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* mesa: include stdio.h where neededBrian Paul2015-03-0522-2/+25
| | | | | | | Instead of relying on glapi.h or some other header to provide it. Acked-by: Matt Turner <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* mesa: include c11/threads.h in mtypes.hBrian Paul2015-03-051-0/+1
| | | | | | | | Let's directly include c11/threads.h instead of relying on glapi.h to provide it. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImageNeil Roberts2015-03-051-0/+8
| | | | | | | | | The yoffset needs to be interpreted as a slice offset for 1D array textures. This patch implements that by moving the yoffset into zoffset similar to how it moves the height into depth. Reviewed-by: Jason Ekstrand <[email protected]> Cc: "10.5" <[email protected]>
* meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImageNeil Roberts2015-03-051-12/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Now that a layered source PBO is interpreted as a single tall 2D image it's quite easy to accept the image height packing option by just creating an image that is tall enough to include the image padding. I'm not sure whether the image height property should affect 1D_ARRAY textures. My intuition and interpretation of the GL spec (which is a bit vague) would be that it shouldn't. However the software fallback path in Mesa uses the property for packing but not for unpacking. The binary NVidia driver uses it for both. This patch doesn't use it for either case so it is different from the software fallback. There is some discussion about this here: http://lists.freedesktop.org/archives/mesa-dev/2015-February/077925.html This is tested by the texsubimage Piglit test with the array and pbo arguments. Previously this test was skipping this code path because it always sets the image height. I've also tested it by modifying the getteximage-targets test. It wasn't using this code path before because it was using the default texture object so this code couldn't successfully create a frame buffer. I also modified it to add some image padding with the image height in the PBO. Reviewed-by: Jason Ekstrand <[email protected]> Cc: "10.5" <[email protected]>
* Revert "common: Fix PBOs for 1D_ARRAY."Neil Roberts2015-03-051-36/+26
| | | | | | | | | | | | | | | | | | This reverts commit 546aba143d13ba3f993ead4cc30b2404abfc0202. I think the changes to the calls to glBlitFramebuffer from this patch are no different to what it was doing previously because it used to set height to 1 before doing the blits. However it was introducing some problems with the blit for layer 0 because this was no longer special cased. It didn't fix problems with the yoffset which needs to be interpreted as a slice offset. I think a better solution would be to modify the original if statement to cope with the yoffset. Conflicts: src/mesa/drivers/common/meta_tex_subimage.c Cc: "10.5" <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* i965/fs: Don't propagate cmod to inst with different type.Matt Turner2015-03-042-0/+38
| | | | | | Cc: 10.5 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89317 Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix uint64_t overflow in intel_client_wait_sync()Kristian Høgsberg2015-03-041-0/+8
| | | | | | | | | | | | DRM_IOCTL_I915_GEM_WAIT takes an int64_t for the timeout value but GL_ARB_sync takes an uint64_t. Further, the ioctl used to wait indefinitely when passed a negative timeout, but it's been broken and now returns immediately in that case. Thus, if an application passes UINT64_MAX to wait forever, we overflow to -1LL and return immediately. Work around this mess by clamping the wait timeout to INT64_MAX. Signed-off-by: Kristian Høgsberg <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa: consolidate PUBLIC macro definitionBrian Paul2015-03-041-20/+0
| | | | | | | Define the macro in src/util/macros.h rather than in two different places. Note that USED isn't actually used anywhere at this time. Reviewed-by: Jose Fonseca <[email protected]>
* scons: Use -Werror MSVC compatibility flags per-directory.Jose Fonseca2015-03-041-0/+2
| | | | | | Matching what we already do with autotools builds. Reviewed-by: Brian Paul <[email protected]>
* windows/gdi: Remove.Jose Fonseca2015-03-048-1981/+0
| | | | | | | | | | | | This classic driver is so far behind Gallium softpipe/llvmpipe based one, that's hard to imagine ever being useful. v2: Drop drivers/windows from src/mesa/Makefile.am:EXTRA_DIST per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
* intel: fix EGLImage renderbuffer _BaseFormatFrank Henigman2015-03-032-3/+2
| | | | | | | | | | Correctly set _BaseFormat field when creating a gl_renderbuffer with EGLImage storage. Change-Id: I8c9f7302d18b617f54fa68304d8ffee087ed8a77 Signed-off-by: Frank Henigman <[email protected]> Reviewed-by: Stéphane Marchesin <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* configure: Leverage gcc warn options to enable safe use of C99 features ↵Jose Fonseca2015-03-031-2/+8
