Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300: rewrite and hopefully simplify RS setup | Maciej Cencora | 2009-03-06 | 3 | -213/+225 |
| | | | | | | Testing and regression fixes by Markus Amsler Signed-off-by: Nicolai Haehnle <[email protected]> | ||||
* | r300: add few macros for RS setup | Maciej Cencora | 2009-03-06 | 1 | -0/+6 |
| | | | | Signed-off-by: Nicolai Haehnle <[email protected]> | ||||
* | r300: silence valgrind | Maciej Cencora | 2009-03-06 | 1 | -1/+1 |
| | | | | Signed-off-by: Nicolai Haehnle <[email protected]> | ||||
* | r300: Print reg address when debugging is enabled | Maciej Cencora | 2009-03-06 | 1 | -4/+14 |
| | | | | Signed-off-by: Nicolai Haehnle <[email protected]> | ||||
* | r300: don't crash on sw tcl hw if point size vertex attrib is sent | Maciej Cencora | 2009-03-06 | 1 | -2/+2 |
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* | mesa: Reads must also be done with lock held. | José Fonseca | 2009-03-06 | 1 | -3/+5 |
| | | | | Otherwise two threads might think each made the refcount go zero. | ||||
* | mesa: Fix typo. | José Fonseca | 2009-03-06 | 1 | -1/+1 |
| | | | | Windows threads block if one over-unlocks them. | ||||
* | intel: Fix bpp setting of blits to 8bpp targets. | Eric Anholt | 2009-03-05 | 1 | -0/+2 |
| | | | | | This was causing hangs in cairogears, as we would blit to the 8bpp target (A8 texture) as 16bpp, and stomp over state objects. | ||||
* | i965: fix 3DPRIMITIVE batch decode of the vertex count field. | Eric Anholt | 2009-03-05 | 1 | -1/+1 |
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* | i965: Stop dumping programs after the first all-zeroes entry. | Eric Anholt | 2009-03-05 | 1 | -0/+8 |
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* | intel: Add always_flush_batch driconf option for making small batchbuffers. | Eric Anholt | 2009-03-05 | 6 | -1/+25 |
| | | | | | This can improve debugging with INTEL_DEBUG=batch,sync by giving smaller batchbuffers. | ||||
* | intel: Add always_flush_cache driconf option for debugging cache flush failure. | Eric Anholt | 2009-03-05 | 7 | -2/+42 |
| | | | | | I keep wanting to hack this knob in as a one-time thing, so it seemed useful to have all the time. | ||||
* | i965: Add a note about why the _NEW_STENCIL is required in draw_buffers. | Eric Anholt | 2009-03-05 | 1 | -0/+5 |
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* | intel: Remove a gratuitous MI_FLUSH after clearing with a blit. | Eric Anholt | 2009-03-05 | 1 | -1/+0 |
| | | | | | The 3D destination shares the same cache so we don't have any trouble with the later commands needing the writes flushed inside of the same batchbuffer. | ||||
* | i965: Remove dead flushing code. | Eric Anholt | 2009-03-05 | 4 | -23/+0 |
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* | i965: comments and formatting fixes | Brian Paul | 2009-03-05 | 1 | -4/+14 |
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* | i965: fix emit_math1() function used for scalar instructions | Brian Paul | 2009-03-05 | 1 | -9/+32 |
| | | | | | | | | | Instructions such as RCP, RSQ, LOG must smear the result of the function across the dest register's X, Y, Z and W channels (subject to write masking). Before this change, only the X component was getting written. Among other things, this fixes cube map texture sampling in GLSL shaders (since cube lookups involve normalizing the texcoord). | ||||
* | mesa: added some assertions | Brian Paul | 2009-03-05 | 1 | -0/+2 |
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* | mesa: when printing src regs, use |reg| for absolute value | Brian Paul | 2009-03-05 | 1 | -7/+16 |
| | | | | And check opcode number to avoid crashing on driver-private opcodes. | ||||
* | i965: fix screen depth test in intel_validate_framebuffer)_ | Brian Paul | 2009-03-05 | 1 | -1/+2 |
| | | | | front_region may be null. | ||||
* | i965: init dest reg CondMask = COND_TR (the proper default) | Brian Paul | 2009-03-05 | 1 | -2/+2 |
| | | | | Plus fix up a debug printf. | ||||
* | i965: add software fallback for conformant 3D textures and GL_CLAMP | Robert Ellison | 2009-03-04 | 4 | -10/+40 |
| | | | | | | | | | | | | | | | | | The i965 hardware cannot do GL_CLAMP behavior on textures; an earlier commit forced a software fallback if strict conformance was required (i.e. the INTEL_STRICT_CONFORMANCE environment variable was set) and 2D textures were used, but it was somewhat flawed - it could trigger the software fallback even if 2D textures weren't enabled, as long as one texture unit was enabled. This fixes that, and adds software fallback for GL_CLAMP behavior with 1D and 3D textures. It also adds support for a particular setting of the INTEL_STRICT_CONFORMANCE environment variable, which forces software fallbacks to be taken *all* the time. This is helpful with debugging. The value is: export INTEL_STRICT_CONFORMANCE=2 | ||||
* | mesa: call _mesa_get_cpu_string() to get CPU info for GL_RENDERER string | Brian Paul | 2009-03-04 | 1 | -66/+8 |
