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| * | radeon: Fix crash when rendering to incomplete texture and other formatsNicolai Hähnle2009-07-121-11/+40
| * | radeon: update clear code from Intel codebase.Dave Airlie2009-07-122-35/+74
| * | radeon: fbo fix firecube crashesDave Airlie2009-07-121-0/+14
| * | radeon: Fix scissor rectangle calculation when rendering to FBO.Michel Dänzer2009-07-111-3/+8
| * | radeon: enable GL_NV_texture_rectangle under dri2.Dave Airlie2009-07-111-1/+1
| * | radeon: set texture in state properly.Dave Airlie2009-07-112-3/+5
| * | radeon: make swtcl emit size biggerDave Airlie2009-07-111-1/+1
| * | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-092-7/+9
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| | * glsl: do const parameter optimization for array element actual parametersBrian Paul2009-07-091-2/+3
| | * glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul2009-07-091-5/+6
| * | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-051-3/+12
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| | * mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul2009-07-071-7/+13
| | * gallium: fixup register indexes for fog/frontface/point coordZack Rusin2009-07-071-3/+12
| * | glx: death to RCS tagRALOVICH, Kristóf2009-07-081-1/+0
| * | r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bdMaciej Cencora2009-07-081-1/+1
| * | radeon: fix copy and paste typoMaciej Cencora2009-07-081-1/+1
| * | mesa/vbo: always recalculate min_index and max_index when splitting verticesMaciej Cencora2009-07-081-26/+10
| * | intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.Eric Anholt2009-07-071-5/+17
| * | intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.Eric Anholt2009-07-071-0/+6
| * | i965: Remove BRW_NEW_INPUT_VARYINGEric Anholt2009-07-073-10/+1
| * | Cap array elements at 0 when passed an invalid pointer for an array object.Eric Anholt2009-07-071-0/+10
| * | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-046-36/+78
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| | * gallium: Fixes for clobbering stencil values in combined depth/stencil textures.Michel Dänzer2009-07-072-10/+37
| | * gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.Michel Dänzer2009-07-071-1/+2
| | * gallium: more fog extraction fixesZack Rusin2009-07-063-25/+39
| | * i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger2009-07-044-17/+16
| | * i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt2009-07-041-13/+11
| * | radeon: ensure cmdbuf space for state + AOS is availableDave Airlie2009-07-061-0/+6
| * | r200: fix makefileDave Airlie2009-07-061-1/+1
| * | radeon: fixup FBO depth 24 allocations to avoid assertDave Airlie2009-07-061-3/+3
| * | radeon/r200/r300: port to new space checking code in libdrmDave Airlie2009-07-0616-223/+417
| * | r300: fix vertex limitsMaciej Cencora2009-07-052-22/+7
| * | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-0319-311/+446
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| | * intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer2009-07-031-0/+1
| | * mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell2009-07-031-1/+1
| | * mesa: Assume depth textures have a single level unless told otherwise.José Fonseca2009-07-021-1/+3
| | * mesa: s/TRUE/GL_TRUEKeith Whitwell2009-07-021-1/+1
| | * glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell2009-07-021-0/+23
| | * Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell2009-07-028-37/+118
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| | | * mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell2009-06-301-13/+27
| | | * mesa/dlist: fixes and improvements for material cachingKeith Whitwell2009-06-301-8/+16
| | | * mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell2009-06-301-1/+5
| | | * mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell2009-06-301-16/+24
| | | * Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell2009-06-306-258/+151
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| | | * | mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell2009-06-301-0/+1
| | | * | mesa/vbo: use _lookup_prim_by_nr for debuggingKeith Whitwell2009-06-304-4/+4
| | | * | mesa: add debug printer for primitive nameKeith Whitwell2009-06-302-0/+28
| | | * | mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell2009-06-302-19/+51
| | * | | mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell2009-07-022-0/+8
| | * | | st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz2009-06-301-0/+27