| | | | | | | | | | | | | | | | | | | | | | | where possible. The main objective of this change is to enable Linux developers to use more of C99 throughout Mesa, with confidence that the portions that need to be built with MSVC -- and only those portions --, stay portable. This is achieved by using the appropriate -Werror= options only on the places they need to be used. Unfortunately we still need MSVC 2008 on a few portions of the code (namely llvmpipe and its dependencies). I hope to eventually eliminate this so that we can use C99 everywhere, but there are technical/logistic challenges (specifically, newer Windows SDKs no longer bundle MSVC, instead require a full installation of Visual Studio, and that has hindered adoption of newer MSVC versions on our build processes.) Thankfully we have more directy control over our OpenGL driver, which is why we're now able to migrate to MSVC 2013 for most of the tree. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix assertion in brw_reg_type_lettersBen Widawsky2015-03-021-1/+1
| | | | | | | | | | | | | | | | | While using various debugging features (optimization debug, instruction dumping, etc) this function is called in order to get a readable letter for the type of unit. On GEN8, two new units were added, the Qword and the Unsigned Qword (Q, and UQ respectively). The existing assertion tries to determine that the argument passed in is within the correct boundary, however, it was using UQ as the upper limit instead of Q. To my knowledge you can only hit this case with the branch I am currently working on, so it doesn't fix any known issues. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Rename some PIPE_CONTROL flagsBen Widawsky2015-03-025-14/+14
| | | | | | | | | | | | | | I'm not really sure of the origins of the existing flag names. Modern docs have some slightly different names. Having the correct names makes it easier to determine if existing PIPE_CONTROL flag settings are correct, as well as making adding new PIPE_CONTROLs easier. This originally came up while I was trying to implement workarounds and spotted some things called, "flush" which should have been called "invalidate." Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Don't use backend_visitor::instructions after creating the CFG.Matt Turner2015-03-021-10/+0
| | | | | | | | | | | | | | | | | | | | This is a fix for a regression introduced in commit a9f8296d ("i965/fs: Preserve the CFG in a few more places."). The errata this code works around is described in a comment before the function: "[DevBW, DevCL] Errata: A destination register from a send can not be used as a destination register until after it has been sourced by an instruction with a different destination register. The framebuffer write's sources must be in message registers, which SEND instructions cannot have as a destination. There's no way for this errata to affect anything at the end of the program. Just remove the code. Cc: 10.4, 10.5 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84613 Reviewed-by: Kenneth Graunke <[email protected]>
* main/base_tex_format: Properly handle STENCIL_INDEX1/4/16Jason Ekstrand2015-03-021-0/+3
| | | | | | | | This takes "fbo-stencil blit GL_STENCIL_INDEX1/4/16" from crash to pass on BDW. Cc: 10.5 <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_beginJason Ekstrand2015-03-021-4/+4
| | | | | | | | | | | Previously, there were bugs where if the app set a scissor it could affect the area of the texture that was downloaded. There was also potential that the framebuffer SRGB state could affect downloads. This ensures that those will get saved/restored and can't affect the texture download. Cc: 10.5 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89292 Reviewed-by: Neil Roberts <[email protected]>
* i915: Remove hand-rolled memcpy implementation.Matt Turner2015-03-022-29/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* i965: Remove hand-rolled memcpy implementation.Matt Turner2015-03-022-28/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* i965: Consider scratch writes to have side effects.Matt Turner2015-03-021-0/+1
| | | | | | | | We could do better by tracking scratch reads and writes. Cc: 10.5 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88793 Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Correct backwards NULL check.Matt Turner2015-03-021-1/+1
| | | | | | Cc: "10.4, 10.5" <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Free memory allocated for luminance in readpixels.Matt Turner2015-03-021-0/+1
| | | | | | Cc: "10.4, 10.5" <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* mesa: Indent break statements and add a missing one.Matt Turner2015-03-021-5/+6
| | | | | | | | Always indenting break statements makes spotting missing ones easier. Cc: "10.4, 10.5" <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* mesa: remove extra definition of ARRAY_SIZE in src/mesa/main/macros.hBrian Paul2015-03-021-4/+0