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* | mesa: call _mesa_get_cpu_features() during one-time-init | Brian Paul | 2009-03-04 | 1 | -0/+3 |
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* | mesa: new cpuinfo.c file to init/query cpu info and extensions | Brian Paul | 2009-03-04 | 4 | -0/+158 |
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* | mesa: _mesa_get_x86_features() only needs to do its thing once | Brian Paul | 2009-03-04 | 1 | -0/+8 |
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* | mesa: Add x86/common_x86.c to libmesagallium.a | Jakob Bornecrantz | 2009-03-05 | 1 | -0/+1 |
| | | | | Thanks to Brian for the refactor commit | ||||
* | mesa: move sse.h and 3dnow.h #includes | Brian Paul | 2009-03-04 | 3 | -44/+9 |
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* | mesa: remove unneeded x86.h header | Brian Paul | 2009-03-04 | 2 | -2/+0 |
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* | mesa: make _mesa_init_x86_transform_asm() static | Brian Paul | 2009-03-04 | 2 | -2/+2 |
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* | mesa: rename common_x86_macros.h -> x86_xform.h | Brian Paul | 2009-03-04 | 5 | -6/+6 |
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* | mesa: rename x86.c -> x86_xform.c | Brian Paul | 2009-03-04 | 3 | -2/+2 |
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* | mesa: refactor x86 code | Brian Paul | 2009-03-04 | 3 | -52/+77 |
| | | | | | | Move _mesa_init_all_x86_transform_asm() into x86.c so that common_x86.c has no dependencies on the vertex transformation code. Plus some comments and clean-ups. | ||||
* | mesa: Follow ARB_map_buffer_range more stricly. | José Fonseca | 2009-03-04 | 3 | -12/+37 |
| | | | | | Namelly, FlushMappedBufferRange takes a subrange relative to the original range. | ||||
* | Merge commit 'origin/master' into gallium-map-range | José Fonseca | 2009-03-04 | 2 | -1/+10 |
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| * | vbo: second attempt - avoid getting buffer_ptr and buffer_map out of sync | Keith Whitwell | 2009-03-04 | 2 | -1/+10 |
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| * | mesa: Clear cache->trans after destroying the transfer. | José Fonseca | 2009-03-04 | 1 | -0/+1 |
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| * | Revert "vbo: avoid getting buffer_ptr and buffer_map out of sync" | Keith Whitwell | 2009-03-04 | 2 | -8/+1 |
| | | | | | | | | | | | | This fixed a minor bug but broke everything else. This reverts commit 579ef8ab1984d895867f547afa60b3bec4c4599a. | ||||
| * | vbo: avoid getting buffer_ptr and buffer_map out of sync | Keith Whitwell | 2009-03-04 | 2 | -1/+8 |
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* | | mesa: Clear cache->trans after destroying the transfer. | José Fonseca | 2009-03-04 | 1 | -0/+1 |
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* | | Merge commit 'origin/master' into gallium-map-range | José Fonseca | 2009-03-04 | 23 | -86/+104 |
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| * | vbo: use FLUSH_UPDATE_CURRENT flag to indicate whether the vbo module is active | Keith Whitwell | 2009-03-04 | 1 | -6/+4 |
| | | | | | | | | | | Add asserts for expected values on wakeup and flush. Remove cases where this flag is set or cleared except when waking up and flushing vbo module. | ||||
| * | mesa: include mfeatures.h | Brian Paul | 2009-03-04 | 1 | -0/+3 |
| | | | | | | | | See bug 20319. | ||||
| * | gallium: Remove some superfluous instances of #include "p_inlines.h". | Michel Dänzer | 2009-03-04 | 6 | -6/+0 |
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| * | gallium: Unify reference counting. | Michel Dänzer | 2009-03-04 | 15 | -62/+58 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create(). | ||||
| * | mesa: include main/dd.h in t_vb_points.c and t_vp_build.c | Brian Paul | 2009-03-03 | 2 | -0/+3 |
| | | | | | | | | | | For some reason makedepend doesn't seem to find the dependency on this header in these two files. Directly including the header is a work-around. | ||||
| * | gallium: remove old state tracker renderbuffer attachment assertion | Brian Paul | 2009-03-03 | 1 | -2/+0 |
| | | | | | | | | | | Not needed since renderbuffers are ref-counted. Fixes progs/demos/shadowtex. | ||||
| * | xlib: code to force fixed function -> shader translation (for debug, disabled) | Brian Paul | 2009-03-03 | 1 | -0/+8 |
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| * | mesa: fix sw fallback state validation bug | Brian Paul | 2009-03-03 | 1 | -10/+28 |
| | | | | | | | | | | | | | | | | When a hw driver fell back to swrast, swrast wasn't always getting informed of program changes. When fixed function is translated into shaders, flags like _NEW_LIGHT, _NEW_TEXTURE, etc. should really signal _NEW_PROGRAM. In this case, swrast wasn't seeing _NEW_PROGRAM when new fragment shaders were generated. | ||||
* | | mesa: Implement and use FlushMappedBufferRange. | José Fonseca | 2009-03-04 | 2 | -2/+20 |
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