: Remove dead early z enable bit which was always on.Eric Anholt2008-11-283-66/+1
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* i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks.Eric Anholt2008-11-281-51/+52
| | | | | | | Later primitives, even if they caused a full state validate, wouldn't check that there was enough space in the batchbuffer, occasionally triggering the sanity check. We also skipped the aperture space check, even if it would mean bringing in new programs and associated state.
* mesa: add missing break statementsBrian Paul2008-11-281-0/+2
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* mesa: enable texture compression extensions for software drivers when possibleBrian Paul2008-11-281-1/+10
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* mesa: remove unneeded compressed texure size checksPhillip Klaus Krause2008-11-281-6/+0
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* mesa: fix default switch case in append_token(), see bug 18734Brian Paul2008-11-281-2/+3
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* mesa: remove an assertion (see bug 18734)Brian Paul2008-11-271-1/+0
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* windows: fix visual object memleakThomas Henn2008-11-261-0/+3
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* windows: fix _mesa_unreference_framebuffer() to pass ** type.Thomas Henn2008-11-261-1/+3
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* mesa: add missing type check for function callsBrian Paul2008-11-261-0/+15
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* mesa: add missing size check for assignment optimizationBrian Paul2008-11-261-1/+2
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* mesa: remove debug codeBrian Paul2008-11-261-1/+0
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* mesa: add some missing switch cases for generating state var stringsBrian Paul2008-11-261-10/+34
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* mesa: added support for GLSL 1.20 array.length() methodBrian Paul2008-11-247-0/+112
| | | | This is the only method supported in GLSL 1.20 so we take a few short-cuts.
* mesa: support for GLSL 1.20 array typesBrian Paul2008-11-2411-2642/+2776
| | | | This allows syntax like "float[8] foo, bar;"
* mesa: add gl_program::Input/OutputFlags[] arrayBrian Paul2008-11-244-20/+33
| | | | | These arrays will indicate per-input or per-output options for vertex/fragment programs such as centroid-sampling and invariance.
* windows: replace free() with _mesa_unreference_framebuffer()Brian Paul2008-11-241-1/+1
| | | | Fixes invalid memory reference bug when exiting.
* mesa: copy centroid/invariance/precision info in parse_init_declarator()Brian Paul2008-11-241-1/+4
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* mesa: check that varying variable qualifiers agreeBrian Paul2008-11-241-3/+28
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* mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()Brian Paul2008-11-241-0/+3
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* mesa: set flags for varying varsBrian Paul2008-11-241-4/+13
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* mesa: rename program parameter flags to match other Mesa conventionsBrian Paul2008-11-242-8/+8
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* mesa: copy Flags in _mesa_clone_parameter_list()Brian Paul2008-11-241-0/+1
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* mesa: dump/debug varying vars listBrian Paul2008-11-241-0/+5
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* mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolationBrian Paul2008-11-242-2/+14
| | | | Plus, update the print/debug code.
* mesa: add Flags field to gl_program_parameterBrian Paul2008-11-244-24/+38
| | | | Only one flag defined so far: PROG_PARAM_CENTROID_BIT
* mesa: issue error, don't crash, when calling a prototyped, but undefined ↵Brian Paul2008-11-211-0/+7
| | | | | | function Bug #18659.
* mesa: better variable name: s/aux/store/Brian Paul2008-11-215-12/+15
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* i965: Add support for accelerated CopyTexSubImage.Eric Anholt2008-11-213-68/+41
| | | | | | | | | | | There were hacks in EmitCopyBlit before to adjust offsets so that y=0 after the offsets had been adjusted for a negative pitch. It appears that those hacks were due to an unclear and surprising aspect of the hardware: inverting the pitch results in the blit into the specified rectangle being inverted, without the user needing to adjust y and base offset. Tested with piglit copytexsubimage test on 915GM and GM965. Should fix serious performance issues with ETQW and other applications.
* intel: Don't glBitmap fallback with scissoring enabled.Eric Anholt2008-11-211-6/+0
| | | | | The blit bitmap code already handles scissoring. This is a 15-100% speedup on blender benchmark.blend thanks to avoiding fallbacks. Bug #17951.
* i915: Don't overwrite i915's Viewport function from generic code.Eric Anholt2008-11-214-3/+12
| | | | Instead, have i965 and i915 both call the generic function from their Viewport.
* mesa: fix shadow sampling unit issue.Xiang, Haihao2008-11-201-1/+6
| | | | | texture comparison logic is bypassed if the currently bound texture is not a depth/depth_stencil texture.
* intel: fix i830 comment + backwards VB offsets.airlied2008-11-202-3/+3
| | | | According to Keith the docs have these offsets the other way around
* intel: fix i8xx vbo enable bitairlied2008-11-201-1/+1
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