| | | | | | Already defined in src/util/macros.h Reviewed-by: Matt Turner <[email protected]>
* mesa: remove the Elements() macro definitionBrian Paul2015-03-021-3/+0
| | | | | | No longer used. Acked-by: Ilia Mirkin <[email protected]>
* radeon: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-10/+10
| | | | Acked-by: Ilia Mirkin <[email protected]>
* r200: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-10/+10
| | | | Acked-by: Ilia Mirkin <[email protected]>
* nouveau: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-4/+4
| | | | Acked-by: Ilia Mirkin <[email protected]>
* i965: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-025-8/+8
| | | | Acked-by: Ilia Mirkin <[email protected]>
* i915: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-1/+1
| | | | Acked-by: Ilia Mirkin <[email protected]>
* st/mesa: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-0210-45/+45
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/program: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-024-12/+12
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/swrast: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-022-2/+2
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/vbo: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-025-18/+18
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/main: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-0224-63/+63
| | | | | | | | We've been using a mix of these two macros for a while now. Let's just use the later everywhere. It seems to be the convention used by other open-source projects. Acked-by: Ilia Mirkin <[email protected]>
* mesa: trim down #includes in api_loopback.hBrian Paul2015-03-021-6/+1
| | | | Acked-by: Matt Turner <[email protected]>
* mesa: trim down includes of compiler.hBrian Paul2015-03-0216-23/+6
| | | | | | | In some cases, glheader.h is the right #include. Also remove some instances of struct _glapi_table declarations. Acked-by: Matt Turner <[email protected]>
* i965: Remove the create_raw_surface vtbl hook.Francisco Jerez2015-03-025-47/+8
| | | | | | | | It's a wrapper around emit_buffer_surface_state with format=RAW, pitch=1, rw=true and the remaining arguments ordered differently. There's no point in having a separate vtbl pointer for that. Reviewed-by: Kristian Høgsberg <[email protected]>
* i965: Add missing defines for render cache messages.Francisco Jerez2015-03-022-2/+8
| | | | | | And remove duplicated definition of OWORD_DUAL_BLOCK_WRITE. Reviewed-by: Paul Berry <[email protected]>
* i965/skl: Lay out a 1D miptree horizontallyNeil Roberts2015-03-021-2/+60
| | | | | | | On Gen9+ the 1D miptree is laid out with all of the mipmap levels in a horizontal line. Reviewed-by: Ben Widawsky <[email protected]>
* i965/skl: Lay out 3D textures the same as array texturesNeil Roberts2015-03-021-2/+8
| | | | | | | On Gen9+ the 3D textures use the same mipmap layout as 2D array textures. Reviewed-by: Ben Widawsky <[email protected]>
* i965/skl: Fix the maximum thread count format for the PSNeil Roberts2015-03-021-1/+6
| | | | | | | According to the bspec for some reason the format of the maximum number of threads field has changed from U8-2 to U8-1 for the PS. Reviewed-by: Anuj Phogat <[email protected]>
* i965/gs: Check newly-generated GS-out VUE map against correct stageChris Forbes2015-03-011-1/+1
| | | | | | | | | | | | | | | Previously, we compared our new GS-out VUE map to the existing *VS*-out VUE map, which is bogus. This would mostly manifest as redundant dirty flagging where the GS is in use but the VS and GS output layouts differ; but there is a scary case where we would fail to flag a GS-out layout change if it happened to match the VS-out layout. Signed-off-by: Chris Forbes <[email protected]> Cc: "10.5, 10.4" <[email protected]> Reviewed-by: Matt Turner <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88885
* i965: add GLSL_TYPE_DOUBLE switch case to silence warningBrian Paul2015-02-281-0/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: include macros.h in stencil.hBrian Paul2015-02-281-0/+1
| | | | | | Since it uses the CLAMP macro. Reviewed-by: Ian Romanick <[email protected]>
* mesa: move finite macro to imports.hBrian Paul2015-02-282-8/+8
| | | | | | Move it to the only place it's used. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove _NORMAPI, _NORMAPIP macrosBrian Paul2015-02-282-8/+1
| | | | | | Was only used in one place. Use equivalent _XFORMAPIP there instead. Reviewed-by: Ian Romanick <[email protected]>
* mesa: move FLT_MAX_EXP to c99_math.hBrian Paul2015-02-281-4/+0
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: move ONE_DIV_SQRT_LN2 to prog_statevars.cBrian Paul2015-02-282-4/+3
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove unused uninitialized_var() macroBrian Paul2015-02-281-8/+0
| | | | Reviewed-by: Matt Turner <[email protected]>