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Age
Files
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*
i965: Use new vtable entries for surface state updating functions.
Kenneth Graunke
2011-11-10
4
-126
/
+13
*
i965: Add new vtable entries for surface state updating functions.
Kenneth Graunke
2011-11-10
5
-0
/
+49
*
mesa: silence uninitialized var warning
Brian Paul
2011-11-10
1
-1
/
+1
*
radeon: silence unused var warnings
Brian Paul
2011-11-10
1
-3
/
+3
*
radeon: fix tex1d-border2d
Dave Airlie
2011-11-10
1
-31
/
+33
*
radeon: fix 3-coordinate swtcl emission
Dave Airlie
2011-11-10
1
-0
/
+8
*
swrast: Add support for glReadPixels() to integer types.
Eric Anholt
2011-11-09
1
-6
/
+13
*
mesa: Add support for unpacking 32-bit integer formats to int spans.
Eric Anholt
2011-11-09
2
-0
/
+128
*
meta: Add support for glClear() to integer color buffers.
Eric Anholt
2011-11-09
1
-4
/
+109
*
i965: Claim to support rendering to integer FBOs.
Eric Anholt
2011-11-09
2
-1
/
+13
*
i965/fs: Add support for user-defined out variables.
Eric Anholt
2011-11-09
2
-35
/
+39
*
i965/fs: Preserve the source register type when doing color writes.
Eric Anholt
2011-11-09
1
-4
/
+7
*
i965: Make brw_type_for_base_type return the element type for arrays.
Eric Anholt
2011-11-09
1
-0
/
+1
*
i965: Enable ChooseTexFormat for supported GL_EXT_texture_integer formats.
Eric Anholt
2011-11-09
1
-0
/
+30
*
i965: Add mapping from MESA_FORMAT to BRW_SURFACEFORMAT for integer.
Eric Anholt
2011-11-09
1
-0
/
+24
*
intel: Expose GL_EXT_texture_integer when GL 3.0 override is set.
Eric Anholt
2011-11-09
1
-0
/
+10
*
i965: Add support for 16-bit unorm L, A, and I textures.
Eric Anholt
2011-11-09
2
-1
/
+8
*
intel: Don't _mesa_problem when asked for an RB of a texturing-only type.
Eric Anholt
2011-11-09
2
-2
/
+11
*
r200: remove dangling radeon.h symlink.
Paul Berry
2011-11-09
1
-1
/
+0
*
glsl: Assign transform feedback varying slots in linker.
Paul Berry
2011-11-09
1
-0
/
+13
*
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2011-11-09
15
-22
/
+117
*
scons: Don't list m_xform.c twice.
José Fonseca
2011-11-09
1
-5
/
+0
*
mesa: fix signed/unsigned integer comparison warnings
Brian Paul
2011-11-08
2
-5
/
+9
*
mesa: Implement glGetFragDataLocation
Ian Romanick
2011-11-08
2
-20
/
+56
*
linker: Use app-specified fragment data location during linking
Ian Romanick
2011-11-08
3
-1
/
+16
*
mesa: Stub implementation of glBindFragDataLocation
Ian Romanick
2011-11-08
2
-18
/
+37
*
st/mesa: Fix memory leak on error path.
Vinson Lee
2011-11-07
1
-1
/
+3
*
mesa: remove prog_uniform.c from SConscript
Brian Paul
2011-11-07
1
-1
/
+0
*
Delete code made dead by previous uniform related patches
Ian Romanick
2011-11-07
11
-727
/
+0
*
mesa: Add missing check for glUniform*v count > 1 on non-array
Ian Romanick
2011-11-07
1
-0
/
+9
*
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
2011-11-07
9
-251
/
+515
*
i965: Move _mesa_ir_link_shader call before device-specific linking
Ian Romanick
2011-11-07
1
-3
/
+3
*
mesa: Add log_uniform and log_program_parameters to dump data
Ian Romanick
2011-11-07
1
-0
/
+72
*
ir_to_mesa: Add _mesa_associate_uniform_storage
Ian Romanick
2011-11-07
2
-0
/
+76
*
mesa: Add _mesa_uniform_{attach,detach_all}_driver_storage functions
Ian Romanick
2011-11-07
3
-0
/
+59
*
mesa: Add _mesa_propagate_uniforms_to_driver_storage
Ian Romanick
2011-11-07
2
-0
/
+122
*
mesa: Add structures for "new style" uniform tracking in shader programs
Ian Romanick
2011-11-07
1
-0
/
+25
*
mesa: Move most of uniforms.c to uniform_query.cpp
Ian Romanick
2011-11-07
2
-967
/
+945
*
mesa: Refactor parameter validate for GetUniform, Uniform, and UniformMatrix
Ian Romanick
2011-11-07
1
-52
/
+99
*
mesa: Move {split,merge}_location_offset to uniforms.h
Ian Romanick
2011-11-07
2
-55
/
+57
*
mesa: Make get_uniform available outside compilation unit
Ian Romanick
2011-11-07
2
-7
/
+11
*
mesa: Move the link check from _mesa_get_uniform_location to _mesa_GetUniform...
Ian Romanick
2011-11-07
1
-5
/
+11
*
mesa: Add string_to_uint_map::clear method to clear the map
Ian Romanick
2011-11-07
1
-0
/
+8
*
mesa: Fix error generation for glClearBuffer{i ui}v with GL_DEPTH or GL_STENCIL
Ian Romanick
2011-11-07
1
-0
/
+84
*
mesa: fix the selection of soft renderbuffer color formats
Brian Paul
2011-11-07
1
-7
/
+17
*
mesa: remove unneeded soft renderbuffer format-setting code
Brian Paul
2011-11-07
1
-16
/
+0
*
mesa: fix comment typo in intel_renderbuffer
Brian Paul
2011-11-07
1
-1
/
+1
*
intel: update intel_texture_image comment
Brian Paul
2011-11-07
1
-1
/
+1
*
intel: wrap comment and fix typo
Brian Paul
2011-11-07
1
-2
/
+2
*
st/mesa: first implementation of Map/UnmapRenderbuffer()
Brian Paul
2011-11-07
2
-0
/
+61
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