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Author
Age
Files
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radeon: Fix crash when rendering to incomplete texture and other formats
Nicolai Hähnle
2009-07-12
1
-11
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+40
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*
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radeon: update clear code from Intel codebase.
Dave Airlie
2009-07-12
2
-35
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+74
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*
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radeon: fbo fix firecube crashes
Dave Airlie
2009-07-12
1
-0
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+14
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*
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radeon: Fix scissor rectangle calculation when rendering to FBO.
Michel Dänzer
2009-07-11
1
-3
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+8
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radeon: enable GL_NV_texture_rectangle under dri2.
Dave Airlie
2009-07-11
1
-1
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+1
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*
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radeon: set texture in state properly.
Dave Airlie
2009-07-11
2
-3
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+5
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*
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radeon: make swtcl emit size bigger
Dave Airlie
2009-07-11
1
-1
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+1
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*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-09
2
-7
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+9
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glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
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+3
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glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-09
1
-5
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+6
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*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-05
1
-3
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+12
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mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-07-07
1
-7
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+13
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gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
1
-3
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+12
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*
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glx: death to RCS tag
RALOVICH, Kristóf
2009-07-08
1
-1
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+0
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*
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r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bd
Maciej Cencora
2009-07-08
1
-1
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+1
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*
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radeon: fix copy and paste typo
Maciej Cencora
2009-07-08
1
-1
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+1
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*
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mesa/vbo: always recalculate min_index and max_index when splitting vertices
Maciej Cencora
2009-07-08
1
-26
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+10
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*
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intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.
Eric Anholt
2009-07-07
1
-5
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+17
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*
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intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.
Eric Anholt
2009-07-07
1
-0
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+6
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*
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i965: Remove BRW_NEW_INPUT_VARYING
Eric Anholt
2009-07-07
3
-10
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+1
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*
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Cap array elements at 0 when passed an invalid pointer for an array object.
Eric Anholt
2009-07-07
1
-0
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+10
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*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-04
6
-36
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+78
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gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2009-07-07
2
-10
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+37
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gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
2009-07-07
1
-1
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+2
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gallium: more fog extraction fixes
Zack Rusin
2009-07-06
3
-25
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+39
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i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
4
-17
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+16
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i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
1
-13
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+11
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*
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radeon: ensure cmdbuf space for state + AOS is available
Dave Airlie
2009-07-06
1
-0
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+6
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*
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r200: fix makefile
Dave Airlie
2009-07-06
1
-1
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+1
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*
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radeon: fixup FBO depth 24 allocations to avoid assert
Dave Airlie
2009-07-06
1
-3
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+3
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*
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radeon/r200/r300: port to new space checking code in libdrm
Dave Airlie
2009-07-06
16
-223
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+417
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*
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r300: fix vertex limits
Maciej Cencora
2009-07-05
2
-22
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+7
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*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
19
-311
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+446
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intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
1
-0
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+1
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mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
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+1
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mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
1
-1
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+3
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mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
1
-1
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+1
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glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
2009-07-02
1
-0
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+23
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Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
2009-07-02
8
-37
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+118
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mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
1
-13
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+27
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mesa/dlist: fixes and improvements for material caching
Keith Whitwell
2009-06-30
1
-8
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+16
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mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
2009-06-30
1
-1
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+5
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mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
2009-06-30
1
-16
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+24
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Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
6
-258
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+151
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*
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mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Keith Whitwell
2009-06-30
1
-0
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+1
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*
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mesa/vbo: use _lookup_prim_by_nr for debugging
Keith Whitwell
2009-06-30
4
-4
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+4
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*
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mesa: add debug printer for primitive name
Keith Whitwell
2009-06-30
2
-0
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+28
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*
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mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-30
2
-19
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+51
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*
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mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2009-07-02
2
-0
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+8
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*
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st/gl: Add stubs for CompressedTexSubImage[1D|3D]
Jakob Bornecrantz
2009-06-30
1
-0
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+27
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