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mesa
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Author
Age
Files
Lines
*
vbo: expose helper function vbo_get_minmax_index_mapped for glthread
Marek Olšák
2020-04-06
2
-43
/
+59
*
mesa: split _mesa_primitive_restart_index into a function without gl_context
Marek Olšák
2020-04-06
1
-5
/
+13
*
mesa: precompute _mesa_primitive_restart_index during state changes
Marek Olšák
2020-04-06
11
-16
/
+22
*
mesa: remove no longer needed _mesa_is_bufferobj function
Marek Olšák
2020-04-06
40
-134
/
+123
*
mesa: remove NullBufferObj
Marek Olšák
2020-04-06
4
-18
/
+9
*
mesa: don't ever bind NullBufferObj to glBindBuffer(Base,Range) slots
Marek Olšák
2020-04-06
10
-90
/
+96
*
mesa: don't ever bind NullBufferObj for glBindBuffer targets
Marek Olšák
2020-04-06
16
-103
/
+62
*
mesa: don't ever set NullBufferObj in gl_vertex_array_binding
Marek Olšák
2020-04-06
11
-78
/
+113
*
mesa: optimize initialization of new VAOs
Marek Olšák
2020-04-06
4
-73
/
+83
*
mesa/st: release variants for active programs before unref
Tapani Pälli
2020-04-06
3
-6
/
+22
*
mesa/st: unbind shader state before deleting it
Tapani Pälli
2020-04-06
1
-0
/
+6
*
mesa: update pipeline when re-linking a program in use
Pierre-Eric Pelloux-Prayer
2020-04-03
1
-2
/
+34
*
mesa/main: remove unused macro
Erik Faye-Lund
2020-04-01
1
-5
/
+0
*
mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_RASTERIZER_DISCARD
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESS
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATI
Erik Faye-Lund
2020-04-01
1
-5
/
+3
*
mesa/main: clean up extension-check for AMD_depth_clamp_separate
Erik Faye-Lund
2020-04-01
1
-8
/
+4
*
mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TEST
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZE
Erik Faye-Lund
2020-04-01
1
-4
/
+4
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean-up extension-checks for point-sprites
Erik Faye-Lund
2020-04-01
1
-9
/
+8
*
mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTEL
Erik Faye-Lund
2020-04-01
1
-1
/
+2
*
util: move ALIGN/ROUND_DOWN_TO to u_math.h
Rob Clark
2020-03-31
1
-46
/
+0
*
st/mesa: Fall back on R3G3B2 for R3_G3_B2
Icecream95
2020-03-31
1
-2
/
+3
*
scons: Prune out unnecessary targets.
Jose Fonseca
2020-03-30
5
-183
/
+0
*
intel: drop unused include directories
Eric Engestrom
2020-03-28
1
-2
/
+2
*
meson: inline `inc_common`
Eric Engestrom
2020-03-28
9
-17
/
+17
*
mesa: Change _mesa_exec_malloc argument type.
Vinson Lee
2020-03-28
2
-3
/
+3
*
mesa: don't use <> for including internal headers
Marek Olšák
2020-03-27
3
-7
/
+7
*
Move compiler.h and imports.h/c from src/mesa/main into src/util
Marek Olšák
2020-03-27
216
-850
/
+215
*
intel/perf: break GL query stuff away
Lionel Landwerlin
2020-03-27
2
-0
/
+2
*
mesa: try to fix the android build
Marek Olšák
2020-03-26
1
-1
/
+8
*
mesa/format_utils: Add a fast-path for RGBA to BGRA
Icecream95
2020-03-26
1
-0
/
+9
*
mesa: allow out-of-order drawing to optimize immediate mode if it's safe
Marek Olšák
2020-03-26
13
-2
/
+125
*
glsl_to_tgsi: set shader_info::writes_memory
Marek Olšák
2020-03-26
1
-0
/
+8
*
glsl: Add an IR lowering pass to convert mediump operations to 16-bit
Neil Roberts
2020-03-24
2
-0
/
+12
*
i965/iris: fix crash when calling GetPerfQueryDataINTEL
Lionel Landwerlin
2020-03-24
1
-0
/
+9
*
glthread: compile marshal_generated.c faster by breaking it up into 8 files
Marek Olšák
2020-03-24
4
-12
/
+61
*
st/mesa: fix use of uninitialized memory due to st_nir_lower_builtin
Marek Olšák
2020-03-23
1
-1
/
+1
*
vbo,gallium: make glBegin/End buffer size configurable by drivers
Marek Olšák
2020-03-21
7
-14
/
+18
*
glthread: ignore vertex arrays with user pointers if they're disabled
Marek Olšák
2020-03-20
3
-9
/
+18
*
glthread: track which vertex array attribs are enabled
Marek Olšák
2020-03-20
3
-0
/
+58
*
glthread: rename non_vbo helper functions
Marek Olšák
2020-03-20
1
-4
/
+4
*
glthread: handle buffer unbinding via glDeleteBuffers
Marek Olšák
2020-03-20
4
-28
/
+41
*
mesa: put gl_thread_state inside gl_context to remove pointer indirection
Marek Olšák
2020-03-20
7
-30
/
+29
*
glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
Marek Olšák
2020-03-20
6
-16
/
+8
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